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We study approximation algorithms for the following geometric version of the maximum coverage problem: Let $\mathcal{P}$ be a set of $n$ weighted points in the plane. Let $D$ represent a planar object, such as a rectangle, or a disk. We…

Computational Geometry · Computer Science 2017-12-08 Kai Jin , Jian Li , Haitao Wang , Bowei Zhang , Ningye Zhang

Non-line-of-sight (NLOS) imaging is based on capturing the multi-bounce indirect reflections from the hidden objects. Active NLOS imaging systems rely on the capture of the time of flight of light through the scene, and have shown great…

Image and Video Processing · Electrical Eng. & Systems 2022-04-19 Jiayong Peng , Fangzhou Mu , Ji Hyun Nam , Siddeshwar Raghavan , Yin Li , Andreas Velten , Zhiwei Xiong

In this paper, given a linear system of equations A x = b, we are finding locations in the plane to place objects such that sending waves from the source points and gathering them at the receiving points solves that linear system of…

Numerical Analysis · Mathematics 2021-02-16 Kthim Imeri

Let $P$ be a simple polygon with $n$ vertices, and let $q \in P$ be a point in $P$. Let $k \in \{0, \dots, n - 1\}$. A point $p \in P$ is $k$-visible from $q$ if and only if the line segment $pq$ crosses the boundary of $P$ at most $k$…

Computational Geometry · Computer Science 2019-08-14 Yeganeh Bahoo , Bahareh Banyassady , Prosenjit Bose , Stephane Durocher , Wolfgang Mulzer

The surface reconstruction problem from sets of planar parallel slices representing cross sections through 3D objects is presented. The final result of surface reconstruction is always based on the correct estimation of the structure of the…

Graphics · Computer Science 2023-01-05 Radek Svitak , Vaclav Skala

In this paper, we propose a novel architecture that iteratively discovers and segments out the objects of a scene based on the image reconstruction quality. Different from other approaches, our model uses an explicit localization module…

Computer Vision and Pattern Recognition · Computer Science 2019-11-22 Weitang Liu , Lifeng Wei , James Sharpnack , John D. Owens

Deoccluding the hidden portions of objects in a scene is a formidable task, particularly when addressing real-world scenes. In this paper, we present a new self-supervised PArallel visible-to-COmplete diffusion framework, named PACO, a…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Zhengzhe Liu , Qing Liu , Chirui Chang , Jianming Zhang , Daniil Pakhomov , Haitian Zheng , Zhe Lin , Daniel Cohen-Or , Chi-Wing Fu

We study the problem of unsupervised discovery and segmentation of object parts, which, as an intermediate local representation, are capable of finding intrinsic object structure and providing more explainable recognition results. Recent…

Computer Vision and Pattern Recognition · Computer Science 2021-05-27 Shilong Liu , Lei Zhang , Xiao Yang , Hang Su , Jun Zhu

Neural implicit functions have emerged as a powerful representation for surfaces in 3D. Such a function can encode a high quality surface with intricate details into the parameters of a deep neural network. However, optimizing for the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Wang Yifan , Shihao Wu , Cengiz Oztireli , Olga Sorkine-Hornung

Reconstructing general dynamic scenes is important for many computer vision and graphics applications. Recent works represent the dynamic scene with neural radiance fields for photorealistic view synthesis, while their surface geometry is…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Decai Chen , Haofei Lu , Ingo Feldmann , Oliver Schreer , Peter Eisert

Given a set of $n$ points in the plane, and a parameter $k$, we consider the problem of computing the minimum (perimeter or area) axis-aligned rectangle enclosing $k$ points. We present the first near quadratic time algorithm for this…

Computational Geometry · Computer Science 2019-03-19 Timothy M. Chan , Sariel Har-Peled

Removing reflection artefacts from a single image is a problem of both theoretical and practical interest, which still presents challenges because of the massively ill-posed nature of the problem. In this work, we propose a technique based…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Daniel Heydecker , Georg Maierhofer , Angelica I. Aviles-Rivero , Qingnan Fan , Dongdong Chen , Carola-Bibiane Schönlieb , Sabine Süsstrunk

A fundamental problem in computational geometry is to compute an obstacle-avoiding Euclidean shortest path between two points in the plane. The case of this problem on polygonal obstacles is well studied. In this paper, we consider the…

Computational Geometry · Computer Science 2015-04-28 Danny Z. Chen , Haitao Wang

In recent years, the use of object proposal as a preprocessing step for target detection to improve computational efficiency has become an effective method. Good object proposal methods should have high object detection recall rate and low…

Computer Vision and Pattern Recognition · Computer Science 2020-05-15 Jiang Chao , Liang Huawei , Wang Zhiling

The ability to form non-line-of-sight (NLOS) images of changing scenes could be transformative in a variety of fields, including search and rescue, autonomous vehicle navigation, and reconnaissance. Most existing active NLOS methods…

Image and Video Processing · Electrical Eng. & Systems 2026-03-12 Sheila Seidel , Hoover Rueda-Chacon , Iris Cusini , Federica Villa , Franco Zappa , Christopher Yu , Vivek K Goyal

For a set $P$ of $n$ points in the plane and a value $r > 0$, the unit-disk range reporting problem is to construct a data structure so that given any query disk of radius $r$, all points of $P$ in the disk can be reported efficiently. We…

Computational Geometry · Computer Science 2025-01-03 Haitao Wang , Yiming Zhao

Recently, neural implicit surfaces have become popular for multi-view reconstruction. To facilitate practical applications like scene editing and manipulation, some works extend the framework with semantic masks input for the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Zizhang Li , Xiaoyang Lyu , Yuanyuan Ding , Mengmeng Wang , Yiyi Liao , Yong Liu

Occlusion is a common issue in 3D reconstruction from RGB-D videos, often blocking the complete reconstruction of objects and presenting an ongoing problem. In this paper, we propose a novel framework, empowered by a 2D diffusion-based…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Yubin Hu , Sheng Ye , Wang Zhao , Matthieu Lin , Yuze He , Yu-Hui Wen , Ying He , Yong-Jin Liu

We present a new learning-based framework S-3D-RCNN that can recover accurate object orientation in SO(3) and simultaneously predict implicit rigid shapes from stereo RGB images. For orientation estimation, in contrast to previous studies…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Shichao Li , Xijie Huang , Zechun Liu , Kwang-Ting Cheng

Reconstructing a complete object from its parts is a fundamental problem in many scientific domains. The purpose of this article is to provide a systematic survey on this topic. The reassembly problem requires understanding the attributes…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jiaxin Lu , Yongqing Liang , Huijun Han , Jiacheng Hua , Junfeng Jiang , Xin Li , Qixing Huang
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