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Related papers: Reputation-based Incentive Protocols in Crowdsourc…

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User-generated content can be distributed at a low cost using peer-to-peer (P2P) networks, but the free-rider problem hinders the utilization of P2P networks. In order to achieve an efficient use of P2P networks, we investigate fundamental…

Networking and Internet Architecture · Computer Science 2010-08-03 Jaeok Park , Mihaela van der Schaar

As freelancing work keeps on growing almost everywhere due to a sharp decrease in communication costs and to the widespread of Internet-based labour marketplaces (e.g., guru.com, feelancer.com, mturk.com, upwork.com), many researchers and…

Computers and Society · Computer Science 2020-02-27 Giorgio Barnabò , Adriano Fazzone , Stefano Leonardi , Chris Schwiegelshohn

Driven by the new economic opportunities created by the creator economy, an increasing number of content creators rely on and compete for revenue generated from online content recommendation platforms. This burgeoning competition reshapes…

Information Retrieval · Computer Science 2024-04-30 Fan Yao , Yiming Liao , Mingzhe Wu , Chuanhao Li , Yan Zhu , James Yang , Qifan Wang , Haifeng Xu , Hongning Wang

We examine the behavior of multi-agent networks where information-sharing is subject to a positive communications cost over the edges linking the agents. We consider a general mean-square-error formulation where all agents are interested in…

Multiagent Systems · Computer Science 2016-11-15 Chung-Kai Yu , Mihaela van der Schaar , Ali H. Sayed

This paper studies an incentive structure for cooperation and its stability in peer-assisted services when there exist multiple content providers, using a coalition game theoretic approach. We first consider a generalized coalition…

Networking and Internet Architecture · Computer Science 2015-03-19 Jeong-woo Cho , Yung Yi

Proper incentive mechanisms are critical for mobile crowdsensing systems to motivate people to actively and persistently participate. This article provides an exposition of design principles of six incentive mechanisms, drawing special…

Computer Science and Game Theory · Computer Science 2018-07-03 Tony T. Luo , Salil S. Kanhere , Jianwei Huang , Sajal K. Das , Fan Wu

Crowdsourcing systems often have crowd workers that perform unreliable work on the task they are assigned. In this paper, we propose the use of error-control codes and decoding algorithms to design crowdsourcing systems for reliable…

Information Theory · Computer Science 2015-06-17 Aditya Vempaty , Lav R. Varshney , Pramod K. Varshney

Each participant in peer-to-peer network prefers to free-ride on the contribution of other participants. Reputation based resource sharing is a way to control the free riding. Instead of classical game theory we use evolutionary game theory…

Computer Science and Game Theory · Computer Science 2017-03-27 Antriksh Goswami , Ruchir Gupta

Participatory sensing has emerged recently as a promising approach to large-scale data collection. However, without incentives for users to regularly contribute good quality data, this method is unlikely to be viable in the long run. In…

Computer Science and Game Theory · Computer Science 2014-11-24 Tie Luo , Chen-Khong Tham

A principal uses payments conditioned on stochastic outcomes of a team project to elicit costly effort from the team members. We develop a multi-agent generalization of a classic first-order approach to contract optimization by leveraging…

Theoretical Economics · Economics 2026-03-13 Krishna Dasaratha , Benjamin Golub , Anant Shah

Low-quality results have been a long-standing problem on microtask crowdsourcing platforms, driving away requesters and justifying low wages for workers. To date, workers have been blamed for low-quality results: they are said to make as…

Crowdsourcing is an effective method to collect data by employing distributed human population. Researchers introduce appropriate reward mechanisms to incentivize agents to report accurately. In particular, this paper focuses on Peer-Based…

Computer Science and Game Theory · Computer Science 2021-12-23 Samhita Kanaparthy , Sankarshan Damle , Sujit Gujar

We consider collaborative systems where users make contributions across multiple available projects and are rewarded for their contributions in individual projects according to a local sharing of the value produced. This serves as a model…

Computer Science and Game Theory · Computer Science 2013-08-06 Yoram Bachrach , Vasilis Syrgkanis , Milan Vojnovic

We describe Quizz, a gamified crowdsourcing system that simultaneously assesses the knowledge of users and acquires new knowledge from them. Quizz operates by asking users to complete short quizzes on specific topics; as a user answers the…

Artificial Intelligence · Computer Science 2015-06-04 Panagiotis G. Ipeirotis , Evgeniy Gabrilovich

In this paper, we consider the problem of resource congestion control for competing online learning agents. On the basis of non-cooperative game as the model for the interaction between the agents, and the noisy online mirror ascent as the…

Machine Learning · Computer Science 2019-10-22 Ezra Tampubolon , Holger Boche

In recent years, imitation learning from large-scale human demonstrations has emerged as a promising paradigm for training robot policies. However, the burden of collecting large quantities of human demonstrations is significant in terms of…

We consider a setting in which a group of agents share resources that must be allocated among them in each discrete time period. Agents have time-varying demands and derive constant marginal utility from each unit of resource received up to…

Computer Science and Game Theory · Computer Science 2026-01-27 Seyed Majid Zahedi , Rupert Freeman

Crowdfunding is gradually becoming a modern marketing pattern. By noting that the success of crowdfunding depends on network externalities, our research aims to utilize them to provide an applicable referral mechanism in a…

Theoretical Economics · Economics 2018-08-10 Yongli Li , Zhi-Ping Fan , Wei Zhang

Peer prediction incentive mechanisms for crowdsourcing are generally limited to eliciting samples from categorical distributions. Prior work on extending peer prediction to arbitrary distributions has largely relied on assumptions on the…

Computer Science and Game Theory · Computer Science 2023-12-20 Adam Richardson , Boi Faltings

Traditional employment usually provides mechanisms for workers to improve their skills to access better opportunities. However, crowd work platforms like Amazon Mechanical Turk (AMT) generally do not support skill development (i.e.,…

Human-Computer Interaction · Computer Science 2018-11-14 Chun-Wei Chiang , Anna Kasunic , Saiph Savage