Related papers: Considerations and Results in Multimedia and DVB A…
In multimedia understanding tasks, corrupted samples pose a critical challenge, because when fed to machine learning models they lead to performance degradation. In the past, three groups of approaches have been proposed to handle noisy…
Typical receiver processing, targeting always the best achievable bit error rate performance, can result in a waste of resources, especially, when the transmission conditions are such that the best performance is orders of magnitude better…
Recently, the way people consume video content has been undergoing a dramatic change. Plain TV sets, that have been the center of home entertainment for a long time, are losing grounds to Hybrid TV's, PC's, game consoles, and, more…
Storage and transport of six degrees of freedom (6DoF) dynamic volumetric visual content for immersive applications requires efficient compression. ISO/IEC MPEG has recently been working on a standard that aims to efficiently code and…
Mapping workflow applications onto parallel platforms is a challenging problem, even for simple application patterns such as pipeline graphs. Several antagonistic criteria should be optimized, such as throughput and latency (or a…
We present a design for an extensible video conferencing stack implemented entirely in hardware on a Nexys4 DDR FPGA, which uses the M-JPEG codec to compress video and a UDP networking stack to communicate between the FPGA and the receiving…
We propose a platform for distributed multimedia applications which simplifies the development process and at the same time ensures application portability, flexibility and performance. The platform is implemented using the Netscape…
Capturing high resolution imagery of the Earth's surface often calls for a telescope of considerable size, even from Low Earth Orbits (LEO). A large aperture often requires large and expensive platforms. For instance, achieving a resolution…
Unity is a software specifically designed for the development of video games. However, due to its programming possibilities and the polyvalence of its architecture, it can prove to be a versatile tool for stimuli presentation in research…
Diffusion-based models have shown strong performance in video super-resolution (VSR) and video frame interpolation (VFI). However, their role in the coupled space-time video super-resolution (STVSR) setting remains limited. Existing…
The spatio-temporal complexity of video data presents significant challenges in tasks such as compression, generation, and inpainting. We present four key contributions to address the challenges of spatiotemporal video processing. First, we…
This paper presents some aspects related to the DVB (Digital Video Broadcasting) investigation. The basic aspects of DVB are presented, with an emphasis on DVB-T version of standard. The main purpose of this research is to analyze the way…
Nowadays, an enormous amount of videos are streamed every day to countless users, all using different devices and networks. These videos must be adapted in order to provide users with the most suitable video representation based on their…
Autonomous robots require efficient on-device learning to adapt to new environments without cloud dependency. For this edge training, Microscaling (MX) data types offer a promising solution by combining integer and floating-point…
A diffusion probabilistic model (DPM), which constructs a forward diffusion process by gradually adding noise to data points and learns the reverse denoising process to generate new samples, has been shown to handle complex data…
It has recently been demonstrated that spatial resolution adaptation can be integrated within video compression to improve overall coding performance by spatially down-sampling before encoding and super-resolving at the decoder. Significant…
The usage of linear transformations has great relevance for data decorrelation applications, like image and video compression. In that sense, the discrete Tchebichef transform (DTT) possesses useful coding and decorrelation properties. The…
Among the areas, most demanding in terms of calculation is the telecommunication and video applications are now included in several telecommunication devices such as set-top boxes, mobile phones. Embedded videos applications in new…
Video post-processing methods can improve the quality of compressed videos at the decoder side. Most of the existing methods need to train corresponding models for compressed videos with different quantization parameters to improve the…
A grid computing system is designed for solving complicated scientific and commercial problems effectively,whereas mobile computing is a traditional distributed system having computing capability with mobility and adopting wireless…