Related papers: Coloring random graphs online without creating mon…
A well-known result of R\"odl and Ruci\'nski states that for any graph $H$ there exists a constant $C$ such that if $p \geq C n^{- 1/m_2(H)}$, then the random graph $G_{n,p}$ is a.a.s. $H$-Ramsey, that is, any $2$-colouring of its edges…
A celebrated result of R\"odl and Ruci\'nski states that for every graph $F$, which is not a forest of stars and paths of length $3$, and fixed number of colours $r\ge 2$ there exist positive constants $c, C$ such that for $p \leq…
A classical vertex Ramsey result due to Ne\v{s}et\v{r}il and R\"odl states that given a finite family of graphs $\mathcal{F}$, a graph $A$ and a positive integer $r$, if every graph $B\in\mathcal{F}$ has a $2$-vertex-connected subgraph…
We introduce and study a novel semi-random multigraph process, described as follows. The process starts with an empty graph on $n$ vertices. In every round of the process, one vertex $v$ of the graph is picked uniformly at random and…
We study the problem of online graph coloring for $k$-colorable graphs. The best previously known deterministic algorithm uses $\widetilde{O}(n^{1-\frac{1}{k!}})$ colors for general $k$ and $\widetilde{O}(n^{5/6})$ colors for $k = 4$, both…
The Erd\H{o}s-Gy\'arf\'as number $f(n, p, q)$ is the smallest number of colors needed to color the edges of the complete graph $K_n$ so that all of its $p$-clique spans at least $q$ colors. In this paper we improve the best known upper…
Given a graph $G$ and an integer $r\ge 1$, the $r$th power $G^r$ of $G$ is the graph obtained from $G$ by adding edges for all pairs of distinct vertices at distance at most $r$ from each other. We focus on two basic structural properties…
We study a graph coloring problem that is otherwise easy but becomes quite non-trivial in the one-pass streaming model. In contrast to previous graph coloring problems in streaming that try to find an assignment of colors to vertices, our…
Let $R(C_n)$ be the Ramsey number of the cycle on $n$ vertices. We prove that, for some $C > 0$, with high probability every $2$-colouring of the edges of $G(N,p)$ has a monochromatic copy of $C_n$, as long as $N\geq R(C_n) + C/p$ and $p…
Consider the balanced Ramsey game, in which a player has r colors and where in each step r random edges of an initially empty graph on n vertices are presented. The player has to immediately assign a different color to each edge and her…
A coloring of a complete bipartite graph is shuffle-preserved if it is the case that assigning a color $c$ to edges $(u, v)$ and $(u', v')$ enforces the same color assignment for edges $(u, v')$ and $(u',v)$. (In words, the induced subgraph…
We propose two strategies for Presenter in on-line graph coloring games. The first one constructs bipartite graphs and forces any on-line coloring algorithm to use $2\log_2 n - 10$ colors, where $n$ is the number of vertices in the…
Coloring is a notoriously hard problem, and even more so in the online setting, where each arriving vertex has to be colored immediately and irrevocably. Already on trees, which are trivially two-colorable, it is impossible to achieve…
Consider the following game between two players, Builder and Painter. Builder draws edges one at a time and Painter colours them, in either red or blue, as each appears. Builder's aim is to force Painter to draw a monochromatic copy of a…
Several authors modelled networks ad hoc by oriented or disoriented graphs, whereby the problem of allowance (allocation) of the frequencies at the level of the network was transformed into coloring problem of nodes in the graph. Graph…
Vizing's celebrated theorem asserts that any graph of maximum degree $\Delta$ admits an edge coloring using at most $\Delta+1$ colors. In contrast, Bar-Noy, Naor and Motwani showed over a quarter century that the trivial greedy algorithm,…
Nearly three decades ago, Bar-Noy, Motwani and Naor showed that no online edge-coloring algorithm can edge color a graph optimally. Indeed, their work, titled "the greedy algorithm is optimal for on-line edge coloring", shows that the…
We propose and investigate a unifying class of sparse random graph models, based on a hidden coloring of edge-vertex incidences, extending an existing approach, Random graphs with a given degree distribution, in a way that admits a…
The slow-coloring game is played by Lister and Painter on a graph $G$. On each round, Lister marks a nonempty subset $M$ of the uncolored vertices, scoring $|M|$ points. Painter then gives a color to a subset of $M$ that is independent in…
Given a dynamic graph subject to edge insertions and deletions, we show how to update an implicit representation of a proper vertex colouring, such that colours of vertices are computable upon query time. We give a deterministic algorithm…