Related papers: Representing a cubic graph as the intersection gra…
Recent research on computing the diameter of geometric intersection graphs has made significant strides, primarily focusing on the 2D case where truly subquadratic-time algorithms were given for simple objects such as unit-disks and…
We show that any $2-$factor of a cubic graph can be extended to a maximum $3-$edge-colorable subgraph. We also show that the sum of sizes of maximum $2-$ and $3-$edge-colorable subgraphs of a cubic graph is at least twice of its number of…
We prove that triangulated IC-planar and NIC-planar graphs can be recognized in cubic time. A graph is 1-planar if it can be drawn in the plane with at most one crossing per edge. A drawing is IC-planar if, in addition, each vertex is…
We consider rectangle graphs whose edges are defined by pairs of points in diagonally opposite corners of empty axis-aligned rectangles. The maximum number of edges of such a graph on $n$ points is shown to be 1/4 n^2 +n -2. This number…
Any medium can be represented as an isometric subgraph of the hypercube, with each token of the medium represented by a particular equivalence class of arcs of the subgraph. Such a representation, although useful, is not especially…
A graph is apex if there is a vertex whose deletion makes the graph planar, and doublecross if it can be drawn in the plane with only two crossings, both incident with the infinite region in the natural sense. In 1966, Tutte conjectured…
We prove that the variety of flexes of algebraic curves of degree $3$ in the projective plane is an ideal theoretic complete intersection in the product of a two-dimensional and a nine-dimensional projective spaces.
We calculate the intersection ring of three-dimensional graph manifolds with rational coefficients and give an algebraic characterization of these rings when the manifold's underlying graph is a tree. We are able to use this…
An \emph{obstacle representation} of a graph consists of a set of polygonal obstacles and a distinct point for each vertex such that two points see each other if and only if the corresponding vertices are adjacent. Obstacle representations…
Let $H$ be a $3$-partite $3$-uniform hypergraph, i.e. a $3$-uniform hypergraph such that every edge intersects every partition class in exactly one vertex, with each partition class of size $n$. We determine a Dirac-type vertex degree…
We prove that every 1-planar graph G has a z-parallel visibility representation, i.e., a 3D visibility representation in which the vertices are isothetic disjoint rectangles parallel to the xy-plane, and the edges are unobstructed…
Planar bipartite graphs can be represented as touching graphs of horizontal and vertical segments in $\mathbb{R}^2$. We study a generalization in space: touching graphs of axis-aligned rectangles in $\mathbb{R}^3$, and prove that planar…
We show that large subsets of vector spaces over finite fields determine certain point configurations with prescribed distance structure. More specifically, we consider the complete graph with vertices as the points of $A \subseteq…
A segment representation of a graph is an assignment of line segments in 2D to the vertices in such a way that two segments intersect if and only if the corresponding vertices are adjacent. Not all graphs have such segment representations,…
A transitive graph is 2-dimensional if it can be represented as the intersection of two linear orders. Such representations make answering of reachability queries trivial, and allow many problems that are NP-hard on arbitrary graphs to be…
A graph is a mathematical object consisting of a set of vertices and a set of edges connecting vertices. Graphs can be drawn on paper in various ways, but until recently all published methods of drawing graphs have had undesirable…
A graph is said to be neighborhood 3-balanced if there exists a vertex labeling with three colors so that each vertex has an equal number of neighbors of each color. We give order constraints on 3-balanced graphs, determine which…
It is known that the vertex connectivity of a planar graph can be computed in linear time. We extend this result to the class of locally maximal 1-plane graphs: graphs that have an embedding with at most one crossing per edge such that the…
In this paper, we consider the problem of representing graphs by triangles whose sides touch. As a simple necessary condition, we show that pairs of vertices must have a small common neighborhood. On the positive side, we present linear…
We show that every cubic bridgeless graph with n vertices has at least 3n/4-10 perfect matchings. This is the first bound that differs by more than a constant from the maximal dimension of the perfect matching polytope.