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Multiagent systems can use commitments as the core of a general coordination infrastructure, supporting both cooperative and non-cooperative interactions. Agents whose objectives are aligned, and where one agent can help another achieve…

Artificial Intelligence · Computer Science 2020-12-15 Qi Zhang , Edmund H. Durfee , Satinder Singh

Cooperative multi-agent systems require robust mechanisms for credit assignment under uncertainty. Here we introduce a variational framework, termed the Game-Theoretic Free Energy Principle (GT-FEP), that models coalition formation through…

Computer Science and Game Theory · Computer Science 2026-05-27 Djamel Bouchaffra , Faycal Ykhlef , Mustapha Lebbah , Hanane Azzag

Ad hoc teamwork is the challenging problem of designing an autonomous agent which can adapt quickly to collaborate with teammates without prior coordination mechanisms, including joint training. Prior work in this area has focused on closed…

Machine Learning · Computer Science 2021-06-10 Arrasy Rahman , Niklas Höpner , Filippos Christianos , Stefano V. Albrecht

This paper studies a class of dynamic Stackelberg games under open-loop information structure with constrained linear agent dynamics and quadratic utility functions. We show two important properties for this class of dynamic Stackelberg…

Optimization and Control · Mathematics 2016-08-09 Sen Li , Wei Zhang , Jianming Lian , Karanjit Kalsi

For tasks where the dynamics of multiple agents are physically coupled, e.g., in cooperative manipulation, the coordination between the individual agents becomes crucial, which requires exact knowledge of the interaction dynamics. This…

Robotics · Computer Science 2022-06-29 Pablo Budde gen. Dohmann , Armin Lederer , Marcel Dißemond , Sandra Hirche

Extensive games are tools largely used in economics to describe decision processes ofa community of agents. In this paper we propose a formal presentation based on theproof assistant COQ which focuses mostly on infinite extensive games and…

Computer Science and Game Theory · Computer Science 2017-12-07 Pierre Lescanne

Public goods games represent insightful settings for studying incentives for individual agents to make contributions that, while costly for each of them, benefit the wider society. In this work, we adopt the perspective of a central planner…

Artificial Intelligence · Computer Science 2021-10-27 Victor-Alexandru Darvariu , Stephen Hailes , Mirco Musolesi

This work introduces an automated testing approach that employs agents controlling game characters to detect potential bugs within a game level. Harnessing the power of Bayesian Optimization (BO) to execute sample-efficient search, the…

Artificial Intelligence · Computer Science 2025-08-19 Carlos Celemin

Recent research has shown that surprisingly rich models of human activity can be learned from GPS (positional) data. However, most effort to date has concentrated on modeling single individuals or statistical properties of groups of people.…

Multiagent Systems · Computer Science 2014-01-21 Adam Sadilek , Henry Kautz

As increasingly capable agents are deployed, a central safety challenge is how to retain meaningful human control without modifying the underlying system. We study a minimal control interface in which an agent chooses whether to act…

Artificial Intelligence · Computer Science 2026-02-23 William Overman , Mohsen Bayati

Game-theoretic motion planners are a powerful tool for the control of interactive multi-agent robot systems. Indeed, contrary to predict-then-plan paradigms, game-theoretic planners do not ignore the interactive nature of the problem, and…

Robotics · Computer Science 2023-10-20 Makram Chahine , Roya Firoozi , Wei Xiao , Mac Schwager , Daniela Rus

A major challenge in multi-agent systems is that the system complexity grows dramatically with the number of agents as well as the size of their action spaces, which is typical in real world scenarios such as autonomous vehicles, robotic…

Optimization and Control · Mathematics 2022-08-31 Shicong Cen , Fan Chen , Yuejie Chi

We describe a formulation of multi-agents operating within a Cyber-Physical System, resulting in collaborative or adversarial games. We show that the non-determinism inherent in the communication medium between agents and the underlying…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-07-09 Warisa Sritriratanarak , Paulo Garcia

This paper addresses dynamic task allocation in resource-constrained multi-agent systems (MASs) with sequentially updated assignments. We develop a submodular maximization framework integrated with $q$-independence systems, demonstrating…

Multiagent Systems · Computer Science 2026-05-11 Jing Liu , Fangfei Li , Xin Jin , Yang Tang

To promote cooperation in Multi-Agent Reinforcement Learning, the reward signals of all agents can be aggregated together, forming global rewards that are commonly known as the fully cooperative setting. However, global rewards are usually…

Machine Learning · Computer Science 2026-01-30 Bang Giang Le , Viet Cuong Ta

The framework of Mean-field Games (MFGs) is used for modelling the collective dynamics of large populations of non-cooperative decision-making agents. We formulate and analyze a kinetic MFG model for an interacting system of non-cooperative…

Optimization and Control · Mathematics 2024-07-29 Piyush Grover , Mandy Huo

This paper introduces the deep coordination graph (DCG) for collaborative multi-agent reinforcement learning. DCG strikes a flexible trade-off between representational capacity and generalization by factoring the joint value function of all…

Machine Learning · Computer Science 2020-06-24 Wendelin Böhmer , Vitaly Kurin , Shimon Whiteson

Functional data analysis, which models data as realizations of random functions over a continuum, has emerged as a useful tool for time series data. Often, the goal is to infer the dynamic connections (or time-varying conditional…

Methodology · Statistics 2024-12-10 Chunshan Liu , Daniel R. Kowal , James Doss-Gollin , Marina Vannucci

Many multi-agent interaction scenarios can be naturally modeled as noncooperative games, where each agent's decisions depend on others' future actions. However, deploying game-theoretic planners for autonomous decision-making requires a…

Machine Learning · Computer Science 2026-01-05 Yash Jain , Xinjie Liu , Lasse Peters , David Fridovich-Keil , Ufuk Topcu

Most commodity software lacks accessible Application Programming Interfaces (APIs), requiring autonomous agents to interact solely through pixel-based Graphical User Interfaces (GUIs). In this API-free setting, large language model…

Artificial Intelligence · Computer Science 2026-03-26 Chenwei Tang , Lin Long , Xinyu Liu , Jingyu Xing , Zizhou Wang , Joey Tianyi Zhou , Jiawei Du , Liangli Zhen , Jiancheng Lv