Related papers: Optimal Point Movement for Covering Circular Regio…
An algorithm for planning near time-optimal trajectories for systems with an oscillatory internal dynamics has been developed in previous work. It is based on assembling a complete trajectory from motion primitives called jerk segments,…
The metric sketching problem is defined as follows. Given a metric on $n$ points, and $\epsilon>0$, we wish to produce a small size data structure (sketch) that, given any pair of point indices, recovers the distance between the points up…
We investigate the problem of using mobile robots equipped with 2D range sensors to optimally guard perimeters or regions, i.e., 1D or 2D sets. Given such a set of arbitrary shape to be guarded, and $k$ mobile sensors where the $i$-th…
Node connectivity plays a central role in temporal network analysis. We provide a comprehensive study of various concepts of walks in temporal graphs, that is, graphs with fixed vertex sets but edge sets changing over time. Taking into…
We consider the problem of augmenting an $n$-vertex tree with one shortcut in order to minimize the diameter of the resulting graph. The tree is embedded in an unknown space and we have access to an oracle that, when queried on a pair of…
We study the problem of covering a given set of $n$ points in a high, $d$-dimensional space by the minimum enclosing polytope of a given arbitrary shape. We present algorithms that work for a large family of shapes, provided either only…
In this work, we obtain the following new results. 1. Given a sequence $D=((h_1,s_1), (h_2,s_2) ..., (h_n,s_n))$ of number pairs, where $s_i>0$ for all $i$, and a number $L_h$, we propose an O(n)-time algorithm for finding an index interval…
The maximum/minimum bisection problems are, given an edge-weighted graph, to find a bipartition of the vertex set into two sets whose sizes differ by at most one, such that the total weight of edges between the two sets is…
We study fundamental graph parameters such as the Diameter and Radius in directed graphs, when distances are measured using a somewhat unorthodox but natural measure: the distance between $u$ and $v$ is the minimum of the shortest path…
We first show that the Traveling Salesman Problem in an n-vertex graph with average degree bounded by d can be solved in O*(2^{(1-\eps_d)n}) time and exponential space for a constant \eps_d depending only on d, where the O*-notation…
We present approximation algorithms with O(n^3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n^4) time algorithms of Ghosh. For simple polygon, there are O(n^3) visibility…
The All-Pairs Shortest Paths (APSP) problem is one of the fundamental problems in theoretical computer science. It asks to compute the distance matrix of a given $n$-vertex graph. We revisit the classical problem of maintaining the distance…
We study the wireless scheduling problem in the SINR model. More specifically, given a set of $n$ links, each a sender-receiver pair, we wish to partition (or \emph{schedule}) the links into the minimum number of slots, each satisfying…
This paper investigates the behavior of the Min-Sum message passing scheme to solve systems of linear equations in the Laplacian matrices of graphs and to compute electric flows. Voltage and flow problems involve the minimization of…
Given a set $P$ of $n$ points and a set $S$ of $m$ weighted disks in the plane, the disk coverage problem asks for a subset of disks of minimum total weight that cover all points of $P$. The problem is NP-hard. In this paper, we consider a…
We study the Minimum Crossing Number problem: given an $n$-vertex graph $G$, the goal is to find a drawing of $G$ in the plane with minimum number of edge crossings. This is one of the central problems in topological graph theory, that has…
We give an $n^{2+o(1)}$-time algorithm for finding $s$-$t$ min-cuts for all pairs of vertices $s$ and $t$ in a simple, undirected graph on $n$ vertices. We do so by constructing a Gomory-Hu tree (or cut equivalent tree) in the same running…
The beacon model is a recent paradigm for guiding the trajectory of messages or small robotic agents in complex environments. A beacon is a fixed point with an attraction pull that can move points within a given polygon. Points move…
This paper presents constant-time and near-constant-time distributed algorithms for a variety of problems in the congested clique model. We show how to compute a 3-ruling set in expected $O(\log \log \log n)$ rounds and using this, we…
We explore the fundamental limits of distributed balls-into-bins algorithms. We present an adaptive symmetric algorithm that achieves a bin load of two in log* n+O(1) communication rounds using O(n) messages in total. Larger bin loads can…