Related papers: Orthogonal Range Searching on the RAM, Revisited
We present a new data structure for the c-approximate near neighbor problem (ANN) in the Euclidean space. For n points in R^d, our algorithm achieves O(n^{\rho} + d log n) query time and O(n^{1 + \rho} + d log n) space, where \rho <=…
We study the problem of finding maximum-area rectangles contained in a polygon in the plane. There has been a fair amount of work for this problem when the rectangles have to be axis-aligned or when the polygon is convex. We consider this…
Text indexing, the problem in which one desires to preprocess a (usually large) text for future (shorter) queries, has been researched ever since the suffix tree was invented in the early 70's. With textual data continuing to increase and…
Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…
A classic data structure problem is to preprocess a string T of length $n$ so that, given a query $q$, we can quickly find all substrings of T with Hamming distance at most $k$ from the query string. Variants of this problem have seen…
We consider succinct data structures for representing a set of $n$ horizontal line segments in the plane given in rank space to support \emph{segment access}, \emph{segment selection}, and \emph{segment rank} queries. A segment access query…
Reduced order models (ROMs) are widely used in scientific computing to tackle high-dimensional systems. However, traditional ROM methods may only partially capture the intrinsic geometric characteristics of the data. These characteristics…
Terrain Guarding Problem(TGP), which is known to be NP-complete, asks to find a smallest set of guard locations on a terrain $T$ such that every point on $T$ is visible by a guard. Here, we study this problem on 1.5D orthogonal terrains…
We consider the $(1+\epsilon)$-approximate nearest neighbor search problem: given a set $X$ of $n$ points in a $d$-dimensional space, build a data structure that, given any query point $y$, finds a point $x \in X$ whose distance to $y$ is…
Let $\mathcal{P}$ be the surface of a convex polyhedron with $n$ vertices. We consider the two-point shortest path query problem for $\mathcal{P}$: Constructing a data structure so that given any two query points $s$ and $t$ on…
We introduce space-efficient plane-sweep algorithms for basic planar geometric problems. It is assumed that the input is in a read-only array of $n$ items and that the available workspace is $\Theta(s)$ bits, where $\lg n \leq s \leq n…
In this paper, we propose new techniques for solving geometric optimization problems involving interpoint distances of a point set in the plane. Given a set $P$ of $n$ points in the plane and an integer $1 \leq k \leq \binom{n}{2}$, the…
The retrieval problem is the problem of associating data with keys in a set. Formally, the data structure must store a function f: U ->{0,1}^r that has specified values on the elements of a given set S, a subset of U, |S|=n, but may have…
We study a variant of a polygon partition problem, introduced by Chung, Iwama, Liao, and Ahn [ISAAC'25]. Given orthogonal unit vectors $\mathbf{u},\mathbf{v}\in \mathbb{R}^2$ and a polygon $P$ with $n$ vertices, we partition $P$ into…
This paper studies an optimization problem on the sum of traces of matrix quadratic forms in $m$ semi-orthogonal matrices, which can be considered as a generalization of the synchronization of rotations. While the problem is nonconvex, the…
We present linear-space data structures for several frequency queries on trees, namely: path mode, path least frequent element, and path $\alpha$-minority queries. We present the first linear-space data structures, requiring $O(n…
We relate the problem of best low-rank approximation in the spectral norm for a matrix $A$ to Kolmogorov $n$-widths and corresponding optimal spaces. We characterize all the optimal spaces for the image of the Euclidean unit ball under $A$…
This work focuses on the definition and study of the n-dimensional k-vector, an algorithm devised to perform orthogonal range searching in static databases with multiple dimensions. The methodology first finds the order in which to search…
In this work, we study the relative hardness of fundamental problems with state-of-the-art word RAM algorithms that take $O(n\sqrt{\log n})$ time for instances described in $\Theta(n)$ machine words ($\Theta(n\log n)$ bits). This complexity…
We present an algorithm to explore an orthogonal polygon using a team of $p$ robots. This algorithm combines ideas from information-theoretic exploration algorithms and computational geometry based exploration algorithms. We show that the…