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General skinning techniques aim to deform the surface of an articulated model following the pose change of a skeleton. Their rapidity makes them ideal tools for real-time animation purposes. However, popular skinning algorithms are simple,…

Computational Geometry · Computer Science 2021-06-08 Tong Fu , Raphaëlle Chaine , Julie Digne

We combine ideas from shock graph theory with more recent appearance-based methods for medial axis extraction from complex natural scenes, improving upon the present best unsupervised method, in terms of efficiency and performance. We make…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Charles-Olivier Dufresne Camaro , Morteza Rezanejad , Stavros Tsogkas , Kaleem Siddiqi , Sven Dickinson

This paper presents an automated method for 3D character skeleton extraction that can be applied for generic 3D shapes. Our work is motivated by the skeleton-based prior work on automatic rigging focused on skeleton extraction and can…

Graphics · Computer Science 2017-05-17 Yong Khoo , Sang Chung

Skeletonization is a popular shape analysis technique that models an object's interior as opposed to just its boundary. Fitting template-based skeletal models is a time-consuming process requiring much manual parameter tuning. Recently,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-10 Nicolás Gaggion , Enzo Ferrante , Beatriz Paniagua , Jared Vicory

The goal of human stylization is to transfer full-body human photos to a style specified by a single art character reference image. Although previous work has succeeded in example-based stylization of faces and generic scenes, full-body…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Aiyu Cui , Svetlana Lazebnik

This work explores the visual capabilities and limitations of foundation models by introducing a novel adversarial attack method utilizing skeletonization to reduce the search space effectively. Our approach specifically targets images…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Masatomo Yoshida , Haruto Namura , Nicola Adami , Masahiro Okuda

It is at times important to detect human presence automatically in secure environments. This needs a shape recognition algorithm that is robust, fast and has low error rates. The algorithm needs to process camera images quickly to detect…

Computer Vision and Pattern Recognition · Computer Science 2015-06-30 Dhriti Sengupta , Merina Kundu , Jayati Ghosh Dastidar

Recent advances in the joint processing of images have certainly shown its advantages over individual processing. Different from the existing works geared towards co-segmentation or co-localization, in this paper, we explore a new joint…

Computer Vision and Pattern Recognition · Computer Science 2020-04-14 Koteswar Rao Jerripothula , Jianfei Cai , Jiangbo Lu , Junsong Yuan

The object recognition is a complex problem in the image processing. Mathematical morphology is Shape oriented operations, that simplify image data, preserving their essential shape characteristics and eliminating irrelevancies. This paper…

Computer Vision and Pattern Recognition · Computer Science 2015-07-28 R. P. Prakash , Keerthana S. Prakash , V. P. Binu

In this paper, we present a solution for arbitrary 3D character deformation by investigating rotation angle of decomposition and preserving the mesh topology structure. In computer graphics, skeleton extraction and skeleton-driven animation…

Computer Vision and Pattern Recognition · Computer Science 2016-08-18 Hugo Martin , Raphael Fernandez , Yong Khoo

This paper presents an image classification based approach for skeleton-based video action recognition problem. Firstly, A dataset independent translation-scale invariant image mapping method is proposed, which transformes the skeleton…

Computer Vision and Pattern Recognition · Computer Science 2017-06-14 Bo Li , Mingyi He , Xuelian Cheng , Yucheng Chen , Yuchao Dai

In this work, we show that exploiting additional variables in a mixed finite element formulation of deformation leads to an efficient physics-based character skinning algorithm. Taking as input, a user-defined rig, we show how to…

We present the first method that automatically transfers poses between stylized 3D characters without skeletal rigging. In contrast to previous attempts to learn pose transformations on fixed or topology-equivalent skeleton templates, our…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Zhouyingcheng Liao , Jimei Yang , Jun Saito , Gerard Pons-Moll , Yang Zhou

Despite the growing accessibility of skeletal motion data, integrating it for animating character meshes remains challenging due to diverse configurations of both skeletons and meshes. Specifically, the body scale and bone lengths of the…

Graphics · Computer Science 2025-03-19 Seokhyeon Hong , Soojin Choi , Chaelin Kim , Sihun Cha , Junyong Noh

Skeletonization extracts thin representations from images that compactly encode their geometry and topology. These representations have become an important topological prior for preserving connectivity in curvilinear structures, aiding…

Image and Video Processing · Electrical Eng. & Systems 2025-03-11 Luis D. Reyes Vargas , Martin J. Menten , Johannes C. Paetzold , Nassir Navab , Mohammad Farid Azampour

Identification of minimum number of local regions of a handwritten character image, containing well-defined discriminating features which are sufficient for a minimal but complete description of the character is a challenging task. A new…

Computer Vision and Pattern Recognition · Computer Science 2016-05-03 Ritesh Sarkhel , Amit K Saha , Nibaran Das

Constructing high-quality character image datasets is challenging because real-world images are often affected by image degradation. There are limitations when applying current image restoration methods to such real-world character images,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Daqian Shi , Xiaolei Diao , Hao Tang , Xiaomin Li , Hao Xing , Hao Xu

We propose a new algorithm for curve skeleton computation which differs from previous algorithms by being based on the notion of local separators. The main benefits of this approach are that it is able to capture relatively fine details and…

Computational Geometry · Computer Science 2020-09-11 Andreas Bærentzen , Eva Rotenberg

Image stitching for two images without a global transformation between them is notoriously difficult. In this paper, noticing the importance of planar structure under perspective geometry, we propose a new image stitching method which…

Computer Vision and Pattern Recognition · Computer Science 2021-07-07 Aocheng Li , Jie Guo , Yanwen Guo

Skull-stripping separates the skull region of the head from the soft brain tissues. In many cases of brain image analysis, this is an essential preprocessing step in order to improve the final result. This is true for both registration and…

Computer Vision and Pattern Recognition · Computer Science 2012-04-03 Stefan Bauer , Lutz-P. Nolte , Mauricio Reyes