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Cooperative games are an important class of problems in game theory, where the goal is to distribute a value among a set of players who are allowed to cooperate by forming coalitions. An outcome of the game is given by an allocation vector…

Computer Science and Game Theory · Computer Science 2019-06-07 Zhuan Khye Koh , Laura Sanità

Recently, strategic games inspired by Schelling's influential model of residential segregation have been studied in the TCS and AI literature. In these games, agents of k different types occupy the nodes of a network topology aiming to…

Computer Science and Game Theory · Computer Science 2024-03-15 Lata Narayanan , Yasaman Sabbagh , Alexandros A. Voudouris

Evolutionary game theory is a common framework to study the evolution of cooperation, where it is usually assumed that the same game is played in all interactions. Here, we investigate a model where the game that is played by two…

Physics and Society · Physics 2015-10-21 Marco A. Amaral , Jafferson K. L. da Silva , Lucas Wardil

The Deferred Acceptance (DA) algorithm is an elegant procedure for finding a stable matching in two-sided matching markets. It ensures that no pair of agents prefers each other to their matched partners. In this work, we initiate the study…

Computer Science and Game Theory · Computer Science 2025-06-03 Hadi Hosseini , Grzegorz Lisowski , Shraddha Pathak

In this paper we will discuss scoring play games. We will give the basic definitions for scoring play games, and show that they form a well defined set, with clear and distinct outcome classes under these definitions. We will also show that…

Combinatorics · Mathematics 2012-11-08 Fraser Stewart

We study hedonic games with dichotomous preferences. Hedonic games are cooperative games in which players desire to form coalitions, but only care about the makeup of the coalitions of which they are members; they are indifferent about the…

Computer Science and Game Theory · Computer Science 2015-09-24 Haris Aziz , Paul Harrenstein , Jérôme Lang , Michael Wooldridge

We state and prove Kuhn's equivalence theorem for a new representation of games, the intrinsic form. First, we introduce games in intrinsic form where information is represented by $\sigma$-fields over a product set. For this purpose, we…

Optimization and Control · Mathematics 2020-06-29 Benjamin Heymann , Michel de Lara , Jean-Philippe Chancelier

Several notions of game enjoy a Nash-like notion of equilibrium without guarantee of existence. There are different ways of weakening a definition of Nash-like equilibrium in order to guarantee the existence of a weakened equilibrium.…

Computer Science and Game Theory · Computer Science 2007-12-11 Stéphane Le Roux

We study the computational complexity of finding stable outcomes in hedonic games, which are a class of coalition formation games. We restrict our attention to symmetric additively-separable hedonic games, which are a nontrivial subclass of…

Computer Science and Game Theory · Computer Science 2015-09-18 Martin Gairing , Rahul Savani

The problem of computing a common point that lies in the intersection of a finite number of closed convex sets, each known to one agent in a network, is studied. This issue, known as the distributed convex feasibility problem or the…

Multiagent Systems · Computer Science 2020-08-11 Dimitris Ampeliotis , Kostas Berberidis

We study discrete preference games in heterogeneous social networks. These games model the interplay between a player's private belief and his/her publicly stated opinion (which could be different from the player's belief) as a strategic…

Computer Science and Game Theory · Computer Science 2016-03-10 Vincenzo Auletta , Ioannis Caragiannis , Diodato Ferraioli , Clemente Galdi , Giuseppe Persiano

Weak bisimulations are typically used in process algebras where silent steps are used to abstract from internal behaviours. They facilitate relating implementations to specifications. When an implementation fails to conform to its…

Logic in Computer Science · Computer Science 2023-06-22 David De Frutos Escrig , Jeroen J. A. Keiren , Tim A. C. Willemse

We propose a novel model to explain the mechanisms underlying dominance hierarchical structures. Guided by a predetermined social convention, agents with limited cognitive abilities optimize their strategies in a Hawk-Dove game. We find…

Populations and Evolution · Quantitative Biology 2022-06-22 Hanyuan Huang , Jiabin Wu

\emph{Ex ante} correlation is becoming the mainstream approach for \emph{sequential adversarial team games}, where a team of players faces another team in a zero-sum game. It is known that team members' asymmetric information makes both…

Computer Science and Game Theory · Computer Science 2022-06-22 Luca Carminati , Federico Cacciamani , Marco Ciccone , Nicola Gatti

In this paper, we consider combinatorial game rulesets based on data structures normally covered in an undergraduate Computer Science Data Structures course: arrays, stacks, queues, priority queues, sets, linked lists, and binary trees. We…

Data Structures and Algorithms · Computer Science 2016-05-23 Mara Bovee , Kyle Burke , Craig Tennenhouse

We study stochastic evolution of optional games on simple graphs. There are two strategies, A and B, whose interaction is described by a general payoff matrix. In addition there are one or several possibilities to opt out from the game by…

Populations and Evolution · Quantitative Biology 2014-05-19 Hyeong-Chai Jeong , Seung-Yoon Oh , Benjamin Allen , Martin A. Nowak

This paper contributes to the program of numerical characterisation and classification of simple games outlined in the classical monograph of von Neumann and Morgenstern (1944). One of the most fundamental questions of this program is what…

Combinatorics · Mathematics 2009-12-31 T. Gvozdeva , A. Slinko

This paper relaxes the common prior assumption in the public and private information game of Morris and Shin (2000, 2004). For the generalized game, where the agent's prior expectations are heterogenous, it derives a sharp condition for the…

Trading and Market Microstructure · Quantitative Finance 2013-12-31 Wolfgang Kuhle

Combinatorial Game Theory is a branch of mathematics and theoretical computer science that studies sequential 2-player games with perfect information. Normal play is the convention where a player who cannot move loses. Here, we generalize…

Computer Science and Game Theory · Computer Science 2023-10-31 Prem Kant , Urban Larsson , Ravi K. Rai , Akshay V. Upasany

We deal with coalitional games possessing strictly positive values. Individually rational allocations of such a game has clear fractional interpretations. Many concepts, including the long-existing core and other stability notions more…

Theoretical Economics · Economics 2023-04-24 Jian Yang