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Human locomotion emerges from high-dimensional neuromuscular control, making predictive musculoskeletal simulation challenging. We present a physiology-informed reinforcement-learning framework that constrains control using muscle…

Machine Learning · Computer Science 2026-05-29 Ilseung Park , Eunsik Choi , Jangwhan Ahn , Jooeun Ahn

Designing an exoskeleton to reduce the risk of low-back injury during lifting is challenging. Computational models of the human-robot system coupled with predictive movement simulations can help to simplify this design process. Here, we…

Robotics · Computer Science 2018-03-16 Paul Manns , Manish Sreenivasa , Matthew Millard , Katja Mombaur

Due to the redundancy of our motor system, movements can be performed in many ways. While multiple motor control strategies can all lead to the desired behavior, they result in different joint and muscle forces. This creates opportunities…

Quantitative Methods · Quantitative Biology 2022-07-05 Heiko Wagner , Kim Joris Boström , Marc H. E. de Lussanet , Myriam L. de Graaf , Christian Puta , Luis Mochizuki

A new approach for trajectory optimization of musculoskeletal dynamic models is introduced. The model combines rigid body and muscle dynamics described with a Hill-type model driven by neural control inputs. The objective is to find input…

Systems and Control · Electrical Eng. & Systems 2020-08-13 Hanz Richter , Holly Warner

Daily tasks require us to use our whole body to manipulate objects, for instance when our hands are unavailable. We consider the issue of providing humanoid robots with the ability to autonomously perform similar whole-body manipulation…

Robotics · Computer Science 2025-10-28 Victor Levé , João Moura , Sachiya Fujita , Tamon Miyake , Steve Tonneau , Sethu Vijayakumar

In this paper, we propose a whole-body planning framework that unifies dynamic locomotion and manipulation tasks by formulating a single multi-contact optimal control problem. We model the hybrid nature of a generic multi-limbed mobile…

Robotics · Computer Science 2021-03-02 Jean-Pierre Sleiman , Farbod Farshidian , Maria Vittoria Minniti , Marco Hutter

The work presented in this report introduces a framework aimed towards learning to imitate human gaits. Humans exhibit movements like walking, running, and jumping in the most efficient manner, which served as the source of motivation for…

Robotics · Computer Science 2021-06-30 Utkarsh A. Mishra

This paper introduces an upper limb postural optimization method for enhancing physical ergonomics and force manipulability during bimanual human-robot co-carrying tasks. Existing research typically emphasizes human safety or manipulative…

Robotics · Computer Science 2025-11-07 Chenzui Li , Yiming Chen , Xi Wu , Giacinto Barresi , Fei Chen

Developing feasible body trajectories for legged systems on arbitrary terrains is a challenging task. In this paper, we present a paradigm that allows to design feasible Center of Mass (CoM) and body trajectories in an efficient manner. In…

Robotics · Computer Science 2023-06-01 Abdelrahman Abdallah , Michele Focchi , Romeo Orsolino , Claudio Semini

The absence of functional arm joints, such as the wrist, in upper extremity prostheses leads to compensatory motions in the users' daily activities. Compensatory motions have been previously studied for varying task protocols and evaluation…

Robotics · Computer Science 2024-09-11 Qihan Yang , Yuri Gloumakov , Adam J. Spiers

A novel approach is presented for computing flexible body dynamics based on conventional structural dynamics models. This approach innovatively captures the rigid body motion component embedded within a flexible body's movement, generates…

Numerical Analysis · Mathematics 2025-10-29 Xiaobo Liu

In this paper, we analyze the effects of contact models on contact-implicit trajectory optimization for manipulation. We consider three different approaches: (1) a contact model that is based on complementarity constraints, (2) a smooth…

Robotics · Computer Science 2019-01-31 Aykut Ozgun Onol , Philip Long , Taskin Padir

Animating an avatar that reflects a user's action in the VR world enables natural interactions with the virtual environment. It has the potential to allow remote users to communicate and collaborate in a way as if they met in person.…

Graphics · Computer Science 2022-09-14 Yongjing Ye , Libin Liu , Lei Hu , Shihong Xia

Transferring human motion to a mobile robotic manipulator and ensuring safe physical human-robot interaction are crucial steps towards automating complex manipulation tasks in human-shared environments. In this work, we present a novel…

Robotics · Computer Science 2021-10-26 Miguel Arduengo , Ana Arduengo , Adrià Colomé , Joan Lobo-Prat , Carme Torras

Most animal and human locomotion behaviors for solving complex tasks involve dynamic motions and rich contact interaction. In fact, complex maneuvers need to consider dynamic movement and contact events at the same time. We present a…

Robotics · Computer Science 2019-04-10 Carlos Mastalli , Ioannis Havoutis , Michele Focchi , Darwin G. Caldwell , Claudio Semini

Dual-arm mobile manipulators can transport and manipulate large-size objects with simple end-effectors. To interact with dynamic environments with strict safety and compliance requirements, achieving whole-body motion planning online while…

Robotics · Computer Science 2024-10-31 Wenqian Du , Ran Long , João Moura , Jiayi Wang , Saeid Samadi , Sethu Vijayakumar

Recent progress in legged locomotion has rendered quadruped manipulators a promising solution for performing tasks that require both mobility and manipulation (loco-manipulation). In the real world, task specifications and/or environment…

Robotics · Computer Science 2024-01-09 Ioannis Dadiotis , Arturo Laurenzi , Nikos Tsagarakis

Whole-body contact is an effective strategy for improving the stability and efficiency of the motion of robots. For robots to automatically perform such motions, we propose a posture generation method that employs all available surfaces of…

Robotics · Computer Science 2025-05-30 Masaki Murooka , Kei Okada , Masayuki Inaba

Physical interactive robotics, ranging from wearable devices to collaborative humanoid robots, require close coordination between mechanical design and control. However, evaluating interactive dynamics is challenging due to complex human…

Robotics · Computer Science 2026-03-11 Chenhui Zuo , Jinhao Xu , Michael Qian Vergnolle , Yanan Sui

This paper presents a system for enabling real-time synthesis of whole-body locomotion and manipulation policies for real-world legged robots. Motivated by recent advancements in robot simulation, we leverage the efficient parallelization…

Robotics · Computer Science 2024-09-17 Juan Alvarez-Padilla , John Z. Zhang , Sofia Kwok , John M. Dolan , Zachary Manchester