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Pathfinding in Euclidean space is a common problem faced in robotics and computer games. For long-distance navigation on the surface of the earth or in outer space however, approximating the geometry as Euclidean can be insufficient for…

Computational Geometry · Computer Science 2020-11-03 Volodymyr Rospotniuk , Rupert Small

Given two locations $s$ and $t$ in a road network, a distance query returns the minimum network distance from $s$ to $t$, while a shortest path query computes the actual route that achieves the minimum distance. These two types of queries…

Data Structures and Algorithms · Computer Science 2013-04-25 Andy Diwen Zhu , Hui Ma , Xiaokui Xiao , Siqiang Luo , Youze Tang , Shuigeng Zhou

Building agents that can explore their environments intelligently is a challenging open problem. In this paper, we make a step towards understanding how a hierarchical design of the agent's policy can affect its exploration capabilities.…

Machine Learning · Computer Science 2018-11-19 Maruan Al-Shedivat , Lisa Lee , Ruslan Salakhutdinov , Eric Xing

Solving the Multi-Agent Path Finding (MAPF) problem optimally is known to be NP-Hard for both make-span and total arrival time minimization. While many algorithms have been developed to solve MAPF problems, there is no dominating optimal…

Multiagent Systems · Computer Science 2024-12-20 Jingyao Ren , Vikraman Sathiyanarayanan , Eric Ewing , Baskin Senbaslar , Nora Ayanian

In the Multiagent Path Finding problem (MAPF for short), we focus on efficiently finding non-colliding paths for a set of $k$ agents on a given graph $G$, where each agent seeks a path from its source vertex to a target. An important…

Computational Complexity · Computer Science 2023-12-18 Foivos Fioravantes , Dušan Knop , Jan Matyáš Křišťan , Nikolaos Melissinos , Michal Opler

Among sub-optimal Multi-Agent Path Finding (MAPF) solvers, rule-based algorithms are particularly appealing since they are complete. Even in crowded scenarios, they allow finding a feasible solution that brings each agent to its target,…

Multiagent Systems · Computer Science 2024-10-11 Irene Saccani , Stefano Ardizzoni , Luca Consolini , Marco Locatelli

Autonomous exploration in complex and cluttered environments is essential for various applications. However, there are many challenges due to the lack of global heuristic information. Existing exploration methods suffer from the repeated…

Robotics · Computer Science 2024-11-22 Bo Zhou , Chuanzhao Lu , Yan Pan , Fu Chen

The environment plays a critical role in multi-agent navigation by imposing spatial constraints, rules, and limitations that agents must navigate around. Traditional approaches treat the environment as fixed, without exploring its impact on…

Robotics · Computer Science 2026-04-09 Zhan Gao , Gabriele Fadini , Stelian Coros , Amanda Prorok

We study exact, efficient and practical algorithms for route planning in large road networks. Routing applications often require integrating the current traffic situation, planning ahead with traffic predictions for the future, respecting…

Data Structures and Algorithms · Computer Science 2021-03-29 Ben Strasser , Tim Zeitz

We consider the problem of planning a collision-free path of a robot in the presence of risk zones. The robot is allowed to travel in these zones but is penalized in a super-linear fashion for consecutive accumulative time spent there. We…

Computational Geometry · Computer Science 2017-03-10 Oren Salzman , Siddhartha Srinivasa

Designing good heuristic functions for graph search requires adequate domain knowledge. It is often easy to design heuristics that perform well and correlate with the underlying true cost-to-go values in certain parts of the search space…

Artificial Intelligence · Computer Science 2025-09-01 Ramkumar Natarajan , Muhammad Suhail Saleem , William Xiao , Sandip Aine , Howie Choset , Maxim Likhachev

Deploying multi-robot systems in environments shared with dynamic and uncontrollable agents presents significant challenges, especially for large robot fleets. In such environments, individual robot operations can be delayed due to…

Robotics · Computer Science 2026-03-16 Lukas Heuer , Yufei Zhu , Luigi Palmieri , Andrey Rudenko , Anna Mannucci , Sven Koenig , Martin Magnusson

Multi-agent pathfinding (MAPF) is a challenging problem which is hard to solve optimally even when simplifying assumptions are adopted, e.g. planar graphs (typically -- grids), discretized time, uniform duration of move and wait actions…

Multiagent Systems · Computer Science 2022-08-26 Stepan Dergachev , Konstantin Yakovlev

Paths generated by A* and other graph-search-based planners are widely used in the robotic field. Due to the restricted node-expansion directions, the resulting paths are usually not the shortest. Besides, unnecessary heading changes, or…

Robotics · Computer Science 2025-11-18 Yong Li , Hui Cheng

Fleets of autonomous vehicles (AV) often are at the core of intelligent transportation scenarios for smart cities, and may require a wireless Internet connection to offload computer vision tasks to data centers located either in the edge or…

Signal Processing · Electrical Eng. & Systems 2026-05-14 Giuseppe Baruffa , Luca Rugini , Francesco Binucci , Fabrizio Frescura , Paolo Banelli , Renzo Perfetti

In unstructured environments the best path is not always the shortest, but needs to consider various objectives like energy efficiency, risk of failure or scientific outcome. This paper proposes a global planner, based on the A* algorithm,…

Robotics · Computer Science 2024-06-25 Julia Richter , Hendrik Kolvenbach , Giorgio Valsecchi , Marco Hutter

For high level path planning, environments are usually modeled as distance graphs, and path planning problems are reduced to computing the shortest path in distance graphs. One major drawback of this modeling is the inability to model…

Artificial Intelligence · Computer Science 2013-03-26 Runping Qi , David L. Poole

Fastest-path queries between two points in a very large road map is an increasingly important primitive in modern transportation and navigation systems, thus very efficient computation of these paths is critical for system performance and…

Data Structures and Algorithms · Computer Science 2020-09-09 Renjie Chen , Craig Gotsman

Modelling realistic human behaviours in simulation is an ongoing challenge that resides between several fields like social sciences, philosophy, and artificial intelligence. Human movement is a special type of behaviour driven by intent…

Artificial Intelligence · Computer Science 2020-12-14 A. Zonta , S. K. Smit , A. E. Eiben

The solution of the shortest path problem on a surface is not only a theoretical problem to be solved in the field of mathematics, but also problems that need to be solved in very different fields such as medicine, defense and construction…

Computational Engineering, Finance, and Science · Computer Science 2022-01-19 Gokhan Altintas
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