English
Related papers

Related papers: Teaching introductory undergraduate Physics using …

200 papers

This innovative practice category paper presents an innovative framework for teaching Reinforcement Learning (RL) at the undergraduate level. Recognizing the challenges posed by the complex theoretical foundations of the subject and the…

Computers and Society · Computer Science 2025-09-30 Muhammad Ahmed Atif , Mohammad Shahid Shaikh

Previous research has found that introductory physics students perform far better on numeric problems than on otherwise equivalent symbolic problems. This paper describes a framework to explain these differences developed by analyzing…

Physics Education · Physics 2012-07-19 Eugene Torigoe

In this paper we revisit some classic board games like Pachisi or the Game of Gosse. The main contribution of the paper is to design and add some functionalities to the games in order to transform them in serious games, that is, in games…

Computers and Society · Computer Science 2017-02-15 Luis Alvarez , Pablo G. Tahoces , Emilio Macías-Conde

Most introductory quantum physics instructors would agree that transitioning students from classical to quantum thinking is an important learning goal, but may disagree on whether or how this can be accomplished. Although (and perhaps…

Physics Education · Physics 2015-10-28 Charles Baily , Noah D. Finkelstein

Much of the research done by modern physicists would be impossible without the use of computation. And yet, while computation is a crucial tool of practicing physicists, physics curricula do not generally reflect its importance and utility.…

Physics Education · Physics 2015-06-15 Marcos D. Caballero , Steven J. Pollock

We introduce latent intuitive physics, a transfer learning framework for physics simulation that can infer hidden properties of fluids from a single 3D video and simulate the observed fluid in novel scenes. Our key insight is to use latent…

Artificial Intelligence · Computer Science 2024-08-06 Xiangming Zhu , Huayu Deng , Haochen Yuan , Yunbo Wang , Xiaokang Yang

The application of the methods of quantum mechanics to game theory provides us with the ability to achieve results not otherwise possible. Both linear superpositions of actions and entanglement between the players' moves can be exploited.…

Quantum Physics · Physics 2007-05-23 Adrian P. Flitney , Derek Abbott

A clinical study was performed comparing the efficacy of multimedia learning modules with traditional textbooks for the first few topics of a calculus based introductory electricity and magnetism course. Students were randomly assigned to…

Physics Education · Physics 2009-11-13 Timothy Stelzer , Gary Gladding , Jose Mestre , David T. Brookes

We discuss the development and evaluation of quantum interactive learning tutorials (QuILTs) which are suitable for undergraduate courses in quantum mechanics. QuILTs are based on the investigation of student difficulties in learning…

Physics Education · Physics 2016-03-11 Chandralekha Singh

There is some evidence that conceptual inquiry-based introductory physics lab curricula, such as RealTime Physics, may improve students' understanding of physics concepts. Thus, these curricula may be attractive for instructors who seek to…

Physics Education · Physics 2022-04-05 Danny Doucette , Russell Clark , Chandralekha Singh

This paper summarizes some challenges encountered and best practices established in several years of teaching Machine Learning for the Physical Sciences at the undergraduate and graduate level. I discuss motivations for teaching ML to…

Physics Education · Physics 2021-08-20 Viviana Acquaviva

Elementary particle physics is gradually implemented into science curricula at high school level. However, common presentations on educational, semi-technical or popular level contain or support severe misconceptions. We discuss in…

Physics Education · Physics 2018-11-16 Oliber Passon , Thomas Zügge , Johannes Grebe-Ellis

This study investigates how an urban, high school physics class responded to the inclusion of a classroom set of iPads and associated applications, such as screencasting. The participatory roles of students and the expressions of their…

Physics Education · Physics 2018-12-14 Ben Van Dusen , Valerie Otero

The research presented in this thesis was motivated by the need to improve introductory physics courses. Introductory physics courses are generally the first courses in which students learn to create models to solve complex problems.…

Physics Education · Physics 2011-12-26 Marcos D. Caballero

In this thesis we introduce quantum refereed games, which are quantum interactive proof systems with two competing provers. We focus on a restriction of this model that we call "short quantum games" and we prove an upper bound and a lower…

Computational Complexity · Computer Science 2007-05-23 Gus Gutoski

Simulating the dynamics of non-equilibrium matter under extreme conditions lies beyond the capabilities of classical computation alone. Remarkable advances in quantum information science and technology are profoundly changing how we…

Nuclear Theory · Physics 2025-04-01 Martin J. Savage

We describe an example of learning with multiple representations in an A-level revision lesson on mechanics. The context of the problem involved the motion of a ball thrown vertically upwards in air and studying how the associated physical…

Physics Education · Physics 2015-03-13 Darren Wong , Peng Poo Sng , Eng Hock Ng , Loo Kang Wee

The field of partial differential equations (PDEs) is vast in size and diversity. The basic reason for this is that essentially all fundamental laws of physics are formulated in terms of PDEs. In addition, approximations to these…

History and Overview · Mathematics 2019-01-11 Per Kristen Jakobsen

Momentum exists in the physics community for integrating computation into the undergraduate curriculum. One of many benefits would be preparation for computational research. Our investigation poses the question of which computational skills…

Physics Education · Physics 2020-04-10 Amy Lisa Graves , Adam D. Light

We present a study of student learning through the use of virtual reality. A software package is used to introduce concepts of special relativity to students in a game-like environment where users experience the effects of travelling at…

Physics Education · Physics 2015-05-14 D. McGrath , M. Wegener , T. J. McIntyre , C. M. Savage , M. Williamson
‹ Prev 1 8 9 10 Next ›