Related papers: Spectral Algorithms for Unique Games
We extend the concept of polynomial time approximation algorithms to apply to problems for hierarchically specified graphs, many of which are PSPACE-complete. Assuming P != PSPACE, the existence or nonexistence of such efficient…
We establish that a simple polynomial-time algorithm that we call reweighted spectral partitioning obtains small 2/3-balanced vertex-separators for a number of graph classes, including $O(\sqrt{n})$-sized separators for planar graphs,…
We give a 2-approximation algorithm for Non-Uniform Sparsest Cut that runs in time $n^{O(k)}$, where $k$ is the treewidth of the graph. This improves on the previous $2^{2^k}$-approximation in time $\poly(n) 2^{O(k)}$ due to Chlamt\'a\v{c}…
This work proposes a novel distributed approach for computing a Nash equilibrium in convex games with merely monotone and restricted strongly monotone pseudo-gradients. By leveraging the idea of the centralized operator extrapolation method…
Using spectral embedding based on the signless Laplacian, we obtain bounds on the spectrum of transition matrices on graphs. As a consequence, we bound return probabilities and the uniform mixing time of simple random walk on graphs. In…
State-of-the-art methods for solving 2-player zero-sum imperfect information games rely on linear programming or regret minimization, though not on dynamic programming (DP) or heuristic search (HS), while the latter are often at the core of…
In a random intersection graph $G_{n,m,p}$, each of $n$ vertices selects a random subset of a set of $m$ labels by including each label independently with probability $p$ and edges are drawn between vertices that have at least one label in…
Infinitely repeated games support equilibrium concepts beyond those present in one-shot games (e.g., cooperation in the prisoner's dilemma). Nonetheless, repeated games fail to capture our real-world intuition for settings with many…
While discounted payoff games and classic games that reduce to them, like parity and mean-payoff games, are symmetric, their solutions are not. We have taken a fresh view on the properties that optimal solutions need to have, and devised a…
The uniqueness of an optimal solution to a combinatorial optimization problem attracts many fields of researchers' attention because it has a wide range of applications, it is related to important classes in computational complexity, and an…
Spectral algorithms are an important building block in machine learning and graph algorithms. We are interested in studying when such algorithms can be applied directly to provide optimal solutions to inference tasks. Previous works by…
Semidefinite programming (SDP) is a central topic in mathematical optimization with extensive studies on its efficient solvers. In this paper, we present a proof-of-principle sublinear-time algorithm for solving SDPs with low-rank…
Nonzero-sum stochastic differential games with impulse controls offer a realistic and far-reaching modelling framework for applications within finance, energy markets, and other areas, but the difficulty in solving such problems has…
The problem of finding a maximum $2$-matching without short cycles has received significant attention due to its relevance to the Hamilton cycle problem. This problem is generalized to finding a maximum $t$-matching which excludes specified…
This paper provides a polynomial-time algorithm for solving parity games that runs in $\mathcal{O}(n^{2}\cdot(n + m))$ time-ending a search that has taken decades. Unlike previous attractor-based algorithms, the presented algorithm only…
In this paper, we consider distributed optimization design for resource allocation problems over weight-balanced graphs. With the help of singular perturbation analysis, we propose a simple sub-optimal continuous-time optimization…
We present a parallelized bijective graph matching algorithm that leverages seeds and is designed to match very large graphs. Our algorithm combines spectral graph embedding with existing state-of-the-art seeded graph matching procedures.…
The notions of bounded expansion and nowhere denseness not only offer robust and general definitions of uniform sparseness of graphs, they also describe the tractability boundary for several important algorithmic questions. In this paper we…
In this paper we study the problem of exact recovery of the pure-strategy Nash equilibria (PSNE) set of a graphical game from noisy observations of joint actions of the players alone. We consider sparse linear influence games --- a…
Simulation and bisimulation metrics for stochastic systems provide a quantitative generalization of the classical simulation and bisimulation relations. These metrics capture the similarity of states with respect to quantitative…