Related papers: Computing pseudotriangulations via branched coveri…
Counting and finding triangles in graphs is often used in real-world analytics to characterize cohesiveness and identify communities in graphs. In this paper, we propose the novel concept of a cover-edge set that can be used to find…
We present a practical algorithm to test whether a 3-manifold given by a triangulation or an ideal triangulation contains a closed essential surface. This property has important theoretical and algorithmic consequences. As a testament to…
We study the structure of the set of all possible affine hyperplane sections of a convex polytope. We present two different cell decompositions of this set, induced by hyperplane arrangements. Using our decomposition, we bound the number of…
We report on the implementation of an algorithm for computing the set of all regular triangulations of finitely many points in Euclidean space. This algorithm, which we call down-flip reverse search, can be restricted, e.g., to computing…
We construct a family of root-finding algorithms which exploit the branched covering structure of a polynomial of degree $d$ with a path-lifting algorithm for finding individual roots. In particular, the family includes an algorithm that…
Normal surface theory is a central tool in algorithmic three-dimensional topology, and the enumeration of vertex normal surfaces is the computational bottleneck in many important algorithms. However, it is not well understood how the number…
Tight triangulations are exotic, but highly regular objects in combinatorial topology. A triangulation is tight if all its piecewise linear embeddings into a Euclidean space are as convex as allowed by the topology of the underlying…
There are many fundamental algorithmic problems on triangulated 3-manifolds whose complexities are unknown. Here we study the problem of finding a taut angle structure on a 3-manifold triangulation, whose existence has implications for both…
Consider a regular triangulation of the convex-hull $P$ of a set $\mathcal A$ of $n$ points in $\mathbb R^d$, and a real matrix $C$ of size $d \times n$. A version of Viro's method allows to construct from these data an unmixed polynomial…
Given a family of rational curves depending on a real parameter, defined by its parametric equations, we provide an algorithm to compute a finite partition of the parameter space (${\Bbb R}$, in general) so that the shape of the family…
We study the theoretical and practical aspects of computing braids described by approximate descriptions of paths in the plane. Exact algorithms rely on the lexicographic ordering of the points in the plane, which is unstable under…
We revisit the problem of enumeration of vertex-tricolored planar random triangulations solved in [Nucl. Phys. B 516 [FS] (1998) 543-587] in the light of recent combinatorial developments relating classical planar graph counting problems to…
Motivated by the bijection between Schnyder labelings of a plane triangulation and partitions of its inner edges into three trees, we look for binary labelings for quadrangulations (whose edges can be partitioned into two trees). Our…
We give some new advances in the research of the maximum number of triangles that we may obtain in a simple arrangements of n lines or pseudo-lines.
In this paper we present an implementation of a computer algorithm that automatically determines the topological structure of spacetime, using a branched covering space representation. This algorithm is applied to a few simple examples in…
Products of simplices, called simplotopes, and their triangulations arise naturally in algorithmic applications in game theory and optimization. We develop techniques to derive lower bounds for the size of simplicial covers and…
We show that 4-connected plane triangulations can be redrawn such that edges are represented by straight segments and the vertices are covered by a set of at most $\sqrt{2n}$ lines each of them horizontal or vertical. The same holds for all…
We prove that a planar graph is generically rigid in the plane if and only if it can be embedded as a pseudo-triangulation. This generalizes the main result of math.CO/0307347 which treats the minimally generically rigid case. The proof…
In this paper, we consider the problem of determining in polynomial time whether a given planar point set $P$ of $n$ points admits 4-connected triangulation. We propose a necessary and sufficient condition for recognizing $P$, and present…
Pointed pseudo-triangulations are planar minimally rigid graphs embedded in the plane with pointed vertices (adjacent to an angle larger than 180 degrees. In this paper we prove that the opposite statement is also true, namely that planar…