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The Clique Interdiction Problem (CIP) aims to minimize the size of the largest clique in a given graph by removing a given number of vertices. The CIP models a special Stackelberg game and has important applications in fields such as…

Data Structures and Algorithms · Computer Science 2025-05-21 Chenghao Zhu , Yi Zhou , Haoyu Jiang

The CFR+ algorithm for solving imperfect information games is a variant of the popular CFR algorithm, with faster empirical performance on a range of problems. It was introduced with a theoretical upper bound on solution error, but…

Computer Science and Game Theory · Computer Science 2019-02-21 Neil Burch , Matej Moravcik , Martin Schmid

The building blocks of quantum algorithms and software are quantum gates, with the appropriate combination of quantum gates leading to a desired quantum circuit. Deep expert knowledge is necessary to discover effective combinations of…

Quantum Physics · Physics 2023-07-17 Bodo Rosenhahn , Tobias J. Osborne

$\alpha\mu$ is a search algorithm which repairs two defaults of Perfect Information Monte Carlo search: strategy fusion and non locality. In this paper we optimize $\alpha\mu$ for the game of Bridge, avoiding useless computations. The…

Artificial Intelligence · Computer Science 2021-02-01 Tristan Cazenave , Swann Legras , Véronique Ventos

In complexity theory, gap-preserving reductions play a crucial role in studying hardness of approximation and in analyzing the relative complexity of multiprover interactive proof systems. In the quantum setting, multiprover interactive…

Quantum Physics · Physics 2025-09-01 Laura Mančinska , Pieter Spaas , Taro Spirig , Matthijs Vernooij

General game playing (GGP) is a framework for evaluating an agent's general intelligence across a wide range of tasks. In the GGP competition, an agent is given the rules of a game (described as a logic program) that it has never seen…

Artificial Intelligence · Computer Science 2019-06-25 Andrew Cropper , Richard Evans , Mark Law

Quantum methods allow to reduce communication complexity of some computational tasks, with several separated partners, beyond classical constraints. Nevertheless, experimental demonstrations of this fact are thus far limited to some…

Quantum Physics · Physics 2014-06-18 S. Muhammad , A. Tavakoli , M. Kurant , M. Pawlowski , M. Zukowski , M. Bourennane

Much current research in AI and games is being devoted to Monte Carlo search (MCS) algorithms. While the quest for a single unified MCS algorithm that would perform well on all problems is of major interest for AI, practitioners often know…

Artificial Intelligence · Computer Science 2015-03-20 Francis Maes , David Lupien St-Pierre , Damien Ernst

We address the problem of building a decision model for a specific bidding situation in the game of Bridge. We propose the following multi-step methodology i) Build a set of examples for the decision problem and use simulations to associate…

There has been an increased interest in discovering heuristics for combinatorial problems on graphs through machine learning. While existing techniques have primarily focused on obtaining high-quality solutions, scalability to billion-sized…

Machine Learning · Computer Science 2020-12-04 Sahil Manchanda , Akash Mittal , Anuj Dhawan , Sourav Medya , Sayan Ranu , Ambuj Singh

Most people struggle with prioritizing work. While inexact heuristics have been developed over time, there is still no tractable principled algorithm for deciding which of the many possible tasks one should tackle in any given day, month,…

Artificial Intelligence · Computer Science 2021-09-16 Saksham Consul , Jugoslav Stojcheski , Valkyrie Felso , Falk Lieder

Renewable energy is increasingly being curtailed, due to oversupply or network constraints. Curtailment can be partially avoided by smart grid management, but the long term solution is network reinforcement. Network upgrades, however, can…

Systems and Control · Electrical Eng. & Systems 2019-08-29 Merlinda Andoni , Valentin Robu , David Flynn , Wolf-Gerrit Fruh

Monte Carlo simulation is widely used to numerically solve stochastic differential equations. Although the method is flexible and easy to implement, it may be slow to converge. Moreover, an inaccurate solution will result when using large…

Numerical Analysis · Mathematics 2023-02-13 Shuaiqiang Liu , Graziana Colonna , Lech A. Grzelak , Cornelis W. Oosterlee

The game of Chinese Checkers is a challenging traditional board game of perfect information that differs from other traditional games in two main aspects: first, unlike Chess, all checkers remain indefinitely in the game and hence the…

Machine Learning · Computer Science 2019-03-11 Ziyu Liu , Meng Zhou , Weiqing Cao , Qiang Qu , Henry Wing Fung Yeung , Vera Yuk Ying Chung

When learning to play an imperfect information game, it is often easier to first start with the basic mechanics of the game rules. For example, one can play several example rounds with private cards revealed to all players to better…

Computer Science and Game Theory · Computer Science 2025-05-27 Benjamin Heymann , Marc Lanctot

Motivated by its relation to the length of cutting plane proofs for the Maximum Biclique problem, we consider the following communication game on a given graph G, known to both players. Let K be the maximal number of vertices in a complete…

Computational Complexity · Computer Science 2018-05-30 S. Jukna

Purpose: In recent years Monte-Carlo sampling methods, such as Monte Carlo tree search, have achieved tremendous success in model free reinforcement learning. A combination of the so called upper confidence bounds policy to preserve the…

Artificial Intelligence · Computer Science 2011-10-24 Boris Mitavskiy , Jonathan Rowe , Chris Cannings

There has been a recent surge of interest in the role of information in strategic interactions. Much of this work seeks to understand how the realized equilibrium of a game is influenced by uncertainty in the environment and the information…

Computer Science and Game Theory · Computer Science 2014-07-22 Shaddin Dughmi

Two essential ingredients of modern mixed-integer programming (MIP) solvers are diving heuristics that simulate a partial depth-first search in a branch-and-bound search tree and conflict analysis of infeasible subproblems to learn valid…

Optimization and Control · Mathematics 2019-02-08 Jakob Witzig , Ambros Gleixner

Traditional search algorithms have issues when applied to games of imperfect information where the number of possible underlying states and trajectories are very large. This challenge is particularly evident in trick-taking card games.…

Artificial Intelligence · Computer Science 2024-04-23 Douglas Rebstock , Christopher Solinas , Nathan R. Sturtevant , Michael Buro