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This paper investigates the distributed space-time (ST) coding proposals for the future Digital Video Broadcasting--Next Generation Handheld (DVB-NGH) standard. We first theoretically show that the distributed MIMO scheme is the best…

Information Theory · Computer Science 2012-12-12 Ming Liu , Matthieu Crussière , Maryline Hélard , Jean-François Hélard , Youssef Nasser

This paper presents some aspects related to the DVB (Digital Video Broadcasting) investigation. The basic aspects of DVB are presented, with an emphasis on DVB-T version of standard. The main purpose of this research is to analyze the way…

Computer Vision and Pattern Recognition · Computer Science 2008-02-25 Radu Arsinte , Ciprian Ilioaei

This paper presents a study of audio-video streaming using the additional possibilities of a DVB-S card. The board used for experiments (Technisat SkyStar 2) is one of the most frequently used cards for this purpose. Using the main blocks…

Multimedia · Computer Science 2011-05-05 Radu Arsinte , Eugen Lupu

There are different Standards of digital multimedia transmission, for example DVB in Europe and ISDB in Japan and DMB in Korea, with different delivery system (example MPEG-2, MPEG-4).This paper describe an overview of Digital Multimedia…

Multimedia · Computer Science 2010-04-22 Mohsen Gerami

Recent studies show that the TV viewing experience is changing giving the rise of trends like "multi-screen viewing" and "connected viewers". These trends describe TV viewers that use mobile devices (e.g. tablets and smart phones) while…

Computers and Society · Computer Science 2013-06-04 Mohamed Ibrahim , Ahmed Saeed , Moustafa Youssef , Khaled A. Harras

As mobile IP-access is becoming the dominant technology for providing wireless services, the demand for more spectrum for this type of access is increasing rapidly. Since IP-access can be used for all types of services, instead of a…

Networking and Internet Architecture · Computer Science 2013-12-19 Lei Shi , Evanny Obregon , Ki Won Sung , Jens Zander , Jan Bostrom

In modern-era video streaming systems, videos are streamed and displayed on a wide range of devices. Such devices vary from large-screen UHD and HDTVs to medium-screen Desktop PCs and Laptops to smaller-screen devices such as mobile phones…

Multimedia · Computer Science 2023-06-23 Nabajeet Barman , Yuriy Reznik , Maria G. Martini

As the rapid progress of the media streaming applications such as video streaming can be classified into two types of streaming, Live video streaming, Video on Demand (VoD). Live video streaming is a service which allows the clients to…

Multimedia · Computer Science 2011-12-12 Saleh Ali Alomari , Putra Sumari

Recently, the way people consume video content has been undergoing a dramatic change. Plain TV sets, that have been the center of home entertainment for a long time, are losing grounds to Hybrid TV's, PC's, game consoles, and, more…

Networking and Internet Architecture · Computer Science 2015-07-29 Konstantin Miller , Dilip Bethanabhotla , Giuseppe Caire , Adam Wolisz

The video broadcasting industry has been growing significantly in the recent years, specially on delivering personalized contents to the end users. While video broadcasting has continued to grow beyond TV, video adverting has become a key…

Multimedia · Computer Science 2022-09-07 Mohammad Hosseini

Multicast device-to-device (D2D) transmission is important for applications like local file transfer in commercial networks and is also a required feature in public safety networks. In this paper we propose a tractable baseline multicast…

Information Theory · Computer Science 2016-11-18 Xingqin Lin , Rapeepat Ratasuk , Amitava Ghosh , Jeffrey G. Andrews

Video streaming, in various forms of video on demand (VOD), live, and 360 degree streaming, has grown dramatically during the past few years. In comparison to traditional cable broadcasters whose contents can only be watched on TVs, video…

Multimedia · Computer Science 2020-12-01 Xiangbo Li , Mahmoud Darwich , Magdy Bayoumi , Mohsen Amini Salehi

High Dynamic Range (HDR) displays and cameras are paving their ways through the consumer market at a rapid growth rate. Thanks to TV and camera manufacturers, HDR systems are now becoming available commercially to end users. This is taking…

Image and Video Processing · Electrical Eng. & Systems 2018-03-14 Amin Banitalebi-Dehkordi

Broadcasting and streaming services still suffer from various levels of accessibility barriers for a significant portion of the population, limiting the access to information and culture, and in the most severe cases limiting the…

Audio and Speech Processing · Electrical Eng. & Systems 2019-09-26 Christian Simon , Matteo Torcoli , Jouni Paulus

A portable radio communication system operating in the 30 MHz band and capable of transmitting high-definition live underwater video images is presented. The system operation is based on launching electromagnetic surface waves propagating…

Signal Processing · Electrical Eng. & Systems 2022-10-13 Igor I. Smolyaninov , Quirino Balzano , Mark Barry

We present the description, results, and analysis of the experiments conducted to find the equivalent resolution associated with handheld devices. That is, the resolution from which users stop perceiving quality improvements if better…

Image and Video Processing · Electrical Eng. & Systems 2024-02-08 Mateo Cámara , César Díaz , Juan Casal , Jorge Ruano , Narciso García

3D tele-immersion improves the state of collaboration among geographically distributed participants. Unlike the traditional 2D videos, a 3D tele-immersive system employs multiple 3D cameras based in each physical site to cover a much larger…

Multimedia · Computer Science 2016-03-29 Mohammad Hosseini , Gregorij Kurillo , Seyed Rasoul Etesami , Jiang Yu

The introduction of Dynamic Adaptive Streaming over HTTP (DASH) helped reduce the consumption of resource in video delivery, but its client-based rate adaptation is unable to optimally use the available end-to-end network bandwidth. We…

Networking and Internet Architecture · Computer Science 2015-01-20 Francesco Bronzino , Dragoslav Stojadinovic , Cedric Westphal , Dipankar Raychaudhuri

Virtual Reality (VR) broadcasting has seen widespread adoption in major sports events, attributed to its ability to generate a sense of presence, curiosity, and excitement among viewers. However, we have noticed that still shots reveal a…

Human-Computer Interaction · Computer Science 2023-10-02 Xiuqi Zhu , Chenyi Wang , Zichun Guo , Yifan Zhao , Yang Jiao

The interest in the use of the HF band in telecommunication has increased significantly in the last decade, mainly due to the development of new standards for military telecommunications in HF, as well as the expansion of digital…

Networking and Internet Architecture · Computer Science 2021-06-24 Rafael Diniz , Mylène C. Q. Farias
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