Related papers: Pegging Numbers For Various Tree Graphs
For any configuration of pebbles on the nodes of a graph, a pebbling move replaces two pebbles on one node by one pebble on an adjacent node. A cover pebbling is a move sequence ending with no empty nodes. The number of pebbles needed for a…
We consider the problem of determining the minimum number of moves needed to solve a certain one-dimensional peg puzzle. Let N be a positive integer. The puzzle apparatus consists of a block with a single row of 2N+1 equally spaced holes…
Let $G=(V,E)$ be a simple graph. A function $\phi:V\rightarrow \mathbb{N}\cup \{0\}$ is called a configuration of pebbles on the vertices of $G$ and the quantity $\sum_{u\in V}\phi(u)$ is called the size of $\phi$ which is just the total…
A forcing set for a perfect matching of a graph is defined as a subset of the edges of that perfect matching such that there exists a unique perfect matching containing it. A complete forcing set for a graph is a subset of its edges, such…
The bondage number of a graph is the smallest number of its edges whose removal results in a graph having a larger domination number. We provide constant upper bounds for the bondage number of graphs on topological surfaces, improve upper…
Peg solitaire is a game generalized to connected graphs by Beeler and Hoilman. In the game pegs are placed on all but one vertex. If $xyz$ form a 3-vertex path and $x$ and $y$ each have a peg but $z$ does not, then we can remove the pegs at…
Graph pebbling is a game played on graphs with pebbles on their vertices. A pebbling move removes two pebbles from one vertex and places one pebble on an adjacent vertex. The pebbling number $\pi(G)$ is the smallest $t$ so that from any…
Inspired by artistic practices such as beadwork and himmeli, we study the problem of threading a single string through a set of tubes, so that pulling the string forms a desired graph. More precisely, given a connected graph (where edges…
We give an upper bound on the number of perfect matchings in an undirected simple graph $G$ with an even number of vertices, in terms of the degrees of all the vertices in $G$. This bound is sharp if $G$ is a union of complete bipartite…
Suppose that pebbles are distributed on the vertices of a graph G. A pebbling step along an edge uv removes two pebbles from u and places one pebble on v. We introduce two new graph parameters: stack(G): the least integer t such that every…
The burning number is a recently introduced graph parameter indicating the spreading speed of content in a graph through its edges. While the conjectured upper bound on the necessary numbers of time steps until all vertices are reached is…
In graph theory, a tree is one of the more popular families of graphs with a wide range of applications in computer science as well as many other related fields. While there are several distance measures over the set of all trees, we…
A pebbling step on a graph consists of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. A graph is said to be cover pebbled if every vertex has a pebble on it after a series of pebbling steps. The cover…
There are many methods to find a maximum (or maximal) clique in large networks. Due to the nature of combinatorics, computation becomes exponentially expensive as the number of vertices in a graph increases. Thus, there is a need for…
Let $G$ be a graph with nonnegative integer weights. A {\it unit acquisition move} transfers one unit of weight from a vertex to a neighbor that has at least as much weight. The {\it unit acquisition number} of a graph $G$, denoted…
The \emph{distance-number} of a graph $G$ is the minimum number of distinct edge-lengths over all straight-line drawings of $G$ in the plane. This definition generalises many well-known concepts in combinatorial geometry. We consider the…
While the notion of arboricity of a graph is well-known in graph theory, very few results are dedicated to the minimal number of trees covering the edges of a graph, called the tree number of a graph.
Pebbling is a game played on a graph. The single player is given a graph and a configuration of pebbles and may make pebbling moves by removing 2 pebbles from one vertex and placing one at an adjacent vertex to eventually have one pebble…
A vertex of degree one in a tree is called an end vertex and a vertex of degree at least three is called a branch vertex. For a graph $G$, let $\sigma_2$ be the minimum degree sum of two nonadjacent vertices in $G$. We consider tree…
Untangling is a process in which some vertices of a planar graph are moved to obtain a straight-line plane drawing. The aim is to move as few vertices as possible. We present an algorithm that untangles the cycle graph C_n while keeping at…