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Some recent works in conditional planning have proposed reachability heuristics to improve planner scalability, but many lack a formal description of the properties of their distance estimates. To place previous work in context and extend…

Artificial Intelligence · Computer Science 2011-05-13 D. Bryce , S. Kambhampati , D. E. Smith

Parallelization of A* path planning is mostly limited by the number of possible motions, which is far less than the level of parallelism that modern processors support. In this paper, we go beyond the limitations of traditional parallelism…

Robotics · Computer Science 2021-02-16 Mohammad Bakhshalipour , Mohamad Qadri , Dominic Guri

Domain-independent planning is one of the foundational areas in the field of Artificial Intelligence. A description of a planning task consists of an initial world state, a goal, and a set of actions for modifying the world state. The…

Artificial Intelligence · Computer Science 2014-01-24 Carmel Domshlak , Erez Karpas , Shaul Markovitch

In this paper, we introduce a new heuristic search algorithm based on mean values for real-time planning, called MHSP. It consists in associating the principles of UCT, a bandit-based algorithm which gave very good results in computer…

Artificial Intelligence · Computer Science 2018-10-23 Damien Pellier , Bruno Bouzy , Marc Métivier

This paper presents GRT, a domain-independent heuristic planning system for STRIPS worlds. GRT solves problems in two phases. In the pre-processing phase, it estimates the distance between each fact and the goals of the problem, in a…

Artificial Intelligence · Computer Science 2011-06-02 I. Refanidis , I. Vlahavas

Recent advances in planning have explored using learning methods to help planning. However, little attention has been given to adapting search algorithms to work better with learning systems. In this paper, we introduce partial-space…

Artificial Intelligence · Computer Science 2025-04-30 Ryan Xiao Wang , Felipe Trevizan

We describe and evaluate the algorithmic techniques that are used in the FF planning system. Like the HSP system, FF relies on forward state space search, using a heuristic that estimates goal distances by ignoring delete lists. Unlike…

Artificial Intelligence · Computer Science 2011-06-06 J. Hoffmann , B. Nebel

In recent years, there has been renewed interest in closing the performance gap between state-of-the-art planning solvers and generalized planning (GP), a research area of AI that studies the automated synthesis of algorithmic-like…

Artificial Intelligence · Computer Science 2024-08-05 Alejandro Fernández-Alburquerque , Javier Segovia-Aguas

In order to understand and control the search behavior of parallel search, recent work has proposed a class of constrained parallel greedy best-first search algorithms which only expands states that satisfy some constraint.However,…

Artificial Intelligence · Computer Science 2025-06-18 Takumi Shimoda , Alex Fukunaga

Many academic disciplines - including information systems, computer science, and operations management - face scheduling problems as important decision making tasks. Since many scheduling problems are NP-hard in the strong sense, there is a…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-05-26 Gerhard Rauchecker , Guido Schryen

Planning under uncertainty is critical for robust robot performance in uncertain, dynamic environments, but it incurs high computational cost. State-of-the-art online search algorithms, such as DESPOT, have vastly improved the computational…

Artificial Intelligence · Computer Science 2018-02-20 Panpan Cai , Yuanfu Luo , David Hsu , Wee Sun Lee

Multi-Robot Path Planning (MRPP) on graphs, equivalently known as Multi-Agent Path Finding (MAPF), is a well-established NP-hard problem with critically important applications. As serial computation in (near)-optimally solving MRPP…

Robotics · Computer Science 2024-03-19 Teng Guo , Jingjin Yu

Resource constrained project scheduling is an important combinatorial optimisation problem with many practical applications. With complex requirements such as precedence constraints, limited resources, and finance-based objectives, finding…

Neural and Evolutionary Computing · Computer Science 2022-10-21 Dhananjay R. Thiruvady , Su Nguyen , Christian Blum , Andreas T. Ernst

Lazy search algorithms have been developed to efficiently solve planning problems in domains where the computational effort is dominated by the cost of edge evaluation. The existing algorithms operate by intelligently balancing…

Robotics · Computer Science 2023-01-16 Shohin Mukherjee , Sandip Aine , Maxim Likhachev

A* is a best-first search algorithm for finding optimal-cost paths in graphs. A* benefits significantly from parallelism because in many applications, A* is limited by memory usage, so distributed memory implementations of A* that use all…

Artificial Intelligence · Computer Science 2017-08-18 Alex Fukunaga , Adi Botea , Yuu Jinnai , Akihiro Kishimoto

Recently, hybrid metaheuristics have become a trend in operations research. A successful example combines the Greedy Randomized Adaptive Search Procedures (GRASP) and data mining techniques, where frequent patterns found in high-quality…

Machine Learning · Computer Science 2023-06-13 Ítalo Santana , Alexandre Plastino , Isabel Rosseti

Fast Downward is a classical planning system based on heuristic search. It can deal with general deterministic planning problems encoded in the propositional fragment of PDDL2.2, including advanced features like ADL conditions and effects…

Artificial Intelligence · Computer Science 2011-09-29 M. Helmert

Many of the artificial intelligence techniques developed to date rely on heuristic search through large spaces. Unfortunately, the size of these spaces and the corresponding computational effort reduce the applicability of otherwise novel…

Artificial Intelligence · Computer Science 2011-05-30 D. J. Cook , R. C. Varnell

We present new refinement heuristics for the balanced graph partitioning problem that break with an age-old rule. Traditionally, local search only permits moves that keep the block sizes balanced (below a size constraint). In this work, we…

Social and Information Networks · Computer Science 2025-05-13 Nikolai Maas , Lars Gottesbüren , Daniel Seemaier

There is an impressive body of work on developing heuristics and other reasoning algorithms to guide search in optimal and anytime planning algorithms for classical planning. However, very little effort has been directed towards developing…

Artificial Intelligence · Computer Science 2016-07-08 Vikas Shivashankar , Ron Alford , Mark Roberts , David W. Aha
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