Related papers: Colorful Triangle Counting and a MapReduce Impleme…
Over the last two decades, frameworks for distributed-memory parallel computation, such as MapReduce, Hadoop, Spark and Dryad, have gained significant popularity with the growing prevalence of large network datasets. The Massively Parallel…
In this work, we present the first efficient and practical algorithm for estimating the number of triangles in a graph stream using predictions. Our algorithm combines waiting room sampling and reservoir sampling with a predictor for the…
Triangle counting in hypergraph streams, including both hyper-vertex and hyper-edge triangles, is a fundamental problem in hypergraph analytics, with broad applications. However, existing methods face two key limitations: (i) an incomplete…
The problem of (approximately) counting the number of triangles in a graph is one of the basic problems in graph theory. In this paper we study the problem in the streaming model. We study the amount of memory required by a randomized…
We give a sharp bound on the number of triangles in a graph with fixed number of edges. We also characterize graphs that achieve the maximum number of triangles. Using the upper bound on number of triangles, we prove that if $G$ is a…
A new algorithm for exactly sampling from the set of proper colorings of a graph is presented. This is the first such algorithm that has an expected running time that is guaranteed to be linear in the size of a graph with maximum degree \(…
MapReduce has become the de facto standard model for designing distributed algorithms to process big data on a cluster. There has been considerable research on designing efficient MapReduce algorithms for clustering, graph optimization, and…
This paper studies sufficient conditions to obtain efficient distributed algorithms coloring graphs optimally (i.e.\ with the minimum number of colors) in the LOCAL model of computation. Most of the work on distributed vertex coloring so…
We develop an algorithmic framework for graph colouring that reduces the problem to verifying a local probabilistic property of the independent sets. With this we give, for any fixed $k\ge 3$ and $\varepsilon>0$, a randomised…
Big graphs (networks) arising in numerous application areas pose significant challenges for graph analysts as these graphs grow to billions of nodes and edges and are prohibitively large to fit in the main memory. Finding the number of…
We tackle the problem of counting the number of $k$-cliques in large-scale graphs, for any constant $k \ge 3$. Clique counting is essential in a variety of applications, among which social network analysis. Due to its computationally…
We present a randomized distributed algorithm that computes a $\Delta$-coloring in any non-complete graph with maximum degree $\Delta \geq 4$ in $O(\log \Delta) + 2^{O(\sqrt{\log\log n})}$ rounds, as well as a randomized algorithm that…
The task of listing all triangles in an undirected graph is a fundamental graph primitive with numerous applications. It is trivially solvable in time cubic in the number of vertices. It has seen a significant body of work contributing to…
Counting triangles in a graph and incident to each vertex is a fundamental and frequently considered task of graph analysis. We consider how to efficiently do this for huge graphs using massively parallel distributed-memory machines.…
In this paper, we prove a local limit theorem for the distribution of the number of triangles in the Erdos-Renyi random graph $G(n,p)$, where $p \in (0,1)$ is a fixed constant. Our proof is based on bounding the characteristic function…
Pattern counting in graphs is a fundamental primitive for many network analysis tasks, and a number of methods have been developed for scaling subgraph counting to large graphs. Many real-world networks carry a natural notion of strength of…
We count the asymptotic number of triangles in uniform random graphs where the degree distribution follows a power law with degree exponent $\tau\in(2,3)$. We also analyze the local clustering coefficient $c(k)$, the probability that two…
In this short note, we give a novel algorithm for $O(1)$ round triangle counting in bounded arboricity graphs. Counting triangles in $O(1)$ rounds (exactly) is listed as one of the interesting remaining open problems in the recent survey of…
We prove several new tight distributed lower bounds for classic symmetry breaking graph problems. As a basic tool, we first provide a new insightful proof that any deterministic distributed algorithm that computes a $\Delta$-coloring on…
We resolve a number of long-standing open problems in online graph coloring. More specifically, we develop tight lower bounds on the performance of online algorithms for fundamental graph classes. An important contribution is that our…