Related papers: Benchmarks, Performance Evaluation and Contests fo…
Retrieving 3D models from 2D human sketches has received considerable attention in the areas of graphics, image retrieval, and computer vision. Almost always in state of the art approaches a large amount of "best views" are computed for 3D…
Collaborative competitions have gained popularity in the scientific and technological fields. These competitions involve defining tasks, selecting evaluation scores, and devising result verification methods. In the standard scenario,…
We present DenseRaC, a novel end-to-end framework for jointly estimating 3D human pose and body shape from a monocular RGB image. Our two-step framework takes the body pixel-to-surface correspondence map (i.e., IUV map) as proxy…
We introduce a benchmark to directly evaluate the alignment between human observers and vision models on a 3D shape inference task. We leverage an experimental design from the cognitive sciences which requires zero-shot visual inferences…
Finding correspondences between 3D shapes is a crucial problem in computer vision and graphics, which is for example relevant for tasks like shape interpolation, pose transfer, or texture transfer. An often neglected but essential property…
Benchmarks are a useful tool for empirical performance comparisons. However, one of the main shortcomings of existing benchmarks is that it remains largely unclear how they relate to real-world problems. What does an algorithm's performance…
Object recognition (OR) in humans relies heavily on shape cues and the ability to recognize objects across varying 3D viewpoints. Unlike humans, deep networks often rely on non-shape cues such as texture and background, leading to…
3D reconstruction is a longstanding ill-posed problem, which has been explored for decades by the computer vision, computer graphics, and machine learning communities. Since 2015, image-based 3D reconstruction using convolutional neural…
This chapter presents a theoretical framework for evaluating next generation search engines. We focus on search engines whose results presentation is enriched with additional information and does not merely present the usual list of 10 blue…
Empirical and LLM-based research in model-driven engineering increasingly relies on datasets of software models, for instance, to train or evaluate machine learning techniques for modeling support. These datasets have a significant impact…
Finding correspondences between shapes is a fundamental problem in computer vision and graphics, which is relevant for many applications, including 3D reconstruction, object tracking, and style transfer. The vast majority of correspondence…
Matching surfaces is a challenging 3D Computer Vision problem typically addressed by local features. Although a variety of 3D feature detectors and descriptors has been proposed in literature, they have seldom been proposed together and it…
Many algorithms for the computation of correspondences between deformable shapes rely on some variant of nearest neighbor matching in a descriptor space. Such are, for example, various point-wise correspondence recovery algorithms used as a…
Search and retrieval remains a major research topic in several domains, including computer graphics, computer vision, engineering design, etc. A search engine requires primarily an input search query and a database of items to search from.…
Large language models for code are advancing fast, yet our ability to evaluate them lags behind. Current benchmarks focus on narrow tasks and single metrics, which hide critical gaps in robustness, interpretability, fairness, efficiency,…
Retrieving similar images from a large dataset based on the image content has been a very active research area and is a very challenging task. Studies have shown that retrieving similar images based on their shape is a very effective…
Many recent works have reconstructed distinctive 3D face shapes by aggregating shape parameters of the same identity and separating those of different people based on parametric models (e.g., 3D morphable models (3DMMs)). However, despite…
Training algorithms, broadly construed, are an essential part of every deep learning pipeline. Training algorithm improvements that speed up training across a wide variety of workloads (e.g., better update rules, tuning protocols, learning…
The DEtection TRansformer (DETR) algorithm has received considerable attention in the research community and is gradually emerging as a mainstream approach for object detection and other perception tasks. However, the current field lacks a…
We introduce a differential visual similarity metric to train deep neural networks for 3D reconstruction, aimed at improving reconstruction quality. The metric compares two 3D shapes by measuring distances between multi-view images…