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The last decade has seen a shift in the computer systems industry where heterogeneous computing has become prevalent. Graphics Processing Units (GPUs) are now present in supercomputers to mobile phones and tablets. GPUs are used for…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-04 Yehia Arafa , Abdel-Hameed Badawy , Gopinath Chennupati , Nandakishore Santhi , Stephan Eidenbenz

Process mapping asks to assign vertices of a task graph to processing elements of a supercomputer such that the computational workload is balanced while the communication cost is minimized. Motivated by the recent success of GPU-based graph…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-03-16 Petr Samoldekin , Christian Schulz , Henning Woydt

iPIC3D is a widely used massively parallel Particle-in-Cell code for the simulation of space plasmas. However, its current implementation does not support execution on multiple GPUs. In this paper, we describe the porting of iPIC3D particle…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-27 Chaitanya Prasad Sishtla , Steven W. D. Chien , Vyacheslav Olshevsky , Erwin Laure , Stefano Markidis

As in various fields like scientific research and industrial application, the computation time optimization is becoming a task that is of increasing importance because of its highly parallel architecture. The graphics processing unit is…

Performance · Computer Science 2017-10-18 Huichao Hong , Lixin Zheng , Shuwan Pan

Parallel computing is a standard approach to achieving high-performance computing (HPC). Three commonly used methods to implement parallel computing include: 1) applying multithreading technology on single-core or multi-core CPUs; 2)…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-09-18 Xinyao Yi

We present an OpenCL-based Lattice QCD application using a heatbath algorithm for the pure gauge case and Wilson fermions in the twisted mass formulation. The implementation is platform independent and can be used on AMD or NVIDIA GPUs, as…

High Energy Physics - Lattice · Physics 2013-09-09 Matthias Bach , Volker Lindenstruth , Owe Philipsen , Christopher Pinke

The supercomputing platforms available for high performance computing based research evolve at a great rate. However, this rapid development of novel technologies requires constant adaptations and optimizations of the existing codes for…

High Energy Physics - Lattice · Physics 2017-02-23 Marina Krstic Marinkovic , Luka Stanisic

We describe the GPU implementation of shifted or multimass iterative solvers for sparse linear systems of the sort encountered in lattice gauge theory. We provide a generic tool that can be used by those without GPU programming experience…

High Energy Physics - Lattice · Physics 2011-02-16 Richard Galvez , Greg van Anders

The graphics processing unit (GPU) has emerged as a powerful and cost effective processor for general performance computing. GPUs are capable of an order of magnitude more floating-point operations per second as compared to modern central…

Computation · Statistics 2012-07-24 Mark Franey , Pritam Ranjan , Hugh Chipman

High Performance Computing (HPC) aims at providing reasonably fast computing solutions to scientific and real life problems. The advent of multicore architectures is noticeable in the HPC history, because it has brought the underlying…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-07 Claude Tadonki

Growing deployment of power and energy efficient throughput accelerators (GPU) in data centers demands enhancement of power-performance co-optimization capabilities of GPUs. Realization of exascale computing using accelerators requires…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-11-06 Nilanjan Goswami , Amer Qouneh , Chao Li , Tao Li

In this work, we survey the role of GPUs in real-time systems. Originally designed for parallel graphics workloads, GPUs are now widely used in time-critical applications such as machine learning, autonomous vehicles, and robotics due to…

Large scale-free graphs are famously difficult to process efficiently: the skewed vertex degree distribution makes it difficult to obtain balanced partitioning. Our research instead aims to turn this into an advantage by partitioning the…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-10-05 Scott Sallinen , Abdullah Gharaibeh , Matei Ripeanu

We introduce a new high-performance design for parallelism within the Quantum Monte Carlo code QMCPACK. We demonstrate that the new design is better able to exploit the hierarchical parallelism of heterogeneous architectures compared to the…

Computational Physics · Physics 2023-04-19 Ye Luo , Peter Doak , Paul Kent

Graphics processing units (GPU) had evolved from a specialized hardware capable to render high quality graphics in games to a commodity hardware for effective processing blocks of data in a parallel schema. This evolution is particularly…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-26 Luis Cabellos

As users and developers, we are witnessing the opening of a new computing scenario: the introduction of hybrid processors into a single die, such as an accelerated processing unit (APU) processor, and the plug-and-play of additional…

Mathematical Software · Computer Science 2012-05-15 Paolo D'Alberto

We present a novel, hardware-agnostic implementation strategy for lattice Boltzmann (LB) simulations, which yields massive performance on homogeneous and heterogeneous many-core platforms. Based solely on C++17 Parallel Algorithms, our…

Computational Physics · Physics 2021-05-11 Jonas Latt , Christophe Coreixas , Joël Beny

We discuss the advantages of parallelization by multithreading on graphics processing units (GPUs) for parallel tempering Monte Carlo computer simulations of an exemplified bead-spring model for homopolymers. Since the sampling of a large…

Computational Physics · Physics 2015-05-28 Jonathan Groß , Wolfhard Janke , Michael Bachmann

We report on our efforts to implement overlap fermions on NVIDIA GPUs using CUDA, commenting on the algorithms used, implemetation details, and the performance of our code.

High Energy Physics - Lattice · Physics 2015-11-16 Nigel Cundy , Weonjong Lee

Matrix multiplication is fundamental in the backpropagation algorithm used to train deep neural network models. Libraries like Intel's MKL or NVIDIA's cuBLAS implemented new and optimized matrix multiplication techniques that increase…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-28 L. A. Torres , Carlos J. Barrios H , Yves Denneulin
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