Related papers: SEREN - A new SPH code for star and planet formati…
The results from hydrodynamical TREESPH simulations of galaxy clusters are used to investigate the dependence of the final cluster X-ray properties upon the numerical resolution and the assumed star formation models for the cooled gas. A…
Starting from the single graphics processing unit (GPU) version of the Smoothed Particle Hydrodynamics (SPH) code DualSPHysics, a multi-GPU SPH program is developed for free-surface flows. The approach is based on a spatial decomposition…
Smoothed particle hydrodynamics (SPH) is omnipresent in modern engineering and scientific disciplines. SPH is a class of Lagrangian schemes that discretize fluid dynamics via finite material points that are tracked through the evolving…
A data-driven surrogate framework to accelerate particle-resolved modelling of quasi-dilute suspensions of rigid, non-spherical particles in Stokes flow is introduced. A regularized-Stokeslet boundary element method (BEM) is implemented to…
Stellar astrophysics relies critically on accurate descriptions of the physical conditions inside stars. Traditional solvers such as \texttt{MESA} (Modules for Experiments in Stellar Astrophysics), which employ adaptive finite-difference…
Direct numerical simulation of subsonic turbulence with smoothed particle hydrodynamics (SPH) has traditionally been hampered by zeroth-order (E0) errors, inaccurate gradient evaluations, and excessive numerical dissipation. We demonstrate…
We introduce our new binary tree code for neighbour search and gravitational force calculations in an N-particle system. The tree is built in a "top-down" fashion by "recursive coordinate bisection" where on each tree level we split the…
We present the first non-LTE, co-moving frame molecular line calculations of a star-forming cluster simulated using smoothed particle hydrodynamics (SPH), from which we derive high-resolution synthetic observations. We have resampled a…
We implemented sink particles in the Adaptive Mesh Refinement (AMR) code FLASH to model the gravitational collapse and accretion in turbulent molecular clouds and cores. Sink particles are frequently used to measure properties of star…
Density discontinuities cannot be precisely modelled in standard formulations of smoothed particles hydrodynamics (SPH) because the density field is defined smoothly as a kernel-weighted sum of neighbouring particle masses. This is a…
We present PHLEGETHON, a fully compressible, Eulerian magnetohydrodynamic (MHD) code designed for multidimensional simulations in stellar astrophysics. The code uses a time-explicit, second-order, finite-volume method optimized to model a…
The Discrete Element Method (DEM) is frequently used to model complex granular systems and to augment the knowledge that we obtain through theory, experimentation, and real-world observations. Numerical simulations are a particularly…
We report first results of an implementation of a chemical model in a cosmological code, based on the Smoothed Particle Hydrodynamics (SPH) technique. We show that chemical SPH simulations are a promising tool to provide clues for the…
We implemented sink particles in the adaptive mesh refinement (AMR) hydrodynamics code FLASH. Sink particles are created in regions of local gravitational collapse, and their trajectories and accretion can be followed over many dynamical…
We provide a description of the SNSPH code--a parallel 3-dimensional radiation hydrodynamics code implementing treecode gravity, smooth particle hydrodynamics, and flux-limited diffusion transport schemes. We provide descriptions of the…
We have carried out 3-D numerical simulations of the dynamical bar instability in a rotating star and the resulting gravitational radiation using both an Eulerian code written in cylindrical coordinates and a smooth particle hydrodynamics…
Challenging stellar dynamical problems, such as the study of gravothermal oscillations in star clusters, have in the past initiated the very successful building of GRAPE special purpose computers. It is discussed, that present day tasks…
We continue our presentation of VINE. We begin with a description of relevant architectural properties of the serial and shared memory parallel computers on which VINE is intended to run, and describe their influences on the design of the…
Particle methods play an important role in the study of a wide variety of astrophysical fluid dynamics problems. The different methods currently in use are all variants of the so-called Smoothed Particle Hydrodynamics (SPH) scheme…
We present results from combining a grid-based radiative transfer code with a Smoothed Particle Hydrodynamics code to produce a flexible system for modelling radiation hydrodynamics. We use a benchmark model of a circumstellar disc to…