Related papers: A fast 2D image reconstruction algorithm from 1D d…
Image regridding and coaddition have a wide range of applications in astronomical observations. {\sc Imcom}, an algorithm that provides control over point spread function (PSF) and noise in coadded images, has been found to meet the…
Single-image super-resolution is a fundamental task for vision applications to enhance the image quality with respect to spatial resolution. If the input image contains degraded pixels, the artifacts caused by the degradation could be…
Numerous techniques have been proposed for reconstructing 3D models for opaque objects in past decades. However, none of them can be directly applied to transparent objects. This paper presents a fully automatic approach for reconstructing…
We extend our previously proposed image reconstruction method, which allows confocal microscopes to capture periodically moving objects at frequencies beyond their frame rates, to three-dimensional and two-dimensional wide-field imaging.…
We consider imaging of fast moving small objects in space, such as low earth orbit satellites, which are also rotating around a fixed axis. The imaging system consists of ground based, asynchronous sources of radiation and several passive…
Existing dynamic scene reconstruction methods based on Gaussian Splatting enable real-time rendering and generate realistic images. However, adjusting the camera's focal length or the distance between Gaussian primitives and the camera to…
Undersampled images, such as those produced by the HST WFPC-2, misrepresent fine-scale structure intrinsic to the astronomical sources being imaged. Analyzing such images is difficult on scales close to their resolution limits and may…
Gaia is a fully-approved all-sky astrometric and photometric survey due for launch in 2011. It will measure accurate parallaxes and proper motions for everything brighter than G=20 (ca. 10^9 stars). Its primary objective is to study the…
Although the Gaia catalogue on its own will be a very powerful tool, it is the combination of this highly accurate archive with other archives that will truly open up amazing possibilities for astronomical research. The advanced…
We propose an approach to 3D reconstruction via inverse procedural modeling and investigate two variants of this approach. The first option consists in the fitting set of input parameters using a genetic algorithm. We demonstrate the…
Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic…
In this paper, a Bayesian fusion technique for remotely sensed multi-band images is presented. The observed images are related to the high spectral and high spatial resolution image to be recovered through physical degradations, e.g.,…
We aim to recover the geometry of 3D parametric scenes using very few depth measurements from low-cost, commercially available time-of-flight sensors. These sensors offer very low spatial resolution (i.e., a single pixel), but image a wide…
Point-based Differentiable Rendering (PBDR) enables high-fidelity 3D scene reconstruction, but scaling PBDR to high-resolution and large scenes requires efficient distributed training systems. Existing systems are tightly coupled to a…
In this article, we provide an alternative up-sampling and PSF deconvolution method for the iterative multi-exposure coaddition. Different from the previous works, the new method has a ratio-correction term, which allows the iterations to…
In this paper, we study the problem of reverse image filtering. An image filter denoted g(.), which is available as a black box, produces an observation b = g(x) when provided with an input x. The problem is to estimate the original input…
With the advancement of computer vision, the recently emerged 3D Gaussian Splatting (3DGS) has increasingly become a popular scene reconstruction algorithm due to its outstanding performance. Distributed 3DGS can efficiently utilize edge…
In recent years, the field of image inpainting has developed rapidly, learning based approaches show impressive results in the task of filling missing parts in an image. But most deep methods are strongly tied to the resolution of the…
We propose a new approach for constructing a 3D representation from a 2D wireframe drawing. A drawing is simply a parallel projection of a 3D object onto a 2D surface; humans are able to recreate mental 3D models from 2D representations…
We present a near real-time solution for 3D reconstruction from aerial images captured by consumer UAVs. Our core idea is to simplify the multi-view stereo problem into a series of two-view stereo matching problems. Our method applies to…