Related papers: Path coalitional games
Representation languages for coalitional games are a key research area in algorithmic game theory. There is an inherent tradeoff between how general a language is, allowing it to capture more elaborate games, and how hard it is…
The cost-sharing connection game is a variant of routing games on a network. In this model, given a directed graph with edge costs and edge capacities, each agent wants to construct a path from a source to a sink with low cost. The users…
In this paper we introduce polytopal stochastic games, an extension of two-player, zero-sum, turn-based stochastic games, in which we may have uncertainty over the transition probabilities. In these games the uncertainty over the…
We study network games in which players choose both the partners with whom they associate and an action level (e.g., effort) that creates spillovers for those partners. We introduce a framework and two solution concepts, extending standard…
In the framework of transferable utility coalitional games, a scoring (characteristic) function determines the value of any subset/coalition of agents. Agents decide on both which coalitions to form and the allocations of the values of the…
This paper introduces the class of cooperative games with generalized coalition configuration. This new class of games corresponds to cooperative games with coalition configuration and restricted cooperation. A coalition configuration is a…
Fractional hedonic games are coalition formation games where a player's utility is determined by the average value they assign to the members of their coalition. These games are a variation of graph hedonic games, which are a class of…
Coordinating the movement of multiple autonomous agents over a shared network is a fundamental challenge in algorithmic robotics, intelligent transportation, and distributed systems. The dominant approach, Multi-Agent Path Finding, relies…
In this paper we present an algorithmic framework for solving a class of combinatorial optimization problems on graphs with bounded pathwidth. The problems are NP-hard in general, but solvable in linear time on this type of graphs. The…
The computation of short paths in graphs with arc lengths is a pillar of graph algorithmics and network science. In a more diverse world, however, not every short path is equally valuable. For the setting where each vertex is assigned to a…
Inspired by distributed resource allocation problems in dynamic topology networks, we initiate the study of distributed consensus with finite messaging passing. We first find a sufficient condition on the network graph for which no…
Path cover is a well-known intractable problem that finds a minimum number of vertex disjoint paths in a given graph to cover all the vertices. We show that a variant, where the objective function is not the number of paths but the number…
Hedonic games are a prominent model of coalition formation, in which each agent's utility only depends on the coalition she resides. The subclass of hedonic games that models the formation of general partnerships, where output is shared…
In many situations when people are assigned to coalitions, the utility of each person depends on the friends in her coalition. Additionally, in many situations, the size of each coalition should be bounded. This paper studies such coalition…
Strategic interactions can be represented more concisely, and analyzed and solved more efficiently, if we are aware of the symmetries within the multiagent system. Symmetries also have conceptual implications, for example for equilibrium…
Very recently a new algorithm to the nonnegative single-source shortest path problem on road networks has been discovered. It is very cache-efficient, but only on static road networks. We show how to augment it to the time-dependent…
The search is based on the preliminary transformation of matrices or adjacency lists traditionally used in the study of graphs into projections cleared of redundant information (refined) followed by the selection of the desired shortest…
While discounted payoff games and classic games that reduce to them, like parity and mean-payoff games, are symmetric, their solutions are not. We have taken a fresh view on the properties that optimal solutions need to have, and devised a…
The paper defines a non-cooperative simultaneous finite game to study coalition structure formation with intra and inter-coalition externalities. The novelty of the game is that the game definition embeds a \textit{coalition structure…
We study network connection games where the nodes of a network perform edge swaps in order to improve their communication costs. For the model proposed by Alon et al. (2010), in which the selfish cost of a node is the sum of all shortest…