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Optimal auctions maximize a seller's expected revenue subject to individual rationality and strategyproofness for the buyers. Myerson's seminal work in 1981 settled the case of auctioning a single item; however, subsequent decades of work…

Computer Science and Game Theory · Computer Science 2020-06-17 Michael J. Curry , Ping-Yeh Chiang , Tom Goldstein , John Dickerson

The paper designs revenue-maximizing auction mechanisms for agents who aim to maximize their total obtained values rather than the classical quasi-linear utilities. Several models have been proposed to capture the behaviors of such agents…

Computer Science and Game Theory · Computer Science 2023-07-11 Pinyan Lu , Chenyang Xu , Ruilong Zhang

We consider the problem of designing auctions which maximize consumer surplus (i.e., the social welfare minus the payments charged to the buyers). In the consumer surplus maximization problem, a seller with a set of goods faces a set of…

Computer Science and Game Theory · Computer Science 2025-03-18 Tomer Ezra , Daniel Schoepflin , Ariel Shaulker

We study the optimal behavior of a bidder in a real-time auction subject to the requirement that a specified collections of heterogeneous items be acquired within given time constraints. The problem facing this bidder is cast as a…

Computational Engineering, Finance, and Science · Computer Science 2021-11-17 Ryan J. Kinnear , Ravi R. Mazumdar , Peter Marbach

Motivated by practical concerns in the online advertising industry, we study a bidder subset selection problem in single-item auctions. In this problem, a large pool of candidate bidders have independent values sampled from known prior…

Computer Science and Game Theory · Computer Science 2022-11-22 Xiaohui Bei , Nick Gravin , Pinyan Lu , Zhihao Gavin Tang

This work gives the first natural non-utilitarian problems for which the trivial $n$ approximation via VCG mechanisms is the best possible. That is, no truthful mechanism can be better than $n$ approximate, where $n$ is the number of…

Computer Science and Game Theory · Computer Science 2018-05-31 Stefano Leucci , Akaki Mamageishvili , Paolo Penna

Augmenting the input of algorithms with predictions is an algorithm design paradigm that suggests leveraging a (possibly erroneous) prediction to improve worst-case performance guarantees when the prediction is perfect (consistency), while…

Computer Science and Game Theory · Computer Science 2025-11-20 Georgios Amanatidis , Evangelos Markakis , Christodoulos Santorinaios , Guido Schäfer , Panagiotis Tsamopoulos , Artem Tsikiridis

Impartial selection problems are concerned with the selection of one or more agents from a set based on mutual nominations from within the set. To avoid strategic nominations of the agents, the axiom of impartiality requires that the…

Computer Science and Game Theory · Computer Science 2024-10-01 Javier Cembrano , Max Klimm , Arturo Merino

When agents with independent priors bid for a single item, Myerson's optimal auction maximizes expected revenue, whereas Vickrey's second-price auction optimizes social welfare. We address the natural question of trade-offs between the two…

Computer Science and Game Theory · Computer Science 2012-05-15 Ilias Diakonikolas , Christos Papadimitriou , George Pierrakos , Yaron Singer

It is typically expected that if a mechanism is truthful, then the agents would, indeed, truthfully report their private information. But why would an agent believe that the mechanism is truthful? We wish to design truthful mechanisms,…

Computer Science and Game Theory · Computer Science 2014-12-02 Simina Brânzei , Ariel D. Procaccia

An important research thread in algorithmic game theory studies the design of efficient truthful mechanisms that approximate the optimal social welfare. A fundamental question is whether an \alpha-approximation algorithm translates into an…

Computer Science and Game Theory · Computer Science 2015-05-13 Chandra Chekuri , Iftah Gamzu

The notion of \emph{envy-freeness} is a natural and intuitive fairness requirement in resource allocation. With indivisible goods, such fair allocations are unfortunately not guaranteed to exist. Classical works have avoided this issue by…

Computer Science and Game Theory · Computer Science 2021-05-06 Hiromichi Goko , Ayumi Igarashi , Yasushi Kawase , Kazuhisa Makino , Hanna Sumita , Akihisa Tamura , Yu Yokoi , Makoto Yokoo

The issue of fairness in AI arises from discriminatory practices in applications like job recommendations and risk assessments, emphasising the need for algorithms that do not discriminate based on group characteristics. This concern is…

Computer Science and Game Theory · Computer Science 2024-08-12 Fengjuan Jia , Mengxiao Zhang , Jiamou Liu , Bakh Khoussainov

We consider the problem of designing a revenue-maximizing auction for a single item, when the values of the bidders are drawn from a correlated distribution. We observe that there exists an algorithm that finds the optimal randomized…

Computer Science and Game Theory · Computer Science 2015-03-17 Shahar Dobzinski , Hu Fu , Robert Kleinberg

We revisit the problem of designing strategyproof mechanisms for allocating divisible items among two agents who have linear utilities, where payments are disallowed and there is no prior information on the agents' preferences. The…

Computer Science and Game Theory · Computer Science 2017-04-13 Yun Kuen Cheung

Many auction settings implicitly or explicitly require that bidders are treated equally ex-ante. This may be because discrimination is philosophically or legally impermissible, or because it is practically difficult to implement or…

Computer Science and Game Theory · Computer Science 2014-11-06 Christos Tzamos , Christopher A. Wilkens

This paper studies the incentives of the seller and buyers to shill bid in a single-item auction. An auction is seller identity-compatible if the seller cannot profit from pretending to be one or more bidders via fake identities. It is…

Theoretical Economics · Economics 2025-11-04 Haoyuan Zeng

In this paper, we study sequential auctions with two budget constrained bidders and any number of identical items. All prior results on such auctions consider only two items. We construct a canonical outcome of the auction that is the only…

Computer Science and Game Theory · Computer Science 2012-09-11 Zhiyi Huang , Nikhil R. Devanur , David Malec

We study a question answering problem on a social network, where a requester is seeking an answer from the agents on the network. The goal is to design reward mechanisms to incentivize the agents to propagate the requester's query to their…

Computer Science and Game Theory · Computer Science 2020-05-28 Yao Zhang , Xiuzhen Zhang , Dengji Zhao

In many settings the power of truthful mechanisms is severely bounded. In this paper we use randomization to overcome this problem. In particular, we construct an FPTAS for multi-unit auctions that is truthful in expectation, whereas there…

Computer Science and Game Theory · Computer Science 2009-08-24 Shahar Dobzinski , Shaddin Dughmi
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