Related papers: Retrieval and Clustering from a 3D Human Database …
Research on human face processing using eye movements has provided evidence that we recognize face images successfully focusing our visual attention on a few inner facial regions, mainly on the eyes, nose and mouth. To understand how we…
Personalization is being applied to great extend in many systems. This paper presents a multi-dimensional user data model and its application in web search. Online and Offline activities of the user are tracked for creating the user model.…
We introduce an unsupervised approach to efficiently discover the underlying features in a data set via crowdsourcing. Our queries ask crowd members to articulate a feature common to two out of three displayed examples. In addition we also…
This paper proposes a DNN-based system that detects multiple people from a single depth image. Our neural network processes a depth image and outputs a likelihood map in image coordinates, where each detection corresponds to a…
In this paper, we address the problem of learning 3D human pose and body shape from 2D image dataset, without having to use 3D dataset (body shape and pose). The idea is to use dense correspondences between image points and a body surface,…
Proliferation of touch-based devices has made sketch-based image retrieval practical. While many methods exist for sketch-based object detection/image retrieval on small datasets, relatively less work has been done on large (web)-scale…
We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D poses of…
Large vision models based in deep learning architectures have been consistently advancing the state-of-the-art in biometric recognition. However, three weaknesses are commonly reported for such kind of approaches: 1) their extreme demands…
For long time, person re-identification and image search are two separately studied tasks. However, for person re-identification, the effectiveness of local features and the "query-search" mode make it well posed for image search…
This research starts with the observation that face recognition can suffer a low impact from significant image shrinkage. To explain this fact, we proposed the Pixel Clustering methodology. It defines regions in the image in which its…
Person re-identification (re-ID) aims to accurately re- trieve a person from a large-scale database of images cap- tured across multiple cameras. Existing works learn deep representations using a large training subset of unique per- sons.…
We consider the problem of recovering a single person's 3D human mesh from in-the-wild crowded scenes. While much progress has been in 3D human mesh estimation, existing methods struggle when test input has crowded scenes. The first reason…
Identifying the same individual across different scenes is an important yet difficult task in intelligent video surveillance. Its main difficulty lies in how to preserve similarity of the same person against large appearance and structure…
We address the problems of measuring geometric similarity between 3D scenes, represented through point clouds or range data frames, and associating them. Our approach leverages macro-scale 3D structural geometry - the relative configuration…
In video surveillance applications, person search is a challenging task consisting in detecting people and extracting features from their silhouette for re-identification (re-ID) purpose. We propose a new end-to-end model that jointly…
The mainstream crowd counting methods regress density map and integrate it to obtain counting results. Since the density representation to one head accords to its adjacent distribution, it embeds the same category objects with variant…
Several methods have been proposed to estimate the number of clusters in a dataset; the basic ideal behind all of them has been to study an index that measures inter-cluster separation and intra-cluster cohesion over a range of cluster…
3D content creation is referred to as one of the most fundamental tasks of computer graphics. And many 3D modeling algorithms from 2D images or curves have been developed over the past several decades. Designers are allowed to align some…
Automated person re-identification in a multi-camera surveillance setup is very important for effective tracking and monitoring crowd movement. In the recent years, few deep learning based re-identification approaches have been developed…
Digital human animation relies on high-quality 3D models of the human face -- rigs. A face rig must be accurate and, at the same time, fast to compute. One of the most common rigging models is the blendshape model. We present a novel…