Related papers: Inplace Algorithm for Priority Search Tree and its…
In the range closest pair problem, we want to construct a data structure storing a set $S$ of $n$ points in the plane, such that for any axes-parallel query rectangle $R$, the closest pair in the set $R \cap S$ can be reported. The…
Finding a collision-free path for autonomous parking is usually performed by computing geometric equations, but the geometric approach may become unusable under challenging situations where space is highly constrained. We propose an…
We study quantum algorithms for spatial search on finite dimensional grids. Patel et al. and Falk have proposed algorithms based on a quantum walk without a coin, with different operators applied at even and odd steps. Until now, such…
The problem of {\em efficiently} finding the best match for a query in a given set with respect to the Euclidean distance or the cosine similarity has been extensively studied in literature. However, a closely related problem of efficiently…
We consider the following problem: Preprocess a set $\mathcal{S}$ of $n$ axis-parallel boxes in $\mathbb{R}^d$ so that given a query of an axis-parallel box in $\mathbb{R}^d$, the pairs of boxes of $\mathcal{S}$ whose intersection…
A classic data structure problem is to preprocess a string T of length $n$ so that, given a query $q$, we can quickly find all substrings of T with Hamming distance at most $k$ from the query string. Variants of this problem have seen…
Problems on repeated geometric patterns in finite point sets in Euclidean space are extensively studied in the literature of combinatorial and computational geometry. Such problems trace their inspiration to Erd\H{o}s' original work on that…
We present a deterministic algorithm for solving a wide range of dynamic programming problems in trees in $O(\log D)$ rounds in the massively parallel computation model (MPC), with $O(n^\delta)$ words of local memory per machine, for any…
The maximum common subtree isomorphism problem asks for the largest possible isomorphism between subtrees of two given input trees. This problem is a natural restriction of the maximum common subgraph problem, which is ${\sf NP}$-hard in…
The problem of task scheduling with communication delays is strongly NP-hard. State-space search algorithms such as A* have been shown to be a promising approach to solving small to medium sized instances optimally. A recently proposed…
Recent advances in deep reinforcement learning (deep RL) enable researchers to solve challenging control problems, from simulated environments to real-world robotic tasks. However, deep RL algorithms are known to be sensitive to the problem…
We present sorting algorithms that represent the fastest known techniques for a wide range of input sizes, input distributions, data types, and machines. A part of the speed advantage is due to the feature to work in-place. Previously, the…
We study the problem of finding maximum-area triangles that can be inscribed in a polygon in the plane. We consider eight versions of the problem: we use either convex polygons or simple polygons as the container; we require the triangles…
A terrain is an $x$-monotone polygon whose lower boundary is a single line segment. We present an algorithm to find in a terrain a triangle of largest area in $O(n \log n)$ time, where $n$ is the number of vertices defining the terrain. The…
In this paper we show that two-dimensional nearest neighbor queries can be answered in optimal $O(\log n)$ time while supporting insertions in $O(\log^{1+\varepsilon}n)$ time. No previous data structure was known that supports $O(\log…
In this work, we present a constant-round algorithm for the $2$-ruling set problem in the Congested Clique model. As a direct consequence, we obtain a constant round algorithm in the MPC model with linear space-per-machine and optimal total…
This paper studies the problem of enumerating all maximal collinear subsets of size at least three in a given set of $n$ points. An algorithm for this problem, besides solving degeneracy testing and the exact fitting problem, can also help…
In this paper we explore a symmetry-based search space reduction technique which can speed up optimal pathfinding on undirected uniform-cost grid maps by up to 38 times. Our technique decomposes grid maps into a set of empty rectangles,…
There is a set of rectangular macros with given dimensions, and there are wires connecting some pairs (or sets) of them. We have a placement area where these macros should be placed without overlaps in order to minimize the total length of…
We extend Random Access, a fundamental operation that enables efficient search and exploration algorithms, to the modern interactive data systems based on Ranked Retrieval and Similarity Search, where orderings are dynamically defined over…