Related papers: Fully Retroactive Approximate Range and Nearest Ne…
The Nearest Neighbor Search (NNS) problem asks to design a data structure that preprocesses an $n$-point dataset $X$ lying in a metric space $\mathcal{M}$, so that given a query point $q \in \mathcal{M}$, one can quickly return a point of…
We give new deterministic bounds for fully-dynamic graph connectivity. Our data structure supports updates (edge insertions/deletions) in $O(\log^2n/\log\log n)$ amortized time and connectivity queries in $O(\log n/\log\log n)$ worst-case…
Fixed-radius near neighbor search is a fundamental data operation that retrieves all data points within a user-specified distance to a query point. There are efficient algorithms that can provide fast approximate query responses, but they…
We revisit classic string problems considered in the area of parameterized complexity, and study them through the lens of dynamic data structures. That is, instead of asking for a static algorithm that solves the given instance efficiently,…
We consider preprocessing a set $S$ of $n$ points in convex position in the plane into a data structure supporting queries of the following form: given a point $q$ and a directed line $\ell$ in the plane, report the point of $S$ that is…
We present a data-structure for orthogonal range searching for random points in the plane. The new data-structure uses (in expectation) $O\bigl(n \log n ( \log \log n)^2 \bigr)$ space, and answers emptiness queries in constant time. As a…
In the orthogonal range reporting problem, we are to preprocess a set of $n$ points with integer coordinates on a $U \times U$ grid. The goal is to support reporting all $k$ points inside an axis-aligned query rectangle. This is one of the…
We study approximation algorithms for the following geometric version of the maximum coverage problem: Let P be a set of n weighted points in the plane. We want to place m a * b rectangles such that the sum of the weights of the points in P…
Establishing the correspondences between newly acquired points and historically accumulated data (i.e., map) through nearest neighbors search is crucial in numerous robotic applications. However, static tree data structures are inadequate…
The reduction of dynamical systems has a rich history, with many important applications related to stability, control and verification. Reduction of nonlinear systems is typically performed in an exact manner - as is the case with…
The sparse regression problem, also known as best subset selection problem, can be cast as follows: Given a set $S$ of $n$ points in $\mathbb{R}^d$, a point $y\in \mathbb{R}^d$, and an integer $2 \leq k \leq d$, find an affine combination…
We consider the two-dimensional sorted range reporting problem. Our data structure requires O(n lglg n) words of space and O(lglg n + k lglg n) query time, where k is the number of points in the query range. This data structure improves a…
In the usual trace reconstruction problem, the goal is to exactly reconstruct an unknown string of length $n$ after it passes through a deletion channel many times independently, producing a set of traces (i.e., random subsequences of the…
In this paper we propose an algorithm for the approximate k-Nearest-Neighbors problem. According to the existing researches, there are two kinds of approximation criterion. One is the distance criteria, and the other is the recall criteria.…
For a text given in advance, the substring minimal suffix queries ask to determine the lexicographically minimal non-empty suffix of a substring specified by the location of its occurrence in the text. We develop a data structure answering…
$\renewcommand{\Re}{\mathbb{R}}$Recent work showed how to construct nearest-neighbor graphs of linear size, on a given set $P$ of $n$ points in $\Re^d$, such that one can answer approximate nearest-neighbor queries in logarithmic time in…
Dynamically maintaining the minimum cut in a graph $G$ under edge insertions and deletions is a fundamental problem in dynamic graph algorithms for which no conditional lower bound on the time per operation exists. In an $n$-node graph the…
In this paper we examined an algorithm for the All-k-Nearest-Neighbor problem proposed in 1980s, which was claimed to have an $O(n\log{n})$ upper bound on the running time. We find the algorithm actually exceeds the so claimed upper bound,…
For approximate nearest neighbor search, graph-based algorithms have shown to offer the best trade-off between accuracy and search time. We propose the Dynamic Exploration Graph (DEG) which significantly outperforms existing algorithms in…
We investigate the classes of functions whose minimization diagrams can be approximated efficiently in \Re^d. We present a general framework and a data-structure that can be used to approximate the minimization diagram of such functions.…