Related papers: Pebble bed pebble motion: Simulation and Applicati…
The sedimentation of a spherical particle in an elastoviscoplastic fluid in proximity of a flat wall is investigated by direct numerical simulations. The governing equations under inertialess conditions are solved by the finite element…
We discuss capability of Smooth Particle Hydrodynamics to represent adequately the dynamics of self-gravitating systems, in particular for what regards the quality of approximation of force fields in the motion equations. When cubic spline…
Immersed boundary methods are extensively used for simulations of dynamic solid objects interacting with fluids due to their computational efficiency and modelling flexibility compared to body-fitted grid methods. However, thin geometries,…
Pebble accretion refers to the growth of planetary bodies through the accretion of pebble-sized particles. Pebbles are defined in terms of their aerodynamically size $\tau_s$, which describes the level of coupling to the disk gas.…
The earthquake-like model with a continuous distribution of static thresholds is used to describe the properties of solid friction. The evolution of the model is reduced to a master equation which can be solved analytically. This approach…
Spatially developing round jet flows are fundamental to numerous engineering applications. This letter applies the wave-particle turbulence simulation (WPTS) method, a recently developed multiscale approach, to simulate a spatially…
We have developed a new multiscale simulation technique to investigate history-dependent flow behavior of entangled polymer melt, using a smoothed particle hydrodynamics simulation with microscopic simulators that account for the dynamics…
The growth and migration of planetesimals in a young protoplanetary disc are fundamental to planet formation. In all models of early growth, there are several processes that can inhibit grains from reaching larger sizes. Nevertheless,…
We present a new method for the geometric reconstruction of elastic surfaces simulated by the immersed boundary method with the goal of simulating the motion and interactions of cells in whole blood. Our method uses parameter-free radial…
The discovery that axisymmetric dust rings are ubiquitous in protoplanetary disks has provoked a flurry of research on the role of pressure bumps in planet formation. High-resolution simulations by our group have shown that even a modest…
Modeling membrane interactions with arbitrarily shaped colloidal particles, such as environmental micro- and nanoplastics, at the cell scale remains particularly challenging, owing to the complexity of particle geometries and the need to…
Our understanding of the structural features of foams and emulsions has advanced significantly over the last 20 years. However, with a search for "super-stable" liquid dispersions, foam and emulsion science employs increasingly complex…
A fast computer algorithm, the pebble game, has been used successfully to study rigidity percolation on 2D elastic networks, as well as on a special class of 3D networks, the bond-bending networks. Application of the pebble game approach to…
Dense suspensions of particles dispersed in liquids are central to industrial and geophysical processes and serve as model systems for out-of-equilibrium soft matter. At high particle concentrations, they exhibit stress-dependent rheology,…
In this paper we describe a method for modeling the dynamic behavior of splashing fluids. The model simulates the behavior of a fluid when objects impact or float on its surface. The forces generated by the objects create waves and splashes…
Discrete particle simulations have become the standard in science and industrial applications exploring the properties of particulate systems. Most of such simulations rely on the concept of interacting spherical particles to describe the…
The complex ways in which humans utilize their bodies in sports and martial arts are remarkable, and human motion analysis is one of the most effective tools for robot body design and control. On the other hand, motion analysis is not easy,…
We investigate the dynamics of an oscillatory boundary layer developing over a bed of collisional and freely evolving sediment grains. We perform Euler-Lagrange simulations at Reynolds numbers $\mathrm{Re}_\delta= 200$, 400, and 800,…
We study an extension of the well-known red-blue pebble game (RBP) with partial computation steps, inspired by the recent work of Sobczyk. While the original RBP assumes that we need to have all the inputs of an operation in fast memory at…
The aim of this paper is to study the vertical profile of small dust particles in protoplanetary discs in which angular momentum transport is due to MHD turbulence driven by the magnetorotational instability. We consider particle sizes that…