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Real-time rendering for video games has become increasingly challenging due to the need for higher resolutions, framerates and photorealism. Supersampling has emerged as an effective solution to address this challenge. Our work introduces a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Antoine Mercier , Ruan Erasmus , Yashesh Savani , Manik Dhingra , Fatih Porikli , Guillaume Berger

Finding an optimal set of critical nodes in a complex network has been a long-standing problem in the fields of both artificial intelligence and operations research. Potential applications include epidemic control, network security, carbon…

Neural and Evolutionary Computing · Computer Science 2022-01-19 Yangming Zhou , Xiaze Zhang , Na Geng , Zhibin Jiang , Mengchu Zhou

Modern large-scale scientific applications consist of thousands to millions of individual tasks. These tasks involve not only computation but also communication with one another. Typically, the communication pattern between tasks is sparse…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-03 Christian Schulz , Henning Woydt

Transformer models struggle with long-context inference due to their quadratic time and linear memory complexity. Recurrent Memory Transformers (RMTs) offer a solution by reducing the asymptotic cost to linear time and constant memory…

Machine Learning · Computer Science 2025-06-06 Danil Sivtsov , Ivan Rodkin , Gleb Kuzmin , Yuri Kuratov , Ivan Oseledets

Multiplication of a sparse matrix to a dense matrix (SpDM) is widely used in many areas like scientific computing and machine learning. However, existing works under-look the performance optimization of SpDM on modern many-core…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-06-01 Shaohuai Shi , Qiang Wang , Xiaowen Chu

Nowadays, several industrial applications are being ported to parallel architectures. In fact, these platforms allow acquire more performance for system modelling and simulation. In the electric machines area, there are many problems which…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-10-25 Antonio Wendell De Oliveira Rodrigues , Frédéric Guyomarch , Yvonnick Le Menach , Jean-Luc Dekeyser

These notes accompany the open-source code published in GitHub which implements a GPU-based line-segment, surface-triangle intersection algorithm in CUDA. It mentions some relevant works and discusses issues specific to this implementation.…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-08 Raymond Leung

Network super point is a kind of special host which plays an important role in network management and security. For a core network, detecting super points in real time is a burden task because it requires plenty computing resources to keep…

Networking and Internet Architecture · Computer Science 2018-04-02 Jie Xu

Large-scale observational health databases are increasingly popular for conducting comparative effectiveness and safety studies of medical products. However, increasing number of patients poses computational challenges when fitting survival…

Computation · Statistics 2023-10-26 Jianxiao Yang , Martijn J. Schuemie , Xiang Ji , Marc A. Suchard

In this work we propose an accelerated stochastic learning system for very large-scale applications. Acceleration is achieved by mapping the training algorithm onto massively parallel processors: we demonstrate a parallel, asynchronous GPU…

Machine Learning · Computer Science 2017-02-24 Thomas Parnell , Celestine Dünner , Kubilay Atasu , Manolis Sifalakis , Haris Pozidis

The trend towards highly parallel multi-processing is ubiquitous in all modern computer architectures, ranging from handheld devices to large-scale HPC systems; yet many applications are struggling to fully utilise the multiple levels of…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-07-19 Michael Lange , Gerard Gorman , Michele Weiland , Lawrence Mitchell , Xiaohu Guo , James Southern

This paper presents a novel approach, named the Group Marching Tree (GMT*) algorithm, to planning on GPUs at rates amenable to application within control loops, allowing planning in real-world settings via repeated computation of…

Robotics · Computer Science 2017-05-09 Brian Ichter , Edward Schmerling , Marco Pavone

While it is well-known and acknowledged that the performance of graph algorithms is heavily dependent on the input data, there has been surprisingly little research to quantify and predict the impact the graph structure has on performance.…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-08-04 Merijn Verstraaten , Ana Lucia Varbanescu , Cees de Laat

It is often difficult to write code that you can ensure will be executed in the right order when programing for parallel compute tasks. Due to the way that today's parallel compute hardware, primarily Graphical Processing Units (GPUs),…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-03-13 Andrew Osterhout , Ganesh Gopalakrishnan

We study dynamic graph algorithms in the Massively Parallel Computation model, which was inspired by practical data processing systems. Our goal is to provide algorithms that can efficiently handle large batches of edge insertions and…

Data Structures and Algorithms · Computer Science 2021-01-12 Krzysztof Nowicki , Krzysztof Onak

Bitmap indexes are routinely used to speed up simple aggregate queries in databases. Set operations such as intersections, unions and complements can be represented as logical operations (AND, OR, NOT). However, less is known about the…

Databases · Computer Science 2016-11-16 Owen Kaser , Daniel Lemire

Unstructured-mesh based numerical algorithms such as finite volume and finite element algorithms form an important class of applications for many scientific and engineering domains. The key difficulty in achieving higher performance from…

Mathematical Software · Computer Science 2019-07-30 András Attila Sulyok , Gábor Dániel Balogh , István Zoltán Reguly , Gihan R. Mudalige

In this paper we solve on GPUs massive problems with large amount of data, which are not appropriate for solution with the SIMD technology. For the given problem we consider a three-level parallelization. The multithreading of CPU is used…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-02-18 Natalya Litvinenko

High-level applications, such as machine learning, are evolving from simple models based on multilayer perceptrons for simple image recognition to much deeper and more complex neural networks for self-driving vehicle control systems.The…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-10-12 Guixiang Ma , Yao Xiao , Theodore L. Willke , Nesreen K. Ahmed , Shahin Nazarian , Paul Bogdan

Often, machine learning applications have to cope with dynamic environments where data are collected in the form of continuous data streams with potentially infinite length and transient behavior. Compared to traditional (batch) data…

Machine Learning · Computer Science 2021-12-21 Guilherme Cassales , Heitor Gomes , Albert Bifet , Bernhard Pfahringer , Hermes Senger
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