Related papers: Computing the crosscap number of a knot using inte…
The basic (and traditional) crossing number problem is to determine the minimum number of crossings in a topological drawing of an input graph in the plane. We develop a unified framework yielding fixed-parameter tractable (FPT) algorithms…
The decoding problem is a ubiquitous algorithmic task in fault-tolerant quantum computing, and solving it efficiently is essential for scalable quantum computing. Here, we prove that minimum-weight decoding is NP-hard in three…
Traditionally, knot theorists have considered projections of knots where there are two strands meeting at every crossing. A triple crossing is a crossing where three strands meet at a single point, such that each strand bisects the…
The problem of P vs. NP is very serious, and solutions to the problem can help save lives. This article is an attempt at solving the problem using a computer algorithm. It is presented in a fashion that will hopefully allow for easy…
The concordance genus of a knot K is the minimum three-genus among all knots concordant to K. For prime knots of 10 or fewer crossings there have been three knots for which the concordance genus was unknown. Those three cases are now…
Efficient encoding of classical data into quantum state -- currently referred to as quantum encoding -- holds crucial significance in quantum computation. For finite-size databases and qubit registers, a common strategy of the quantum…
A multi-crossing (or n-crossing) is a singular point in a projection at which n strands cross so that each strand bisects the crossing. We generalize the classic result of Kauffman, Murasugi, and Thistlethwaite, which gives the upper bound…
We introduce a new real-valued invariant called the natural slope of a hyperbolic knot in the 3-sphere, which is defined in terms of its cusp geometry. We show that twice the knot signature and the natural slope differ by at most a constant…
Graph Crossing Number is a fundamental problem with various applications. In this problem, the goal is to draw an input graph $G$ in the plane so as to minimize the number of crossings between the images of its edges. Despite extensive…
Given an edge-weighted graph $G$ on $n$ nodes, the NP-hard Max-Cut problem asks for a node bipartition such that the sum of edge weights joining the different partitions is maximized. We propose a fixed-parameter tractable algorithm…
The scramble number of a graph is an invariant recently developed to study chip-firing games and divisorial gonality. In this paper we introduce the screewidth of a graph, based on a variation of the existing literature on tree-cut…
A unicellular map is the embedding of a connected graph in a surface in such a way that the complement of the graph is a topological disk. In this paper we present a bijective link between unicellular maps on a non-orientable surface and…
Gr\"obner bases can be used for computing the Hilbert basis of a numerical submonoid. By using these techniques, we provide an algorithm that calculates a basis of a subspace of a finite-dimensional vector space over a finite prime field…
An $n$-crossing is a point in the projection of a knot where $n$ strands cross so that each strand bisects the crossing. An \"ubercrossing projection has a single $n$-crossing and a petal projection has a single $n$-crossing such that there…
Understanding entanglement cost in non-local quantum computation (NLQC) is relevant to complexity, cryptography, gravity, and other areas. This entanglement cost is largely uncharacterized; previous lower bound techniques apply to narrowly…
Active quantum error correction has been identified as a crucial ingredient of future quantum computers, motivating the recent experimental efforts to encode logical quantum bits using small topological codes. In addition to the…
A branched covering surface-knot is a surface-knot in the form of a branched covering over a surface-knot. For a branched covering surface-knot, we have a numerical invariant called the simplifying number. We show that branched covering…
Let $\mathcal{A}$ be a set of straight lines in the plane (or planes in $\mathbb{R}^3$). The $k$-crossing visibility of a point $p$ on $\mathcal{A}$ is the set $Q$ of points in the elements of $\mathcal{A}$ such that the segment $pq$, where…
Physical knot classification is a challenging fine-grained recognition task in which the intended discriminative cue is rope crossing structure; however, high closed-set accuracy may still arise from low-level appearance shortcuts rather…
We introduce a geometric invariant of knots in the three-sphere, called the first-order genus, that is derived from certain 2-complexes called gropes, and we show it is computable for many examples. While computing this invariant, we draw…