Related papers: Real-Time Video Streaming in Multi-hop Wireless St…
We study the multi-broadcast problem in multi-hop wireless networks under the SINR model deployed in the 2D Euclidean plane. In multi-broadcast, there are $k$ initial rumours, potentially belonging to different nodes, that must be forwarded…
The use of existing network devices as relays has a potential to improve the overall network performance. In this work, we consider a two-hop wireless relay setting, where the channels between the source and relay nodes to the destination…
We develop an approximate analytical technique for evaluating the performance of multi-hop networks based on beaconless IEEE 802.15.4, a popular standard for wireless sensor networks. The network comprises sensor nodes, which generate…
We describe the results of a randomized controlled trial of video-streaming algorithms for bitrate selection and network prediction. Over the last eight months, we have streamed 14.2 years of video to 56,000 users across the Internet.…
In this paper we consider prioritized maximal scheduling in multi-hop wireless networks, where the scheduler chooses a maximal independent set greedily according to a sequence specified by certain priorities. We show that if the probability…
The traditional TCP congestion control mechanism encounters a number of new problems and suffers a poor performance when the IEEE 802.11 MAC protocol is used in multihop ad hoc networks. Many of the problems result from medium contention at…
We study the stability of wireless networks under stochastic arrival processes of packets, and design efficient, distributed algorithms that achieve stability in the SINR (Signal to Interference and Noise Ratio) interference model.…
We consider a novel routing protocol suitable for ad-hoc networks with dynamically changing topologies, such as DECT 2020 NR (NR+) systems, which often lead to missing links between the nodes and thus, incomplete or inefficient routes. A…
In this work, we analyze the throughput of random access multi-user relay-assisted millimeter-wave wireless networks, in which both the destination and the relay have multipacket reception capability. We consider a full-duplex network…
We present and evaluate a procedure that utilizes mobility and throughput prediction to prefetch video streaming data in integrated cellular and WiFi networks. The effective integration of such heterogeneous wireless technologies will be…
Recently, considerable research attention has been paid to network embedding, a popular approach to construct feature vectors of vertices. Due to the curse of dimensionality and sparsity in graphical datasets, this approach has become…
In this report, we consider maximal solutions to the induced bounded-degree subgraph problem and relate it to issues concerning stream control in multiple-input multiple-output (MIMO) networks. We present a new distributed algorithm that…
In large wireless networks, acquiring full network state information is typically infeasible. Hence, nodes need to flow the information and manage the interference based on partial information about the network. In this paper, we consider…
In recent years, research efforts tried to exploit peer-to-peer (P2P) systems in order to provide Live Streaming (LS) and Video-on-Demand (VoD) services. Most of these research efforts focus on the development of distributed P2P block…
At the same time as the emergence of multimedia in mobile Ad hoc networks, research for the introduction of the quality of service (QoS) has received much attention. However, when designing a QoS solution, the estimation of the available…
In this technical report, we analyze the performance of an interference-aware opportunistic relay selection protocol for multi-hop line networks which is based on the following simple rule: a node always transmits if it has a packet, except…
We address the joint problem of learning and scheduling in multi-hop wireless network without a prior knowledge on link rates. Previous scheduling algorithms need the link rate information, and learning algorithms often require a…
Infrastructure-less Multi-hop Wireless Networks are the backbone for mission critical communications such as in disaster and battlefield scenarios. However, interference signals in the wireless channel cause losses to transmission in…
Using multiple streams can improve the overall system performance by mitigating the data transfer overhead on heterogeneous systems. Currently, very few cases have been streamed to demonstrate the streaming performance impact and a…
User-perceived quality-of-experience (QoE) is critical in internet video delivery systems. Extensive prior work has studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE…