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The exciting new technology known as mid-air haptics has been adopted by several industries including Automotive and Entertainment, however it has yet to emerge in simulated pilot training or in real-life flight decks. Full-flight…

Human-Computer Interaction · Computer Science 2020-01-07 Alex Girdler , Orestis Georgiou

Most research on 3D user interfaces aims at providing only a single sensory modality. One challenge is to integrate several sensory modalities into a seamless system while preserving each modality's immersion and performance factors. This…

Human-Computer Interaction · Computer Science 2016-08-16 Michael Ortega , Sabine Coquillart

To fill the lack of research efforts in virtual assembly of modules and training, this paper presents a virtual manipulation of building objects in an Immersive Virtual Environment (IVE). A worker wearing a Virtual Reality (VR) head-mounted…

Computers and Society · Computer Science 2019-02-15 Mojtaba Noghabaei , Khashayar Asadi , Kevin Han

Egocentric human pose estimation (HPE) using wearable sensors is essential for VR/AR applications. Most methods rely solely on either egocentric-view images or sparse Inertial Measurement Unit (IMU) signals, leading to inaccuracies due to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Zhen Fan , Peng Dai , Zhuo Su , Xu Gao , Zheng Lv , Jiarui Zhang , Tianyuan Du , Guidong Wang , Yang Zhang

Haptic feedback in virtual reality (VR) allows users to perceive the physical properties of virtual objects (e.g., their weight and motion patterns). However, the lack of haptic sensations deteriorates users' immersion and overall…

Human-Computer Interaction · Computer Science 2022-01-19 Xian Wang , Diego Monteiro , Lik-Hang Lee , Pan Hui , Hai-Ning Liang

Nowadays, autonomous mobile robots support people in many areas where human presence either redundant or too dangerous. They have successfully proven themselves in expeditions, gas industry, mines, warehouses, etc. However, even legged…

Robotics · Computer Science 2022-09-22 Elena Nazarova , Ildar Babataev , Nipun Weerakkodi , Aleksey Fedoseev , Dzmitry Tsetserukou

Industrial workplace challenges range from musculoskeletal disorders -- a leading cause of occupational injury -- to suboptimal workstation layouts, inefficient task sequences, and poor human-equipment fit. Digital human modeling (DHM)…

Human-Computer Interaction · Computer Science 2026-05-07 Sinan Bank , Casey E. Eaton

Modeling deformable objects - especially continuum materials - in a way that is physically plausible, generalizable, and data-efficient remains challenging across 3D vision, graphics, and robotic manipulation. Many existing methods…

Robotics · Computer Science 2026-01-27 Yunuo Chen , Yafei Hu , Lingfeng Sun , Tushar Kusnur , Laura Herlant , Chenfanfu Jiang

The Finite Element Method (FEM) is a powerful modeling tool for predicting soft robots' behavior, but its computation time can limit practical applications. In this paper, a learning-based approach based on condensation of the FEM model is…

This article introduces our vision for a new interaction paradigm: Heads-Up Computing, a concept involving the provision of seamless computing support for daily activities. Its synergistic and user-centric approach frees humans from common…

Human-Computer Interaction · Computer Science 2023-05-10 Shengdong Zhao , Felicia Tan , Katherine Fennedy

The importance of haptic in-sensor computing devices has been increasing. In this study, we successfully fabricated a haptic sensor with a hierarchical structure via the sacrificial template method, using carbon…

Emerging Technologies · Computer Science 2024-06-07 Kouki Kimizuka , Saman Azhari , Shoshi Tokuno , Ahmet Karacali , Yuki Usami , Shuhei Ikemoto , Hakaru Tamukoh , Hirofumi Tanaka

The sophisticated sense of touch of the human hand significantly contributes to our ability to safely, efficiently, and dexterously manipulate arbitrary objects in our environment. Robotic and prosthetic devices lack refined, tactile…

Robotics · Computer Science 2021-08-02 Xiaying Wang , Fabian Geiger , Vlad Niculescu , Michele Magno , Luca Benini

Haptic exploration is a key skill for both robots and humans to discriminate and handle unknown objects or to recognize familiar objects. Its active nature is evident in humans who from early on reliably acquire sophisticated sensory-motor…

Robotics · Computer Science 2020-01-28 Sascha Fleer , Alexandra Moringen , Roberta L. Klatzky , Helge Ritter

To improve the security and robustness of autonomous driving models, this paper presents SMET, a scenariobased metamorphic testing tool for autonomous driving models. The metamorphic relationship is divided into three dimensions (time,…

Robotics · Computer Science 2021-04-09 Haiyang Ao , Ya Pan

Haptic sensations that align with virtual reality (VR) experiences have a profound impact on presence and enjoyment. There is potential to explore the dynamic capabilities of pneumatic inflatables to offer immersive sensations in virtual…

Human-Computer Interaction · Computer Science 2025-02-03 Frank Wencheng Liu , Mason Manetta , Prasad Borkar , Byron Lahey , Assegid Kidane , Robert LiKamWa

Simplifying complex 3D meshes is a crucial step in robotics applications to enable efficient motion planning and physics simulation. Common methods, such as approximate convex decomposition, represent a mesh as a collection of simple parts,…

Robotics · Computer Science 2025-09-30 Brandon Vu , Shameek Ganguly , Pushkar Joshi

The aim of this paper is to present a new six degree-of-freedom (dof) haptic device using two parallel mechanisms. The first one, called orthoglide, provides the translation motions and the second one produces the rotational motions. These…

Robotics · Computer Science 2007-07-25 Damien Chablat , Philippe Wenger

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

Designing for situational awareness could lead to better solutions for disabled people, likewise, exploring the needs of disabled people could lead to innovations that can address situational impairments. This in turn can create…

Human-Computer Interaction · Computer Science 2019-04-15 Tigmanshu Bhatnagar , Youngjun Cho , Nicolai Marquardt , Catherine Holloway

This paper presents ADAMANT, a set of software modules that provides grasp planning capabilities to an existing robot planning and control software framework. Our presented work allows a user to adapt a manipulation task to be used under…

Robotics · Computer Science 2022-09-16 Ana Huamán Quispe , Stephen Hart , Seth Gee , Robert R. Burridge