Related papers: Exact enumeration of self-avoiding walks
Explicit algebraic area enumeration formulae are derived for various lattice walks generalizing the canonical square lattice walk, and in particular for the triangular lattice chiral walk recently introduced by the authors. A key element in…
Consider a symmetric aperiodic random walk in $Z^d$, $d\geq 3$. There are points (called heavy points) where the number of visits by the random walk is close to its maximum. We investigate the local times around these heavy points and show…
We prove that self-avoiding walk on Z^d is sub-ballistic in any dimension d at least two. That is, writing ||u|| for the Euclidean norm of u \in Z^d, and SAW_n for the uniform measure on self-avoiding walks gamma:{0,...,n} \to Z^d for which…
Using a connection between the $q$-oscillator algebra and the coefficients of the high temperature expansion of the frustrated Gaussian spin model, we derive an exact formula for the number of closed random walks of given length and area,…
We experimentally demonstrate a quantum walk on a line in phase space using one and two trapped ion. A walk with up to 23 steps is realized by subjecting an ion to state-dependent displacement operations interleaved with quantum coin…
We consider the continuous time version of the `true' or `myopic' self-avoiding random walk with site repulsion in 1d. The Ray-Knight-type method which was applied to the discrete time and edge repulsion case, is applicable to this model…
The random walk with choice is a well known variation to the random walk that first selects a subset of $d$ neighbours nodes and then decides to move to the node which maximizes the value of a certain metric; this metric captures the number…
Let $W_d(n)$ be the number of $2n$-step walks in $\mathbb{Z}^d$ which begin and end at the origin. We study the exponent of $2$ in the prime factorisation of this number; i.e., $w_d(n) = \nu_2(W_d(n))$. We show that, for each $d$, there is…
We prove quantitative sub-ballisticity for the self-avoiding walk on the hexagonal lattice. Namely, we show that with high probability a self-avoiding walk of length $n$ does not exit a ball of radius $O(n/\log{n})$. Previously, only a…
Self-avoiding walks (SAW) are the source of very difficult problems in probabilities and enumerative combinatorics. They are also of great interest as they are, for instance, the basis of protein structure prediction in bioinformatics.…
We consider planar lattice walks that start from (0,0), remain inthe first quadrant i, j >= 0, and are made of three types of steps: North-East, West and South. These walks are known to have remarkable enumerative and probabilistic…
Sampling-based methods for motion planning, which capture the structure of the robot's free space via (typically random) sampling, have gained popularity due to their scalability, simplicity, and for offering global guarantees, such as…
An overview is presented of recent work on some statistical problems on multiparticle random walks. We consider a Euclidean, deterministic fractal or disordered lattice and N >> 1 independent random walkers initially (t=0) placed onto the…
We formulate an irreversible Markov chain Monte Carlo algorithm for the self-avoiding walk (SAW), which violates the detailed balance condition and satisfies the balance condition. Its performance improves significantly compared to that of…
We consider a discrete-time random walk on the nodes of an unbounded hexagonal lattice. We determine the probability generating functions, the transition probabilities and the relevant moments. The convergence of the stochastic process to a…
Walks in a directed graph can be given a partially ordered structure that extends to possibly unconnected objects, called hikes. Studying the incidence algebra on this poset reveals unsuspected relations between walks and self-avoiding…
An excited random walk is a non-Markovian extension of the simple random walk, in which the walk's behavior at time $n$ is impacted by the path it has taken up to time $n$. The properties of an excited random walk are more difficult to…
Learning a locomotion controller for a musculoskeletal system is challenging due to over-actuation and high-dimensional action space. While many reinforcement learning methods attempt to address this issue, they often struggle to learn…
A growing self-avoiding walk (GSAW) is a walk on a graph that is directed, does not visit the same vertex twice, and has a trapped endpoint. We show that the generating function enumerating GSAWs on a half-infinite strip of finite height is…
We propose a new exact method for shortest-path distance queries on large-scale networks. Our method precomputes distance labels for vertices by performing a breadth-first search from every vertex. Seemingly too obvious and too inefficient…