English
Related papers

Related papers: Manipulation Can Be Hard in Tractable Voting Syste…

200 papers

In many real world situations, collective decisions are made using voting. Moreover, scenarios such as committee or board elections require voting rules that return multiple winners. In multi-winner approval voting (AV), an agent may vote…

Computer Science and Game Theory · Computer Science 2019-05-31 Jaelle Scheuerman , Jason L. Harman , Nicholas Mattei , K. Brent Venable

We study the computations that Bayesian agents undertake when exchanging opinions over a network. The agents act repeatedly on their private information and take myopic actions that maximize their expected utility according to a fully…

Statistics Theory · Mathematics 2022-01-21 Jan Hązła , Ali Jadbabaie , Elchanan Mossel , M. Amin Rahimian

This paper proves that arrangement of music is NP-hard when subject to various constraints: avoiding musical dissonance, limiting how many notes can be played simultaneously, and limiting transition speed between chords. These results imply…

Computational Complexity · Computer Science 2016-07-15 William S. Moses , Erik D. Demaine

Gerrymandering is a practice of manipulating district boundaries and locations in order to achieve a political advantage for a particular party. Lewenberg, Lev, and Rosenschein [AAMAS 2017] initiated the algorithmic study of a…

Data Structures and Algorithms · Computer Science 2020-02-19 Eduard Eiben , Fedor V. Fomin , Fahad Panolan , Kirill Simonov

Coalition formation is a key problem in automated negotiation among self-interested agents, and other multiagent applications. A coalition of agents can sometimes accomplish things that the individual agents cannot, or can do things more…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

We consider a simple and altruistic multiagent system in which the agents are eager to perform a collective task but where their real engagement depends on the willingness to perform the task of other influential agents. We model this…

Computer Science and Game Theory · Computer Science 2014-03-10 Xavier Molinero , Fabián Riquelme , Maria Serna

Electoral control types are ways of trying to change the outcome of elections by altering aspects of their composition and structure [BTT92]. We say two compatible (i.e., having the same input types) control types that are about the same…

Computer Science and Game Theory · Computer Science 2025-11-12 Benjamin Carleton , Michael C. Chavrimootoo , Lane A. Hemaspaandra , David E. Narváez , Conor Taliancich , Henry B. Welles

Prior work on the complexity of bribery assumes that the bribery happens simultaneously, and that the briber has full knowledge of all votes. However, in many real-world settings votes come in sequentially, and the briber may have a…

Computer Science and Game Theory · Computer Science 2021-10-26 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

The probabilistic serial (PS) rule is one of the most prominent randomized rules for the assignment problem. It is well-known for its superior fairness and welfare properties. However, PS is not immune to manipulative behaviour by the…

Computer Science and Game Theory · Computer Science 2015-01-28 Haris Aziz , Serge Gaspers , Simon Mackenzie , Nicholas Mattei , Nina Narodytska , Toby Walsh

A recently introduced restricted variant of the multidimensional stable roommate problem is the roommate diversity problem: each agent belongs to one of two types (e.g., red and blue), and the agents' preferences over the coalitions solely…

Computer Science and Game Theory · Computer Science 2023-01-06 Steven Ge , Toshiya Itoh

We derive computationally tractable methods to select a small subset of experiment settings from a large pool of given design points. The primary focus is on linear regression models, while the technique extends to generalized linear models…

Machine Learning · Statistics 2017-12-21 Yining Wang , Adams Wei Yu , Aarti Singh

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2014-08-08 Vincent Conitzer , Tuomas Sandholm

Contributing to the toolbox for interpreting election results, we evaluate the robustness of election winners to random noise. We compare the robustness of different voting rules and evaluate the robustness of real-world election winners…

Computer Science and Game Theory · Computer Science 2022-08-30 Niclas Boehmer , Robert Bredereck , Piotr Faliszewski , Rolf Niedermeier

The computational complexity of winner determination under common voting rules is a classical and fundamental topic in the field of computational social choice. Previous work has established the NP-hardness of winner determination under…

Computer Science and Game Theory · Computer Science 2020-10-27 Lirong Xia , Weiqiang Zheng

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

Iterated coopetitive games capture the situation when one must efficiently balance between cooperation and competition with the other agents over time in order to win the game (e.g., to become the player with highest total utility).…

Computer Science and Game Theory · Computer Science 2022-03-11 Shivakumar Mahesh , Nicholas Bishop , Le Cong Dinh , Long Tran-Thanh

We survey two key problems-Multi-Winner Determination and Hedonic Games in Computational Social Choice, with a special focus on their parameterized complexity, and propose some research challenges in the field.

Computer Science and Game Theory · Computer Science 2025-06-16 Jiehua Chen , Christian Hatschka , Sofia Simola

We study extensions of the Election Isomorphism problem, focused on the existence of isomorphic subelections. Specifically, we propose the Subelection Isomorphism and the Maximum Common Subelection problems and study their computational…

Computer Science and Game Theory · Computer Science 2021-12-21 Piotr Faliszewski , Krzysztof Sornat , Stanisław Szufa

We consider a committee voting setting in which each voter approves of a subset of candidates and based on the approvals, a target number of candidates are selected. Aziz et al. (2015) proposed two representation axioms called justified…

Computer Science and Game Theory · Computer Science 2017-03-24 Haris Aziz , Shenwei Huang

We propose models for lobbying in a probabilistic environment, in which an actor (called "The Lobby") seeks to influence voters' preferences of voting for or against multiple issues when the voters' preferences are represented in terms of…

Computational Complexity · Computer Science 2011-03-01 Daniel Binkele-Raible , Gábor Erdélyi , Henning Fernau , Judy Goldsmith , Nicholas Mattei , Jörg Rothe