Related papers: Faster Information Dissemination in Dynamic Networ…
We consider the problem of electing a leader among nodes in a highly dynamic network where the adversary has unbounded capacity to insert and remove nodes (including the leader) from the network and change connectivity at will. We present a…
We study the problem of gossip in dynamic networks controlled by an adversary that can modify the network arbitrarily from one round to another, provided that the network is always connected. In the gossip problem, $n$ tokens are…
Gossip and in particular network coded algebraic gossip have recently attracted attention as a fast, bandwidth-efficient, reliable and distributed way to broadcast or multicast multiple messages. While the algorithms are simple, involved…
This paper initiates the study of the impact of failures on the fundamental problem of \emph{information spreading} in the Vertex-Congest model, in which in every round, each of the $n$ nodes sends the same $O(\log{n})$-bit message to all…
In distributed learning, the goal is to perform a learning task over data distributed across multiple nodes with minimal (expensive) communication. Prior work (Daume III et al., 2012) proposes a general model that bounds the communication…
Motivated by the increasing need to understand the algorithmic foundations of distributed large-scale graph computations, we study a number of fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…
Broadcasting algorithms are of fundamental importance for distributed systems engineering. In this paper we revisit the classical and well-studied push protocol for message broadcasting. Assuming that initially only one node has some piece…
Most of the existing P2P content distribution schemes implement a random or rarest piece first dissemination procedure to avoid duplicate transmission of the same pieces of data and rare pieces of data occurring in the network. This problem…
This paper investigates the message complexity of distributed information spreading (a.k.a gossip or token dissemination) in adversarial dynamic networks, where the goal is to spread $k$ tokens of information to every node on an $n$-node…
In this paper we initiate a study of distributed deterministic broadcasting in ad-hoc wireless networks with uniform transmission powers under the SINR model. We design algorithms in two settings: with and without local knowledge about…
In this work we address the question of efficiency of distributed computing in anonymous, congested and highly dynamic and not-always-connected networks/systems. More precisely, the system consists of an unknown number of anonymous nodes…
In this paper, we study the question of how efficiently a collection of interconnected nodes can perform a global computation in the widely studied GOSSIP model of communication. In this model, nodes do not know the global topology of the…
Development of many futuristic technologies, such as MANET, VANET, iThings, nano-devices, depend on efficient distributed communication protocols in multi-hop ad hoc networks. A vast majority of research in this area focus on design…
We address the problem of optimizing the throughput of network coded traffic in mobile networks operating in challenging environments where connectivity is intermittent and locally available memory space is limited. Random linear network…
Random linear network coding (RLNC) unicast protocol is analyzed over a rapidly-changing network topology. We model the probability mass function (pmf) of the dissemination time as a sequence of independent geometric random variables whose…
We study the wake-up problem in distributed networks, where an adversary awakens a subset of nodes at arbitrary times, and the goal is to wake up all other nodes as quickly as possible by sending only few messages. We prove the following…
The goal of this paper is to increase our understanding of the fundamental performance limits of mobile and Delay Tolerant Networks (DTNs), where end-to-end multi-hop paths may not exist and communication routes may only be available…
We consider the problem of deterministic broadcasting in radio networks when the nodes have limited knowledge about the topology of the network. We show that for every deterministic broadcasting protocol there exists a network, of radius 2,…
We consider two fundamental communication tasks in arbitrary radio networks: broadcasting (information from one source has to reach all nodes) and gossiping (every node has a message and all messages have to reach all nodes). Nodes are…
The broadcast throughput in a network is defined as the average number of messages that can be transmitted per unit time from a given source to all other nodes when time goes to infinity. Classical broadcast algorithms treat messages as…