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Visualization and virtual environments (VEs) have been two interconnected parallel strands in visual computing for decades. Some VEs have been purposely developed for visualization applications, while many visualization applications are…

Human-Computer Interaction · Computer Science 2018-12-04 Min Chen , Kelly Gaither , Nigel W. John , Brian McCann

The provision of open science is defined as a general policy aimed at overcoming the barriers that hinder the implementation of the European Research Area (ERA). An open science foundation seeks to capture all the elements needed for the…

Computers and Society · Computer Science 2020-03-18 Mariya P. Shyshkina , Maiia V. Marienko

Quantum computing (QC) has experienced rapid growth in recent years with the advent of robust programming environments, readily accessible software simulators and cloud-based QC hardware platforms, and growing interest in learning how to…

Quantum Physics · Physics 2026-01-14 E. Wes Bethel , Roel Van Beeumen , Talita Perciano

Virtual Reality (VR) is an emerging technique that provides a unique real-time experience for users. VR technologies have provided revolutionary user experiences in various scenarios (e.g., training, education, product/architecture design,…

Software Engineering · Computer Science 2022-11-04 Dhia Elhaq Rzig , Nafees Iqbal , Isabella Attisano , Xue Qin , Foyzul Hassan

Virtual reality (VR) development relies on game engines to provide real-time rendering, physics simulation, and interaction systems. Among the most widely used game engines, Unreal Engine and Unity dominate the industry, offering distinct…

Human-Computer Interaction · Computer Science 2025-08-19 Santiago Berrezueta-Guzman , Stefan Wagner

Digitalization offers chances as well as risks for industrial companies. This article describes how the area of Mixed Reality, with its manifestations Augmented and Virtual Reality, can support industrial applications in the age of…

Human-Computer Interaction · Computer Science 2017-09-05 Jens Grubert

Virtual learning environments are a useful modality for engaging students in the classroom by affording them a sense of presence and immersion. The motivation of this project was to create an open-source augmented reality electrical circuit…

Human-Computer Interaction · Computer Science 2019-08-07 Dana Conard , Blake Vollmer , Corbin Shatto , Hannah Bowman , Sara Kassis

This research presents a proof-of-concept prototype of an all-in-one mixed reality application platform, developed to investigate the needs and expectations of users from mixed reality systems. The study involved an extensive user study…

Human-Computer Interaction · Computer Science 2024-04-17 Amir Reza Asadi , Reza Hemadi

It is common practice in reinforcement learning (RL) research to train and deploy agents in bespoke simulators, typically implemented by engineers directly in general-purpose programming languages or hardware acceleration frameworks such as…

Artificial Intelligence · Computer Science 2025-08-12 Dennis J. N. J. Soemers , Spyridon Samothrakis , Kurt Driessens , Mark H. M. Winands

One of the most promising technologies inside the Extended Reality (XR) spectrum is Augmented Reality. This technology is already in people's pockets regarding Mobile Augmented Reality with their smartphones. The scientific community still…

Human-Computer Interaction · Computer Science 2024-04-26 Lorenzo Cocchia , Maurizio Vergari , Tanja Kojic , Francesco Vona , Sebastian Moller , Franca Garzotto , Jan-Niklas Voigt-Antons

Augmented reality technology will likely be prevalent with more affordable head-mounted displays. Integrating novel interaction modalities, such as eye trackers into head-mounted displays could lead to collecting vast amounts of biometric…

Human-Computer Interaction · Computer Science 2025-11-14 Efe Bozkir , Babette Bühler , Xiaoyuan Wu , Enkelejda Kasneci , Lujo Bauer , Lorrie Faith Cranor

Augmented Reality (AR) learning games, on average, have been shown to have a positive impact on student learning. However, the exploration of AR learning games in special education settings, where accessibility is a concern, has not been…

Human-Computer Interaction · Computer Science 2021-11-17 Minghao Cai , Gokce Akcayir , Carrie Demmans Epp

With the rise of a new generation of applications (e.g., virtual and augmented reality, artificial intelligence, etc) demanding stringent performance requirements, the need for networking solutions and architectures that can enable a higher…

Networking and Internet Architecture · Computer Science 2024-06-19 Berta Serracanta , Kai Gao , Jordi Ros-Giralt , Alberto Rodriguez-Natal , Luis M. Contreras , Richard Yang , Albert Cabellos

There is an increased interest in the use of Unmanned Aerial Vehicles (UAVs) for agriculture, military, disaster management and aerial photography around the world. UAVs are scalable, flexible and are useful in various environments where…

Computer Vision and Pattern Recognition · Computer Science 2020-08-05 Bapireddy Karri

This study explores the virtualization of classical reality and aims to establish a clear framework to determine the limits and possibilities of virtual reality. It addresses two primary questions: whether an observer's senses can perceive…

Human-Computer Interaction · Computer Science 2023-06-14 Francesco Sisini

The field of Augmented Reality (AR) and Virtual Reality (VR) has seen massive growth in recent years. Numerous degree programs have started to redesign their curricula to meet the high market demand of such job positions. In this paper, we…

Computers and Society · Computer Science 2021-08-12 Amit Verma , Pratibha Purohit , Timothy Thornton , Kamal Lamsal

The head-mounted display is a vital component of augmented reality, incorporating optics with complex display and see-through optical behavior. Computationally modeling these optical behaviors requires meeting three key criteria: accuracy,…

Graphics · Computer Science 2025-01-03 Yufeng Zhu

The Metaverse encompasses technologies related to the internet, virtual and augmented reality, and other domains toward smart interfaces that are hyper-connected, immersive, and engaging. However, Metaverse applications face inherent…

Human-Computer Interaction · Computer Science 2023-01-24 Jie Guan , Jay Irizawa , Alexis Morris

Advancements in sensor technology, artificial intelligence (AI), and augmented reality (AR) have unlocked opportunities across various domains. AR and large language models like GPT have witnessed substantial progress and are increasingly…

Human-Computer Interaction · Computer Science 2023-07-10 Fang Xu , Tri Nguyen , Jing Du

Augmented reality, where digital objects are overlaid and combined with the ordinary visual surface, is a technology under rapid development, which has long been a part of visions of the digital future. In this article, I examine how gaze…

Computers and Society · Computer Science 2024-05-07 Marianne Gunderson