Related papers: Path-search in the pyramid and in other graphs
The $k$-th power of the adjacency matrix of a simple undirected graph represents the number of walks with length $k$ between pairs of nodes. As a walk where no node repeats, a path is a walk where each node is only visited once. The set of…
We consider directed graph algorithms in a streaming setting, focusing on problems concerning orderings of the vertices. This includes such fundamental problems as topological sorting and acyclicity testing. We also study the related…
We show that the minimum number of orientations of the edges of the n-vertex complete graph having the property that every triangle is made cyclic in at least one of them is $\lceil\log_2(n-1)\rceil$. More generally, we also determine the…
We consider the worst-case query complexity of some variants of certain \cl{PPAD}-complete search problems. Suppose we are given a graph $G$ and a vertex $s \in V(G)$. We denote the directed graph obtained from $G$ by directing all edges in…
A $k$-path is a hypergraph P_k = e_1,e_2,...,e_k such that |e_i \cap e_j| = 1 if |j - i| = 1 and e_i \cap e_j is empty otherwise. A k-cycle is a hypergraph C_k = e_1,e_2,.. ,e_k obtained from a (k-1)-path e_1,e_2,...,e_{k-1} by adding an…
For an acyclic directed graph with multiple sources and multiple sinks, we prove that one can choose the Merger's paths between the sources and the sinks such that the number of mergings between these paths is upper bounded by a constant…
In this paper, we consider the problem of reconstructing a directed graph using path queries. In this query model of learning, a graph is hidden from the learner, and the learner can access information about it with path queries. For a…
Building on previous work by Cameron et al. in [3], we give a recurrence for computing the number of acyclic orientations of complete $k$-partite graphs, which can be implemented to obtain a dynamic programming algorithm running in time…
We introduce a new bilevel version of the classic shortest path problem and completely characterize its computational complexity with respect to several problem variants. In our problem, the leader and the follower each control a subset of…
An orientation of a grid is called unique sink orientation (USO) if each of its nonempty subgrids has a unique sink. Particularly, the original grid itself has a unique global sink. In this work we investigate the problem of how to find the…
In this work we address a game theoretic variant of the shortest path problem, in which two decision makers (players) move together along the edges of a graph from a given starting vertex to a given destination. The two players take turns…
Given an undirected graph $G=(V,E)$ and vertices $s,t,w_1,w_2\in V$, we study finding whether there exists a simple path $P$ from $s$ to $t$ such that $w_1,w_2 \in P$. As a sub-problem, we study the question: given an undirected graph and…
Given a graph, the shortest-path problem requires finding a sequence of edges with minimum cumulative length that connects a source vertex to a target vertex. We consider a variant of this classical problem in which the position of each…
The problem of finding multiple simple shortest paths in a weighted directed graph $G=(V,E)$ has many applications, and is considerably more difficult than the corresponding problem when cycles are allowed in the paths. Even for a single…
An $r$-simple $k$-path is a {path} in the graph of length $k$ that passes through each vertex at most $r$ times. The $r$-SIMPLE $k$-PATH problem, given a graph $G$ as input, asks whether there exists an $r$-simple $k$-path in $G$. We first…
Acyclic and cyclic orientations of an undirected graph have been widely studied for their importance: an orientation is acyclic if it assigns a direction to each edge so as to obtain a directed acyclic graph (DAG) with the same vertex set;…
In this expository paper we present some ideas of algebraic topology (more precisely, of homology theory) in a language accessible to non-specialists in the area. A $1$-cycle in a graph is a set $C$ of edges such that every vertex is…
We show how a quantum walk can be used to find a marked edge or a marked complete subgraph of a complete graph. We employ a version of a quantum walk, the scattering walk, which lends itself to experimental implementation. The edges are…
We consider network models where information items flow %are sent from a source to a sink node. We start with a model where routing is constrained by energy available on nodes in finite supply (like in Smartdust) and efficiency is related…
Various applications of graphs, in particular applications related to finding shortest paths, naturally get inputs with real weights on the edges. However, for algorithmic or visualization reasons, inputs with integer weights would often be…