Related papers: The complexity of flood-filling games on graphs
Hopping forcing is a single player combinatorial game in which the player is presented a graph on $n$ vertices, some of which are initially blue with the remaining vertices being white. In each round $t$, a blue vertex $v$ with all…
The crossing number of a graph is the least number of crossings over all drawings of the graph in the plane. Computing the crossing number of a given graph is NP-hard, but fixed-parameter tractable (FPT) with respect to the natural…
The $k$-cut problem asks, given a connected graph $G$ and a positive integer $k$, to find a minimum-weight set of edges whose removal splits $G$ into $k$ connected components. We give the first polynomial-time algorithm with approximation…
Given a connected graph on whose edges we can build roads to connect the nodes, a number of agents hold possibly different perspectives on which edges should be selected by assigning different edge weights. Our task is to build a minimum…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
We consider the (exact, minimum) $k$-cut problem: given a graph and an integer $k$, delete a minimum-weight set of edges so that the remaining graph has at least $k$ connected components. This problem is a natural generalization of the…
We consider the problem of partitioning a graph into a non-fixed number of non-overlapping subgraphs of maximum density. The density of a partition is the sum of the densities of the subgraphs, where the density of a subgraph is its average…
In the Maker-Breaker vertex colouring game, first publicised by Gardner in 1981, Maker and Breaker alternately colour vertices of a graph using a fixed palette, maintaining a proper colouring at all times. Maker aims to colour the whole…
Many practical problems in almost all scientific and technological disciplines have been classified as computationally hard (NP-hard or even NP-complete). In life sciences, combinatorial optimization problems frequently arise in molecular…
Given a hypergraph $H$, the conflict-free colouring problem is to colour vertices of $H$ using minimum colours so that each hyperedge in $H$ sees a unique colour. We present a polynomial time reduction from the conflict-free colouring…
The notion of graph covers (also referred to as locally bijective homomorphisms) plays an important role in topological graph theory and has found its computer science applications in models of local computation. For a fixed target graph…
We consider approximating the minmax value of a multi-player game in strategic form. Tightening recent bounds by Borgs et al., we observe that approximating the value with a precision of epsilon log n digits (for any constant epsilon>0 is…
In this paper we consider a colouring version of the general position problem. The \emph{$\gp $-chromatic number} is the smallest number of colours needed to colour the vertices of the graph such that each colour class has the…
We show that determining the chromatic number of a $\{P_5,\bar{P_5}\}$-free graph or a $\{P_5,K_p-e\}$-free graph can be done in polynomial time
A graph is $H$-free if it does not contain an induced subgraph isomorphic to $H$. We denote by $P_k$ and $C_k$ the path and the cycle on $k$ vertices, respectively. In this paper, we prove that 4-COLORING is NP-complete for $P_7$-free…
We introduce a new bilevel version of the classic shortest path problem and completely characterize its computational complexity with respect to several problem variants. In our problem, the leader and the follower each control a subset of…
A {\it dynamic $k$-coloring} of a graph $G$ is a proper $k$-coloring of the vertices of $G$ such that every vertex of degree at least 2 in $G$ will be adjacent to vertices with at least 2 different colors. The smallest number $k$ for which…
The 3-coloring of hereditary graph classes has been a deeply-researched problem in the last decade. A hereditary graph class is characterized by a (possibly infinite) list of minimal forbidden induced subgraphs $H_1,H_2,\ldots$; the graphs…
A graph $G$ is {\em $k$-choosable} if for every assignment of a set $S(v)$ of $k$ colors to every vertex $v$ of $G$, there is a proper coloring of $G$ that assigns to each vertex $v$ a color from $S(v)$. We consider the complexity of…
We introduce and study the complexity of Path Packing. Given a graph $G$ and a list of paths, the task is to embed the paths edge-disjoint in $G$. This generalizes the well known Hamiltonian-Path problem. Since Hamiltonian Path is…