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The flourishing of fake news is favored by recommendation algorithms of online social networks which, based on previous users activity, provide content adapted to their preferences and so create filter bubbles. We introduce an analytically…

Physics and Society · Physics 2020-10-28 Giordano De Marzo , Andrea Zaccaria , Claudio Castellano

It is important to understand how the outcome of an election can be modified by an agent with control over the structure of the election. Electoral control has been studied for many election systems, but for all studied systems the winner…

Computer Science and Game Theory · Computer Science 2018-11-14 Zack Fitzsimmons , Edith Hemaspaandra , Alexander Hoover , David E. Narváez

Understanding when and how computational complexity can be used to protect elections against different manipulative actions has been a highly active research area over the past two decades. A recent body of work, however, has shown that…

Computer Science and Game Theory · Computer Science 2015-11-26 Vijay Menon , Kate Larson

Manipulation, bribery, and control are well-studied ways of changing the outcome of an election. Many voting rules are, in the general case, computationally resistant to some of these manipulative actions. However when restricted to…

Computational Complexity · Computer Science 2017-07-24 Gábor Erdélyi , Martin Lackner , Andreas Pfandler

In many instances of election, the electorate appears to be a composite of partisan and independent voters. Given that partisans are not likely to convert to a different party, a main goal for a party could be to mobilize independent voters…

Physics and Society · Physics 2015-03-31 Naoki Masuda

The resilience of a voting system has been a central topic in computational social choice. Many voting rules, like plurality, are shown to be vulnerable as the attacker can target specific voters to manipulate the result. What if a local…

Computers and Society · Computer Science 2022-05-04 Liangde Tao , Lin Chen , Lei Xu , Weidong Shi

Voter control problems model situations in which an external agent tries toaffect the result of an election by adding or deleting the fewest number of voters. The goal of the agent is to make a specific candidate either win…

Multiagent Systems · Computer Science 2017-01-19 Leon Kellerhals , Viatcheslav Korenwein , Philipp Zschoche , Robert Bredereck , Jiehua Chen

Much research in electoral control -- one of the most studied form of electoral attacks, in which an entity running an election alters the structure of that election to yield a preferred outcome -- has focused on giving decision complexity…

Computer Science and Game Theory · Computer Science 2026-05-14 Huy Vu Bui , Michael C. Chavrimootoo , Kien T. Le , Son M. Nguyen

The voter process is a classic stochastic process that models the invasion of a mutant trait $A$ (e.g., a new opinion, belief, legend, genetic mutation, magnetic spin) in a population of agents (e.g., people, genes, particles) who share a…

Populations and Evolution · Quantitative Biology 2022-05-04 Loke Durocher , Panagiotis Karras , Andreas Pavlogiannis , Josef Tkadlec

We study the manipulability of social choice correspondences in situations where individuals have incomplete information about others' preferences. We propose a general concept of manipulability that depends on the extension rule used to…

Theoretical Economics · Economics 2025-12-16 Raffaele Berzi , Daniela Bubboloni , Michele Gori

We address the link between the controllability or observability of a stochastic complex system and concepts of information theory. We show that the most influential degrees of freedom can be detected without acting on the system, by…

Systems and Control · Electrical Eng. & Systems 2021-11-11 Pierre-Alain Toupance , Laurent Lefèvre , Bastien Chopard

This paper studies a dominance relation among scoring rules with respect to avoiding the selection of the Condorcet loser. In a voting model with three or more alternatives, we say that a scoring rule $f$ Condorcet-loser-dominates…

Theoretical Economics · Economics 2026-04-08 Ryoga Doi , Kensei Nakamura

Usually a voting rule requires agents to give their preferences as linear orders. However, in some cases it is impractical for an agent to give a linear order over all the alternatives. It has been suggested to let agents submit partial…

Computer Science and Game Theory · Computer Science 2014-01-17 Lirong Xia , Vincent Conitzer

A central theme in computational social choice is to study the extent to which voting systems computationally resist manipulative attacks seeking to influence the outcome of elections, such as manipulation (i.e., strategic voting), control,…

Computer Science and Game Theory · Computer Science 2013-07-30 Piotr Faliszewski , Yannick Reisch , Jörg Rothe , Lena Schend

We investigate approval-based committee voting with incomplete information about the approval preferences of voters. We consider several models of incompleteness where each voter partitions the set of candidates into approved, disapproved,…

Computer Science and Game Theory · Computer Science 2024-08-21 Aviram Imber , Jonas Israel , Markus Brill , Benny Kimelfeld

A principal can restrict an agent's information (the persuasion problem) or restrict an agent's discretion (the delegation problem). We show that these problems are generally equivalent - solving one solves the other. We use tools from the…

Theoretical Economics · Economics 2019-02-08 Anton Kolotilin , Andriy Zapechelnyuk

Majority Illusion is a phenomenon in social networks wherein the decision by the majority of the network is not the same as one's personal social circle's majority, leading to an incorrect perception of the majority in a large network. In…

Multiagent Systems · Computer Science 2024-07-30 Jack Dippel , Max Dupré la Tour , April Niu , Sanjukta Roy , Adrian Vetta

In multiagent settings where the agents have different preferences, preference aggregation is a central issue. Voting is a general method for preference aggregation, but seminal results have shown that all general voting protocols are…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Jerome Lang , Tuomas Sandholm

Deception is a fundamental issue across a diverse array of settings, from cybersecurity, where decoys (e.g., honeypots) are an important tool, to politics that can feature politically motivated "leaks" and fake news about candidates.Typical…

Artificial Intelligence · Computer Science 2019-11-15 Andrew Estornell , Sanmay Das , Yevgeniy Vorobeychik

The law forbids discrimination. But the ambiguity of human decision-making often makes it extraordinarily hard for the legal system to know whether anyone has actually discriminated. To understand how algorithms affect discrimination, we…

Computers and Society · Computer Science 2019-02-12 Jon Kleinberg , Jens Ludwig , Sendhil Mullainathan , Cass R. Sunstein