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Parliaments dominated by two political blocs often face legislative inefficiencies as polarization increases. A central institutional question concerns how majority and supermajority rules interact with parliamentary composition to balance…

Physics and Society · Physics 2026-03-31 Gerardo Millar-Sáez , Ignacio Ormazábal , Hernán F. Astudillo

In this paper we discuss the problems of modern representative democracy and we look at the selection of legislators by lot as a way to tame some of the drawbacks of that system. It is recalled at the beginning that resorting to sortition…

Physics and Society · Physics 2019-02-26 Maurizio Caserta , Alessandro Pluchino , Andrea Rapisarda , Salvatore Spagano

We design two mechanisms that ensure that the majority preferred option wins in all equilibria. The first one is a simultaneous game where agents choose other agents to cooperate with on top of the vote for an alternative, thus overcoming…

Theoretical Economics · Economics 2023-10-12 Kirneva Margarita , Núñez Matías

In this paper we focus on the beneficial role of random strategies in social sciences by means of simple mathematical and computational models. We briefly review recent results obtained by two of us in previous contributions for the case of…

Physics and Society · Physics 2014-05-22 Alessio Emanuele Biondo , Alessandro Pluchino , Andrea Rapisarda

Strategic manipulation of elections is typically studied in the context of promoting individual candidates. In parliamentary elections, however, the focus shifts: voters may care more about the overall governing coalition than the…

Computer Science and Game Theory · Computer Science 2026-01-13 Hodaya Barr , Eden Hartman , Yonatan Aumann , Sarit Kraus

In parliamentary elections, parties compete for a limited, typically fixed number of seats. Most parliaments are assembled using apportionment methods that distribute the seats based on the parties' vote counts. Common apportionment methods…

We study a version of the minority game in which one agent is allowed to join the game in a random fashion. It is shown that in the crowded regime, i.e., for small values of the memory size $m$ of the agents in the population, the agent…

Statistical Mechanics · Physics 2009-11-10 K. F. Yip , T. S. Lo , P. M. Hui , N. F. Johnson

We study the problem of selecting a member of a set of agents based on impartial nominations by agents from that set. The problem was studied previously by Alon et al. and Holzman and Moulin and has important applications in situations…

Computer Science and Game Theory · Computer Science 2013-11-01 Felix Fischer , Max Klimm

Liquid democracy is the principle of making collective decisions by letting agents transitively delegate their votes. Despite its significant appeal, it has become apparent that a weakness of liquid democracy is that a small subset of…

Computer Science and Game Theory · Computer Science 2019-11-20 Paul Gölz , Anson Kahng , Simon Mackenzie , Ariel D. Procaccia

Agents vote to choose a fair mixture of public outcomes; each agent likes or dislikes each outcome. We discuss three outstanding voting rules. The Conditional Utilitarian rule, a variant of the random dictator, is Strategyproof and…

Computer Science and Game Theory · Computer Science 2017-12-08 Haris Aziz , Anna Bogomolnaia , Herve Moulin

The quality of governance of institutions, corporations and countries depends on the ability of efficient decision making within the respective boards or cabinets. Opinion formation processes within groups are size dependent. It is often…

Physics and Society · Physics 2015-05-13 Peter Klimek , Rudolf Hanel , Stefan Thurner

We present an alternative voting system that aims at bridging the gap between proportional representative systems and majoritarian, single winner election systems. The system lets people vote for multiple parties, but then assigns each…

Computer Science and Game Theory · Computer Science 2016-12-01 Pietro Speroni di Fenizio , Daniele A. Gewurz

Citizen-focused democratic processes where participants deliberate on alternatives and then vote to make the final decision are increasingly popular today. While the computational social choice literature has extensively investigated voting…

Multiagent Systems · Computer Science 2023-05-17 Kanav Mehra , Nanda Kishore Sreenivas , Kate Larson

We survey the design of elections that are resilient to attempted interference by third parties. For example, suppose votes have been cast in an election between two candidates, and then each vote is randomly changed with a small…

Probability · Mathematics 2021-07-13 Steven Heilman

Can artificial agents benefit from human conventions? Human societies manage to successfully self-organize and resolve the tragedy of the commons in common-pool resources, in spite of the bleak prediction of non-cooperative game theory. On…

Multiagent Systems · Computer Science 2022-03-29 Panayiotis Danassis , Zeki Doruk Erden , Boi Faltings

We propose a dynamic allocation procedure that increases power and efficiency when measuring an average treatment effect in sequential randomized trials. Subjects arrive iteratively and are either randomized or paired via a matching…

Methodology · Statistics 2013-05-23 Adam Kapelner , Abba Krieger

Peer reviews, evaluations, and selections are a fundamental aspect of modern science. Funding bodies the world over employ experts to review and select the best proposals from those submitted for funding. The problem of peer selection,…

Computer Science and Game Theory · Computer Science 2019-05-01 Haris Aziz , Omer Lev , Nicholas Mattei , Jeffrey S. Rosenschein , Toby Walsh

Our goal is to solve both problems of adverse selection and moral hazard for multi-agent projects. In our model, each selected agent can work according to his private "capability tree". This means a process involving hidden actions, hidden…

Other Computer Science · Computer Science 2018-01-11 Endre Csóka

In many proportional parliamentary elections, electoral thresholds (typically 3-5%) are used to promote stability and governability by preventing the election of parties with very small representation. However, these thresholds often result…

Computer Science and Game Theory · Computer Science 2025-03-24 Théo Delemazure , Rupert Freeman , Jérôme Lang , Jean-François Laslier , Dominik Peters

Apportionment is the act of distributing the seats of a legislature among political parties (or states) in proportion to their vote shares (or populations). A famous impossibility by Balinski and Young (2001) shows that no apportionment…

Computer Science and Game Theory · Computer Science 2024-05-07 José Correa , Paul Gölz , Ulrike Schmidt-Kraepelin , Jamie Tucker-Foltz , Victor Verdugo
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