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Generative models of 3D human motion are often restricted to a small number of activities and can therefore not generalize well to novel movements or applications. In this work we propose a deep learning framework for human motion capture…
Neuroprosthetic brain-computer interfaces function via an algorithm which decodes neural activity of the user into movements of an end effector, such as a cursor or robotic arm. In practice, the decoder is often learned by updating its…
Brain-computer interfaces (BCIs) enable direct communication between the brain and external devices, providing critical support for individuals with motor impairments. However, accurate motor imagery (MI) decoding from…
In recent years, the use of bio-sensing signals such as electroencephalogram (EEG), electrocardiogram (ECG), etc. have garnered interest towards applications in affective computing. The parallel trend of deep-learning has led to a huge leap…
Decoding multiple movements from the same limb using electroencephalographic (EEG) activity is a key challenge with applications for controlling prostheses in upper-limb amputees. This study investigates the classification of four hand…
Brain-computer interface (BCI) research, while promising, has largely been confined to static and fixed environments, limiting real-world applicability. To move towards practical BCI, we introduce a real-time wireless imagined speech…
Gait disabilities are among the most frequent worldwide. Their treatment relies on rehabilitation therapies, in which smart walkers are being introduced to empower the user's recovery and autonomy, while reducing the clinicians effort. For…
Encoding models are used for predicting brain activity in response to sensory stimuli with the objective of elucidating how sensory information is represented in the brain. Encoding models typically comprise a nonlinear transformation of…
Deep learning models perform best with abundant, high-quality labels, yet such conditions are rarely achievable in EEG-based emotion recognition. Electroencephalogram (EEG) signals are easily corrupted by artifacts and individual…
Multiple Sclerosis (MS) is a heterogeneous autoimmune-mediated disorder affecting the central nervous system, commonly manifesting as fatigue and progressive limb impairment. This can significantly impact quality of life due to weakness or…
Human-machine interaction is gaining traction in rehabilitation tasks, such as controlling prosthetic hands or robotic arms. Gesture recognition exploiting surface electromyographic (sEMG) signals is one of the most promising approaches,…
Tendon-driven robotic hands offer unparalleled dexterity for manipulation tasks, but learning control policies for such systems presents unique challenges. Unlike joint-actuated robotic hands, tendon-driven systems lack a direct one-to-one…
Brain-computer interfaces (BCIs) often suffer from limited robustness and poor long-term adaptability. Model performance rapidly degrades when user attention fluctuates, brain states shift over time, or irregular artifacts appear during…
There have been different reports of developing Brain-Computer Interface (BCI) platforms to investigate the noninvasive electroencephalography (EEG) signals associated with plan-to-grasp tasks in humans. However, these reports were unable…
Recent progress in real-time hand pose estimation from surface electromyography (sEMG) has been driven by the emg2pose benchmark, whose original baseline study concluded that velocity decoding outperforms position decoding in both…
Brain-computer interfaces (BCIs) harness electroencephalographic signals for direct neural control of devices, offering a significant benefit for individuals with motor impairments. Traditional machine learning methods for EEG-based motor…
Robust and accurate decoding of gesture from non-invasive surface electromyography (sEMG) is important for various applications including spatial computing, healthcare, and entertainment, and has been actively pursued by researchers and…
In this work, we aim to learn dexterous manipulation of deformable objects using multi-fingered hands. Reinforcement learning approaches for dexterous rigid object manipulation would struggle in this setting due to the complexity of physics…
Brain-computer interfaces (BCIs) use brain signals such as electroencephalography to reflect user intention and enable two-way communication between computers and users. BCI technology has recently received much attention in healthcare…
The aim of this work was to identify six basic movements of the hand using two systems. Being an interdisciplinary topic, there has been conducted studying in the anatomy of forearm muscles, biosignals, the method of electromyography (EMG)…