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Detecting polygons defined by a set of line segments in a plane is an important step in analyzing vector drawings. This paper presents an approach combining several algorithms to detect basic polygons from arbitrary line segments. The…

Computational Geometry · Computer Science 2023-12-29 Alfredo Ferreira , Manuel J. Fonseca , Joaquim A. Jorge

In case of salient subject recognition, computer algorithms have been heavily relied on scanning of images from top-left to bottom-right systematically and apply brute-force when attempting to locate objects of interest. Thus, the process…

Computer Vision and Pattern Recognition · Computer Science 2015-11-11 Abhishek Maity

Visual object counting is a fundamental computer vision task underpinning numerous real-world applications, from cell counting in biomedicine to traffic and wildlife monitoring. However, existing methods struggle to handle the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Corentin Dumery , Noa Etté , Aoxiang Fan , Ren Li , Jingyi Xu , Hieu Le , Pascal Fua

We present an approach for mobile robots to recognize scenes in object arrangements distributed across cluttered environments. Recognition is enabled by intertwining the robot's search for objects and the assignment of found objects to…

Robotics · Computer Science 2023-11-27 Pascal Meißner , Rüdiger Dillmann

Efficient generation of high-quality object proposals is an essential step in state-of-the-art object detection systems based on deep convolutional neural networks (DCNN) features. Current object proposal algorithms are computationally…

Computer Vision and Pattern Recognition · Computer Science 2016-04-14 Yongxi Lu , Tara Javidi

Non-line-of-sight (NLOS) imaging seeks to reconstruct hidden objects by analyzing reflections from intermediary surfaces. Existing methods typically model both the measurement data and the hidden scene in three dimensions, overlooking the…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Yijun Wei , Jianyu Wang , Leping Xiao , Zuoqiang Shi , Xing Fu , Lingyun Qiu

Given a set of $m$ points and a set of $n$ lines in the plane, we consider the problem of computing the faces of the arrangement of the lines that contain at least one point. In this paper, we present an $O(m^{2/3}n^{2/3}+(n+m)\log n)$ time…

Computational Geometry · Computer Science 2026-03-06 Haitao Wang

The Subgraph Isomorphism problem asks, given a host graph G on n vertices and a pattern graph P on k vertices, whether G contains a subgraph isomorphic to P. The restriction of this problem to planar graphs has often been considered. After…

Discrete Mathematics · Computer Science 2015-03-19 Paul Bonsma

Obtaining complete information about the shape of an object by looking at it from a single direction is impossible in general. In this paper, we theoretically study obtaining differential geometric information of an object from orthogonal…

Differential Geometry · Mathematics 2020-10-08 Masaru Hasegawa , Yutaro Kabata , Kentaro Saji

We introduce algorithms to visualize feature spaces used by object detectors. Our method works by inverting a visual feature back to multiple natural images. We found that these visualizations allow us to analyze object detection systems in…

Computer Vision and Pattern Recognition · Computer Science 2015-02-20 Carl Vondrick , Aditya Khosla , Hamed Pirsiavash , Tomasz Malisiewicz , Antonio Torralba

Determining visibility in planar polygons and arrangements is an important subroutine for many algorithms in computational geometry. In this paper, we report on new implementations, and corresponding experimental evaluations, for two…

Computational Geometry · Computer Science 2014-03-18 Francisc Bungiu , Michael Hemmer , John Hershberger , Kan Huang , Alexander Kröller

Iterative projection algorithms are successfully being used as a substitute of lenses to recombine, numerically rather than optically, light scattered by illuminated objects. Images obtained computationally allow aberration-free…

Optics · Physics 2007-05-23 S. Marchesini

A rectangle blanket is a set of non-overlapping axis-aligned rectangles, used to approximately represent the two dimensional image of a shape approximately. The use of a rectangle blanket is a widely considered strategy for speeding-up the…

Discrete Mathematics · Computer Science 2019-10-04 Barış Evrim Demiröz , Kuban Altınel , Lale Akarun

Problems on repeated geometric patterns in finite point sets in Euclidean space are extensively studied in the literature of combinatorial and computational geometry. Such problems trace their inspiration to Erd\H{o}s' original work on that…

Computational Geometry · Computer Science 2022-01-03 Aya Bernstine , Yehonatan Mizrahi

Given a rectangle $R$ with area $A$ and a set of areas $L=\{A_1,...,A_n\}$ with $\sum_{i=1}^n A_i = A$, we consider the problem of partitioning $R$ into $n$ sub-regions $R_1,...,R_n$ with areas $A_1,...,A_n$ in a way that the total…

Optimization and Control · Mathematics 2023-09-06 Reyhaneh Mohammadi , Mehdi Behroozi

The article proposes an n-dimensional mathematical model of the visual representation of a linear programming problem. This model makes it possible to use artificial neural networks to solve multidimensional linear optimization problems,…

Optimization and Control · Mathematics 2022-08-18 Nikolay A. Olkhovsky , Leonid B. Sokolinsky

We study a fundamental problem in Computational Geometry, the planar two-center problem. In this problem, the input is a set $S$ of $n$ points in the plane and the goal is to find two smallest congruent disks whose union contains all points…

Computational Geometry · Computer Science 2024-11-06 Kyungjin Cho , Eunjin Oh , Haitao Wang , Jie Xue

Objects often occlude each other in scenes; Inferring their appearance beyond their visible parts plays an important role in scene understanding, depth estimation, object interaction and manipulation. In this paper, we study the challenging…

Computer Vision and Pattern Recognition · Computer Science 2018-05-09 Kiana Ehsani , Roozbeh Mottaghi , Ali Farhadi

Learning neural radiance fields of a scene has recently allowed realistic novel view synthesis of the scene, but they are limited to synthesize images under the original fixed lighting condition. Therefore, they are not flexible for the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Quan Zheng , Gurprit Singh , Hans-Peter Seidel

We present a scheme for fast environment light estimation from the RGBD appearance of individual objects and their local image areas. Conventional inverse rendering is too computationally demanding for real-time applications, and the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Xin Wei , Guojun Chen , Yue Dong , Stephen Lin , Xin Tong