Related papers: Law of Connectivity in Machine Learning
Machine Learning is usually defined as a subfield of AI, which is busy with information extraction from raw data sets. Despite of its common acceptance and widespread recognition, this definition is wrong and groundless. Meaningful…
Human-machine networks affect many aspects of our lives: from sharing experiences with family and friends, knowledge creation and distance learning, and managing utility bills or providing feedback on retail items, to more specialised…
The role of world knowledge has been particularly crucial to predict the discourse connective that marks the discourse relation between two arguments, with language models (LMs) being generally successful at this task. We flip this premise…
Is it possible to link a set of nodes without using preexisting positional information or any kind of long-range attraction of the nodes? Can the process of generating positional information, i.e. the detection of ``unknown'' nodes and the…
Machine learning has emerged as a promising paradigm for enabling connected, automated vehicles to autonomously cruise the streets and react to unexpected situations. A key challenge, however, is to collect and select real-time and reliable…
Continual learning refers to the ability of a biological or artificial system to seamlessly learn from continuous streams of information while preventing catastrophic forgetting, i.e., a condition in which new incoming information strongly…
The relationship between statistical dependency and causality lies at the heart of all statistical approaches to causal inference. Recent results in the ChaLearn cause-effect pair challenge have shown that causal directionality can be…
How can agents learn internal models that veridically represent interactions with the real world is a largely open question. As machine learning is moving towards representations containing not just observational but also interventional…
Many socioeconomic phenomena, such as technology adoption, collaborative problem-solving, and content engagement, involve a collection of agents coordinating to take a common action, aligning their decisions to maximize their individual…
This work examines the problem of topology inference over discrete-time nonlinear stochastic networked dynamical systems. The goal is to recover the underlying digraph linking the network agents, from observations of their state-evolution.…
Learning theories have historically changed when the conditions of learning evolved. Generative and agentic AI create a new condition by allowing learners to delegate explanation, writing, problem solving, and other cognitive work to…
The Information Artifact Ontology is an ontology in the domain of information entities. Core to the definition of what it is to be an information entity is the claim that an information entity must be `about' something, which is encoded in…
In public media as well as in scientific publications, the term \emph{bias} is used in conjunction with machine learning in many different contexts, and with many different meanings. This paper proposes a taxonomy of these different…
We consider an evolution of two elementary quantum particles and ask the question: under what conditions such a system behaves as a single object? It is obvious that if the attraction between the particles is stronger than any other force…
We propose a new framework for building and evaluating machine learning algorithms. We argue that many real-world problems require an agent which must quickly learn to respond to demands, yet can continue to perform and respond to new…
There is an analogy between machine learning systems and economic entities in that they are both adaptive, and their behaviour is specified in a more-or-less explicit way. It appears that the area of AI that is most analogous to the…
The power and communication networks are highly interdependent and form a part of the critical infrastructure of a country. Similarly, dependencies exist within the networks itself. It is essential to have a model which captures these…
Learning is a process which can update decision rules, based on past experience, such that future performance improves. Traditionally, machine learning is often evaluated under the assumption that the future will be identical to the past in…
Multiagent learning is a necessary yet challenging problem as multiagent systems become more prevalent and environments become more dynamic. Much of the groundbreaking work in this area draws on notable results from game theory, in…
Learning and the ability to learn are important factors in development and evolutionary processes [1]. Depending on the level, the complexity of learning can strongly vary. While associative learning can explain simple learning behaviour…