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The Fr\'echet distance is a well-studied and very popular measure of similarity of two curves. The best known algorithms have quadratic time complexity, which has recently been shown to be optimal assuming the Strong Exponential Time…

Computational Geometry · Computer Science 2014-08-07 Karl Bringmann , Marvin Künnemann

The Fr\'{e}chet distance is a well studied and commonly used measure to capture the similarity of polygonal curves. Unfortunately, it exhibits a high sensitivity to the presence of outliers. Since the presence of outliers is a frequently…

Computational Geometry · Computer Science 2013-04-24 Jean-Lou De Carufel , Amin Gheibi , Anil Maheshwari , Jörg-Rüdiger Sack , Christian Scheffer

This survey gives a brief overview of theoretically and practically relevant algorithms to compute geodesic paths and distances on three-dimensional surfaces. The survey focuses on polyhedral three-dimensional surfaces.

Computational Geometry · Computer Science 2012-10-23 Anil Maheshwari , Stefanie Wuhrer

A set of piecewise linear functions, called polylines, $P_1,\ldots,P_L$ each with at most $n$ vertices can be simplified into a polyline $M$ with $k$ vertices, such that the Fr\'echet distances $\epsilon_1,\ldots,\epsilon_L$ to each of…

Computational Geometry · Computer Science 2021-08-30 Sepideh Aghamolaei , Mohammad Ghodsi

The Hausdorff distance is a relatively new measure of similarity of graphs. The notion of the Hausdorff distance considers a special kind of a common subgraph of the compared graphs and depends on the structural properties outside of the…

Combinatorics · Mathematics 2023-06-22 Aleksander Kelenc

We study approximating the continuous Fr\'echet distance of two curves with complexity $n$ and $m$, under the assumption that only one of the two curves is $c$-packed. Driemel, Har{-}Peled and Wenk DCG'12 studied Fr\'echet distance…

Computational Geometry · Computer Science 2025-12-23 Jacobus Conradi , Ivor van der Hoog , Thijs van der Horst , Tim Ophelders

In the first part of this thesis, we consider an instance of Frechet distance problem in which the speed of traversal along each segment of the curves is restricted to be within a specfied range. This setting is more realistic than the…

Computational Geometry · Computer Science 2013-07-26 Kaveh Shahbaz

The Frechet distance is often used to measure distances between paths, with applications in areas ranging from map matching to GPS trajectory analysis to handwriting recognition. More recently, the Frechet distance has been generalized to a…

Computational Geometry · Computer Science 2023-08-03 Erin Chambers , Brittany Fasy , Benjamin Holmgren , Sushovan Majhi , Carola Wenk

For most optimisation methods an essential assumption is the vector space structure of the feasible set. This condition is not fulfilled if we consider optimisation problems over the sphere. We present an algorithm for solving a special…

Computation · Statistics 2018-02-27 Gabriele Eichfelder , Thomas Hotz , Johannes Wieditz

This paper is a companion paper to [Lipman and Daubechies 2011]. We provide numerical procedures and algorithms for computing the alignment of and distance between two disk type surfaces. We provide a convergence analysis of the discrete…

Numerical Analysis · Mathematics 2014-02-18 Yaron Lipman , Jesus Puente , Ingrid Daubechies

We study the $k$-median clustering problem for high-dimensional polygonal curves with finite but unbounded number of vertices. We tackle the computational issue that arises from the high number of dimensions by defining a…

Machine Learning · Computer Science 2020-08-25 Stefan Meintrup , Alexander Munteanu , Dennis Rohde

It is known that the flip distance between two triangulations of a convex polygon is related to the minimum number of tetrahedra in the triangulation of some polyhedron. It is interesting to know whether these two numbers are the same. In…

Geometric Topology · Mathematics 2022-05-25 Zili Wang

We consider the distance function from an arbitrary point $p$ on a flat surface, and determine the set $F_{p}$ of all \emph{farthest points} (i.e., points at maximal distance) from $p$.

Metric Geometry · Mathematics 2018-09-19 Joël Rouyer , Costin Vîlcu

In many robotics applications, it is necessary to compute not only the distance between the robot and the environment, but also its derivative - for example, when using control barrier functions. However, since the traditional Euclidean…

Given a curve f and a surface S, how hard is it to find a simple curve f' in S that is the most similar to f? We introduce and study this simple curve embedding problem for piecewise linear curves and surfaces in R^2 and R^3, under…

Computational Geometry · Computer Science 2013-03-05 Jessica Sherette , Carola Wenk

We study the problem of constructing a data structure that can store a two-dimensional polygonal curve $P$, such that for any query segment $\overline{ab}$ one can efficiently compute the Fr\'{e}chet distance between $P$ and…

Computational Geometry · Computer Science 2022-03-04 Maike Buchin , Ivor van der Hoog , Tim Ophelders , Lena Schlipf , Rodrigo I. Silveira , Frank Staals

This report presents a new, algorithmic approach to the distributions of the distance between two points distributed uniformly at random in various polygons, based on the extended Kinematic Measure (KM) from integral geometry. We first…

Computational Geometry · Computer Science 2016-02-11 Fei Tong , Jianping Pan

We provide a linear time algorithm to determine the flip distance between two plane spanning paths on a point set in convex position. At the same time, we show that the happy edge property does not hold in this setting. This has to be seen…

Computational Geometry · Computer Science 2026-02-11 Oswin Aichholzer , Joseph Dorfer

Rotation distance between rooted binary trees measures the number of simple operations it takes to transform one tree into another. There are no known polynomial-time algorithms for computing rotation distance. We give an efficient,…

Data Structures and Algorithms · Computer Science 2018-03-19 Sean Cleary , Katherine St. John

Finding nearly accurate distance between two or more nearly intersecting three-dimensional (3D) objects is vital especially for collision determination such as in virtual surgeon simulation and real-time car crash simulation. Instead of…

Graphics · Computer Science 2014-10-20 Hamzah Asyrani Sulaiman , Abdullah Bade , Mohd Harun Abdullah
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