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After the social learning models were proposed, finding the solutions of the games becomes a well-defined mathematical question. However, almost all papers on the games and their applications are based on solutions built upon either an…

Physics and Society · Physics 2015-06-17 Wenjie Dai , Xin Wang , Zengru Di , Jinshan Wu

The move-minimizing puzzles presented here are certain types of one-player combinatorial games that are shown to have explicit solutions whenever they can be encoded in a certain way as diamond-colored modular or distributive lattices. Our…

Combinatorics · Mathematics 2023-12-05 Robert G. Donnelly , Elizabeth A. Donovan , Molly W. Dunkum , Timothy A. Schroeder

A straightforward 3-point quadrature formula of closed type is derived that improves on Simpson's rule. Just using the additional information of the integrand's derivative at the two endpoints we show the error is sixth order in grid…

Numerical Analysis · Mathematics 2025-10-20 Nenad Ujevic , A. J. Roberts

A recent comment highlights a discussion at the PATRAS Workshop on Axions, WIMPs and WISPs relating to a recent publication. We respond to this comment, and detail a calculation error in the original letter.

High Energy Physics - Phenomenology · Physics 2016-11-03 Ben T. McAllister , Stephen R. Parker , Michael E. Tobar

We present a general theorem for distributed synthesis problems in coordination games with $\omega$-regular objectives of the form: If there exists a winning strategy for the coalition, then there exists an "essential" winning strategy,…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-04-27 Dietmar Berwanger , Anup Basil Mathew , R. Ramanujam

In this paper we prove a generalization of famous Larchr's theorem concerning good lattice points.

Number Theory · Mathematics 2012-03-15 Dmitry Ushanov

We introduce the notion of invariant vectors of a game and develop the Invariance Reduction Process, which first uses reduction of positions via invariance and then zero and merge reductions of games to arrive at smaller, solved sub-games…

Combinatorics · Mathematics 2026-04-06 Balaji R. Kadam , Matthieu Dufour , Silvia Heubach

In this thesis, we survey techniques and results from the study of Complexity Theory and Games. We then apply these techniques to obtain new results for previously unstudied games. Our contributions in the games Hexiom, Cut the Rope, and…

Computational Complexity · Computer Science 2018-07-13 Diogo M. Costa

The equations in cond-mat/0011020 and Phys. Rev, Lett. 86, 4652 (2001) are valid but a numerical estimate in the paper is incorrect.

Superconductivity · Physics 2009-11-07 C. M. Varma , Elihu Abrahams

Proposition~6.4 of the author's paper {\origpaper} is incorrect. This invalid proposition was used in the proof of Corollary~6.5, so we provide a new proof of the latter result.

Representation Theory · Mathematics 2016-09-06 Dave Witte

Notes on the Spinpossible puzzle game. We give a mathematical description of the game, prove some elementary bounds on the length of optimal solutions, and consider variations of the game which place restrictions on the set of permitted…

Combinatorics · Mathematics 2011-11-01 Alex Sutherland , Andrew Sutherland

There is an error in the proof (but not the truth) of Theorem 3.2 in the author's 1985 paper "The Double-Wedge Algebra for Quantum Fields on Schwarzschild and Minkowski Spacetimes" in "Communications in Mathematical Physics". The author…

Mathematical Physics · Physics 2025-06-23 Bernard S. Kay

After the publication of [Compos. Math. 156 (2020), no. 4, 822-861], Andrew Putman pointed out a mistake in our paper and helped us fix it. In this note, we will explain what this mistake is and how to fix it.

Algebraic Topology · Mathematics 2025-08-22 Jeremy Miller , Rohit Nagpal , Peter Patzt

We consider three variants of a partisan combinatorial game between two players, Left and Right, played on an undirected simple graph. Left is able to delete vertices (and incident edges) while Right is able to delete edges. This natural…

Combinatorics · Mathematics 2021-01-06 Nathan Shank , Devon Vukovich

We introduce a general and accurate method for determining lattice phase shifts and mixing angles, which is applicable to arbitrary, non-cubic lattices. Our method combines angular momentum projection, spherical wall boundaries and an…

Nuclear Theory · Physics 2016-07-19 Bing-Nan Lu , Timo A. Lähde , Dean Lee , Ulf-G. Meißner

We study a multi-agent decision problem in population games, where agents select from multiple available strategies and continually revise their selections based on the payoffs associated with these strategies. Unlike conventional…

Multiagent Systems · Computer Science 2024-09-17 Shinkyu Park

Many learning algorithms are known to converge to an equilibrium for specific classes of games if the same learning algorithm is adopted by all agents. However, when the agents are self-interested, a natural question is whether agents have…

Computer Science and Game Theory · Computer Science 2024-02-15 Shivam Bajaj , Pranoy Das , Yevgeniy Vorobeychik , Vijay Gupta

This note describes a correct way to perform the inflation procedures claimed in the papers on embedding ellipsoids, Journ. Top. 2 (2009), 1-22 and 589-623. The idea is to inflate along a collection of transversally and positively…

Symplectic Geometry · Mathematics 2017-05-17 Dusa McDuff

We study the problem of characterizing the set of games that are consistent with observed equilibrium play. Our contribution is to develop and analyze a new methodology based on convex optimization to address this problem for many classes…

Computer Science and Game Theory · Computer Science 2017-03-23 Juba Ziani , Venkat Chandrasekaran , Katrina Ligett

This is an erratum to math.AG/9803126, Tohoku 51 (1999) 489-537. This erratum describes: 1. the failure of the algorithm in [AMR] and [Morelli1] for the strong factorization pointed out by Kalle Karu, 2. the statement of a refined weak…

Algebraic Geometry · Mathematics 2007-05-23 Kenji Matsuki
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