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In this paper, we consider a general distributed system with multiple agents who select and then implement actions in the system. The system has an operator with a centralized objective. The agents, on the other hand, are selfinterested and…

Computer Science and Game Theory · Computer Science 2020-01-15 Donya Ghavidel , Pratyush Chakraborty , Enrique Baeyens , Vijay Gupta , Pramod P. Khargonekar

Heterogeneous networks comprise agents with varying capabilities in terms of computation, storage, and communication. In such settings, it is crucial to factor in the operating characteristics in allowing agents to choose appropriate…

Optimization and Control · Mathematics 2022-09-07 Yichuan Li , Petros Voulgaris , Nikolaos M. Freris

Peer prediction refers to a collection of mechanisms for eliciting information from human agents when direct verification of the obtained information is unavailable. They are designed to have a game-theoretic equilibrium where everyone…

Computer Science and Game Theory · Computer Science 2022-10-28 Shi Feng , Fang-Yi Yu , Yiling Chen

We study how to optimally design selection mechanisms, accounting for agents' investment incentives. A principal wishes to allocate a resource of homogeneous quality to a heterogeneous population of agents. The principal commits to a…

Theoretical Economics · Economics 2025-11-11 Victor Augias , Eduardo Perez-Richet

Ranking models are typically designed to provide rankings that optimize some measure of immediate utility to the users. As a result, they have been unable to anticipate an increasing number of undesirable long-term consequences of their…

Machine Learning · Computer Science 2019-05-15 Behzad Tabibian , Vicenç Gómez , Abir De , Bernhard Schölkopf , Manuel Gomez Rodriguez

We introduce an agent-based model of delegation relationships between a principal and an agent, which is based on the standard-hidden action model introduced by Holmstr\"om and, by doing so, provide a model which can be used to further…

Multiagent Systems · Computer Science 2020-09-29 Patrick Reinwald , Stephan Leitner , Friederike Wall

Based on decision trees, many fields have arguably made tremendous progress in recent years. In simple words, decision trees use the strategy of "divide-and-conquer" to divide the complex problem on the dependency between input features and…

Machine Learning · Computer Science 2021-01-22 Jinxiong Zhang

In many settings, an effective way of evaluating objects of interest is to collect evaluations from dispersed individuals and to aggregate these evaluations together. Some examples are categorizing online content and evaluating student…

Computer Science and Game Theory · Computer Science 2016-06-23 Alice Gao , James R. Wright , Kevin Leyton-Brown

Judicial promotions shape the composition of higher courts, yet their determinants remain poorly understood. This paper examines promotion from U.S. District Courts to Courts of Appeals using a discrete-time hazard framework that models…

Social and Information Networks · Computer Science 2026-04-16 Ilya Davidson , Sandro Claudio Lera , Robert Mahari

Agents often have individual goals which depend on a group's actions. If agents trust a forecast of collective action and adapt strategically, such prediction can influence outcomes non-trivially, resulting in a form of performative…

Machine Learning · Computer Science 2025-02-18 António Góis , Mehrnaz Mofakhami , Fernando P. Santos , Gauthier Gidel , Simon Lacoste-Julien

We study the design of optimal incentives in sequential processes. To do so, we consider a basic and fundamental model in which an agent initiates a value-creating sequential process through costly investment with random success. If…

Theoretical Economics · Economics 2023-11-22 Jens Gudmundsson , Jens Leth Hougaard , Juan D. Moreno-Ternero , Lars Peter Østerdal

Simulating trajectories of virtual crowds is a commonly encountered task in Computer Graphics. Several recent works have applied Reinforcement Learning methods to animate virtual agents, however they often make different design choices when…

Machine Learning · Computer Science 2022-09-21 Ariel Kwiatkowski , Vicky Kalogeiton , Julien Pettré , Marie-Paule Cani

In this work, we are interested in finding the most efficient use of a budget to promote an opinion by paying agents within a group to supplant their true opinions. We model opinions as continuous scalars ranging from 0 to 1 with 1 (0)…

Computer Science and Game Theory · Computer Science 2016-08-31 Alonso Silva

This paper shows that group composition shapes the effectiveness of labor market training programs for jobseekers. Using rich administrative data from Germany and a novel measure of employability, I find that participants benefit from…

Econometrics · Economics 2025-07-29 Ulrike Unterhofer

Peer-evaluation and selection systems are used when sets of agents evaluate each other in order to select the best $k$ among them. These are commonly used in real-world settings, including academic conferences where those reviewing papers…

Computer Science and Game Theory · Computer Science 2026-05-26 Roy Fairstein , Harper Lyon , Oshri Damty , Omer Lev , Nicholas Mattei , Kobi Gal

Recommender system recommends interesting items to users based on users' past information history. Researchers have been paying attention to improvement of algorithmic performance such as MAE and precision@K. Major techniques such as matrix…

Information Retrieval · Computer Science 2021-08-09 Hao Wang

Current imitation learning techniques are too restrictive because they require the agent and expert to share the same action space. However, oftentimes agents that act differently from the expert can solve the task just as good. For…

Machine Learning · Computer Science 2018-09-18 Nir Baram , Shie Mannor

We examine hypothesis testing within a principal-agent framework, where a strategic agent, holding private beliefs about the effectiveness of a product, submits data to a principal who decides on approval. The principal employs a hypothesis…

Machine Learning · Computer Science 2025-08-06 Safwan Hossain , Yatong Chen , Yiling Chen

We examine behavior in an experimental collaboration game that incorporates endogenous network formation. The environment is modeled as a generalization of the voluntary contributions mechanism. By varying the information structure in a…

General Economics · Economics 2024-04-17 Philip Solimine , Luke Boosey

Recommender systems are present in many web applications to guide our choices. They increase sales and benefit sellers, but whether they benefit customers by providing relevant products is questionable. Here we introduce a model to examine…

Computers and Society · Computer Science 2017-01-27 Chi Ho Yeung