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The Coalition Formation with Spatial and Temporal constraints Problem (CFSTP) is a multi-agent task allocation problem in which few agents have to perform many tasks, each with its deadline and workload. To maximize the number of completed…

Multiagent Systems · Computer Science 2021-06-02 Luca Capezzuto , Danesh Tarapore , Sarvapali D. Ramchurn

This paper develops a game-theoretic model and an agent-based model to study group formation driven by resource pooling, spatial cohesion, and heterogeneity. We focus on cross-sector partnerships (CSPs) involving public, private, and…

Computer Science and Game Theory · Computer Science 2025-09-24 Chenlan Wang , Jimin Han , Diana Jue-Rajasingh

This paper investigates repeated win-lose coordination games (WLC-games). We analyse which protocols are optimal for these games, covering both the worst case and average case scenarios, i,e., optimizing the guaranteed and expected…

Computer Science and Game Theory · Computer Science 2021-09-20 Antti Kuusisto , Raine Rönnholm

In order to coordinate players in a game must first identify a target pattern of behaviour. In this paper we investigate the difficulty of identifying prominent outcomes in two kinds of binary action coordination problems in social…

Theoretical Economics · Economics 2023-11-21 Argyrios Deligkas , Eduard Eiben , Gregory Gutin , Philip R. Neary , Anders Yeo

In recent years, two-player zero-sum games with multiple objectives have received a lot of interest as a model for the synthesis of complex reactive systems. In this framework, Player 1 wins if he can ensure that all objectives are…

Computer Science and Game Theory · Computer Science 2018-07-03 Véronique Bruyère , Quentin Hautem , Jean-François Raskin

In this paper, we initiate a systematic study of the parametrised complexity in the field of Dependence Logics which finds its origin in the Dependence Logic of V\"a\"an\"anen from 2007. We study a propositional variant of this logic (PDL)…

Logic in Computer Science · Computer Science 2020-06-16 Yasir Mahmood , Arne Meier

We study a new formulation of the team-formation problem, where the goal is to form teams to work on a given set of tasks requiring different skills. Deviating from the classic problem setting where one is asking to cover all skills of each…

Social and Information Networks · Computer Science 2025-03-11 Karan Vombatkere , Evimaria Terzi , Aristides Gionis

This paper investigates repeated win-lose coordination games (WLC-games). We analyse which protocols are optimal for these games covering both the worst case and average case scenarios, i,e., optimizing the guaranteed and expected…

Computer Science and Game Theory · Computer Science 2020-04-17 Antti Kuusisto , Raine Rönnholm

Despite the many recent practical and theoretical breakthroughs in computational game theory, equilibrium finding in extensive-form team games remains a significant challenge. While NP-hard in the worst case, there are provably efficient…

Computer Science and Game Theory · Computer Science 2022-01-19 Brian Hu Zhang , Tuomas Sandholm

Computational aspects of solution notions such as Nash equilibrium have been extensively studied, including settings where the ultimate goal is to find an equilibrium that possesses some additional properties. Furthermore, in order to…

Computational Complexity · Computer Science 2023-05-09 Bruce M. Kapron , Koosha Samieefar

Applications such as employees sharing office spaces over a workweek can be modeled as problems where agents are matched to resources over multiple rounds. Agents' requirements limit the set of compatible resources and the rounds in which…

Artificial Intelligence · Computer Science 2022-12-01 Yohai Trabelsi , Abhijin Adiga , Sarit Kraus , S. S. Ravi , Daniel J. Rosenkrantz

We consider a wireless network in which there is a transmitter and a set of users, all of whom want to download a popular file from the transmitter. Using the framework of cooperative game theory, we investigate conditions under which users…

Networking and Internet Architecture · Computer Science 2025-12-03 Anjali Yadav , Arya Agarwal , Alok Kumar , Tushar S. Muratkar , Gaurav S. Kasbekar

Recent advances in large language models have led to the rise of software systems (i.e. agents) that execute with increasing autonomy on behalf of users in open, multi-party settings, interacting with untrusted counterparts and managing…

Programming Languages · Computer Science 2026-05-06 Kiran Gopinathan , Jack Feser , Michelangelo Naim , Zenna Tavares , Eli Bingham

Negotiations, a model of concurrency with multi party negotiation as primitive, have been recently introduced in arXiv:1307.2145, arXiv:1403.4958. We initiate the study of games for this model. We study coalition problems: can a given…

Logic in Computer Science · Computer Science 2015-07-30 Javier Esparza , Philipp Hoffmann

Upon starting a collective endeavour, it is important to understand your partners' preferences and how strongly they commit to a common goal. Establishing a prior commitment or agreement in terms of posterior benefits and consequences from…

Multiagent Systems · Computer Science 2020-12-18 Ogbo Ndidi Bianca , Aiman Elgarig , The Anh Han

In this paper, the problem of random access contention between machine type devices (MTDs) in the uplink of a wireless cellular network is studied. In particular, the possibility of forming cooperative groups to coordinate the MTDs'…

Computer Science and Game Theory · Computer Science 2017-07-26 Mehdi Naderi Soorki , Walid Saad , Mohammad Hossein Manshaei , Hossein Saidi

In rational verification, the aim is to verify which temporal logic properties will obtain in a multi-agent system, under the assumption that agents ("players") in the system choose strategies for acting that form a game theoretic…

Computer Science and Game Theory · Computer Science 2023-01-18 Julian Gutierrez , Szymon Kowara , Sarit Kraus , Thomas Steeples , Michael Wooldridge

In this paper we study the problem of finding a small safe set $S$ in a graph $G$, i.e. a non-empty set of vertices such that no connected component of $G[S]$ is adjacent to a larger component in $G - S$. We enhance our understanding of the…

Computational Complexity · Computer Science 2019-02-01 Rémy Belmonte , Tesshu Hanaka , Ioannis Katsikarelis , Michael Lampis , Hirotaka Ono , Yota Otachi

Concurrent stochastic games (CSGs) are an ideal formalism for modelling probabilistic systems that feature multiple players or components with distinct objectives making concurrent, rational decisions. Examples include communication or…

Logic in Computer Science · Computer Science 2020-07-27 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

We investigate algorithmic control of a large swarm of mobile particles (such as robots, sensors, or building material) that move in a 2D workspace using a global input signal (such as gravity or a magnetic field). We show that a maze of…

Emerging Technologies · Computer Science 2017-12-05 Aaron T. Becker , Erik D. Demaine , Sándor P. Fekete , Jarrett Lonsforda , Rose Morris-Wright