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Related papers: Weighted pebbling numbers on graphs

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deBruijn graphs are widely used in genomics and computer science. In this paper we present a novel approach to finding weights on edges of doubly weighted deBruijn graphs. Given any fixed set of weights on vertices, we use a repeated…

Combinatorics · Mathematics 2026-02-03 Nadejda Drenska

Weight thresholding is a simple technique that aims at reducing the number of edges in weighted networks that are otherwise too dense for the application of standard graph theoretical methods. We show that the group structure of real…

Physics and Society · Physics 2018-10-17 Xiaoran Yan , Lucas G. S. Jeub , Alessandro Flammini , Filippo Radicchi , Santo Fortunato

A new graph invariant called the secure vertex cover pebbling number, which is a combination of two graph invariants, namely secure vertex cover and cover pebbling number, is introduced in this paper. The secure vertex cover pebbling number…

Combinatorics · Mathematics 2022-12-22 Glenn H Hurlbert , Lian Mathew , Jasintha Quadras , S Sarah Surya

We consider a simple game, the $k$-regular graph game, in which players take turns adding edges to an initially empty graph subject to the constraint that the degrees of vertices cannot exceed $k$. We show a sharp topological threshold for…

Combinatorics · Mathematics 2014-01-23 Alan Frieze , Wesley Pegden

The reversible pebble game is a combinatorial game played on rooted DAGs. This game was introduced by Bennett (1989) motivated by applications in designing space efficient reversible algorithms. Recently, Chan (2013) showed that the…

Computational Complexity · Computer Science 2016-04-20 Balagopal Komarath , Jayalal Sarma , Saurabh Sawlani

We study the following combinatorial game played by two players, Alice and Bob, which generalizes the Pizza game considered by Brown, Winkler and others. Given a connected graph G with nonnegative weights assigned to its vertices, the…

Discrete Mathematics · Computer Science 2013-08-07 Josef Cibulka , Jan Kynčl , Viola Mészáros , Rudolf Stolař , Pavel Valtr

We study a two-person game based on the well-studied brushing process on graphs. Players Min and Max alternately place brushes on the vertices of a graph. When a vertex accumulates at least as many brushes as its degree, it sends one brush…

Combinatorics · Mathematics 2016-01-28 William B. Kinnersley , Pawel Pralat

We introduce a model involving two adversaries Buster and Fixer taking turns modifying a connected graph, where each round consists of Buster deleting a subset of edges and Fixer responding by adding edges from a finite reserve set of…

Combinatorics · Mathematics 2026-03-31 Daniel C. McDonald

Motivated by the burning and cooling processes, the burning game is introduced. The game is played on a graph $G$ by the two players (Burner and Staller) that take turns selecting vertices of $G$ to burn; as in the burning process, burning…

Combinatorics · Mathematics 2024-09-18 Nina Chiarelli , Vesna Iršič , Marko Jakovac , William B. Kinnersley , Mirjana Mikalački

A weighted coloured-edge graph is a graph for which each edge is assigned both a positive weight and a discrete colour, and can be used to model transportation and computer networks in which there are multiple transportation modes. In such…

Combinatorics · Mathematics 2011-12-15 Andrew Ensor , Felipe Lillo

The game Arc-Kayles is played on an undirected graph with two players taking turns deleting an edge and its endpoints from the graph. We study a generalization of this game, Weighted Arc Kayles (WAK for short), played on graphs with…

Combinatorics · Mathematics 2026-04-17 Antoine Dailly , Valentin Gledel , Marc Heinrich

Stabilization of graphs has received substantial attention in recent years due to its connection to game theory. Stable graphs are exactly the graphs inducing a matching game with non-empty core. They are also the graphs that induce a…

Discrete Mathematics · Computer Science 2016-08-25 Karthekeyan Chandrasekaran , Corinna Gottschalk , Jochen Könemann , Britta Peis , Daniel Schmand , Andreas Wierz

The \emph{graph grabbing game} is a two-player game on a weighted connected graph in which two players, Alice and Bob, alternatively remove non-cut vertices one by one to gain the weights on them. Alice wins the game if she gains at least…

Combinatorics · Mathematics 2018-10-09 Soogang Eoh , Jihoon Choi

We study weighted edge coloring of graphs, where we are given an undirected edge-weighted general multi-graph $G := (V, E)$ with weights $w : E \rightarrow [0, 1]$. The goal is to find a proper weighted coloring of the edges with as few…

Data Structures and Algorithms · Computer Science 2021-01-01 Debarsho Sannyasi

A graph is $2$-planar if it has local crossing number two, that is, it can be drawn in the plane such that every edge has at most two crossings. A graph is maximal $2$-planar if no edge can be added such that the resulting graph remains…

Combinatorics · Mathematics 2023-03-16 Michael Hoffmann , Meghana M. Reddy

Suppose you are given a graph $G=(V,E)$ with a weight assignment $w:V\rightarrow\mathbb{Z}$ and that your objective is to modify $w$ using legal steps such that all vertices will have the same weight, where in each legal step you are…

Discrete Mathematics · Computer Science 2015-07-03 Friedrich Eisenbrand , Shay Moran , Rom Pinchasi , Martin Skutella

We study the problem of planning paths for $p$ distinguishable pebbles (robots) residing on the vertices of an $n$-vertex connected graph with $p \le n$. A pebble may move from a vertex to an adjacent one in a time step provided that it…

Data Structures and Algorithms · Computer Science 2015-03-20 Jingjin Yu , Daniela Rus

Let $n, k$ be positive integers. The $(k+1)$-star avoidance game on $K_n$ is played as follows. Two players take it in turn to claim a (previously unclaimed) edge of the complete graph on $n$ vertices. The first player to claim all edges of…

Combinatorics · Mathematics 2020-01-22 Adrian Beker

Counter reachability games are played by two players on a graph with labelled edges. Each move consists in picking an edge from the current location and adding its label to a counter vector. The objective is to reach a given counter value…

Computer Science and Game Theory · Computer Science 2013-07-22 Julien Reichert

This paper discusses the complexity of graph pebbling, dealing with both traditional pebbling and the recently introduced game of cover pebbling. Determining whether a configuration is solvable according to either the traditional definition…

Combinatorics · Mathematics 2007-05-23 Nathaniel G. Watson
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